Add map
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					 2 changed files with 35 additions and 7 deletions
				
			
		
							
								
								
									
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								assets.h
									
										
									
									
									
								
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			@ -332,6 +332,30 @@ static const char *LCR_internalDataFile =
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  ":<o1y:fg11"
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  // finish:
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  ":!vdt:!vdA"
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  // TINY MAP 4:
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  "#MLCtiny4;4321 1"
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  ":*x1q:+u1F:!x1o"
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  // platform:
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  ":=j0o:fg1j"
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  ":xj0o:fc18"
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  ":xj0E:f613"
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  ":=p0w2:f71b"
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  ":Aj0DI"
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  ":Ap0G2I"
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  ":Aj0wJ"
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  // walls:
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  ":^m1A1I:fd11"
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  ":=m1w:f911"
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  ":^v1oJ:f118"
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  ":Av1wL"
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  ":=t0A:f234"
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  ":^z1oL:f11j"
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  ":^z0oL-:f11j"
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  // fans:
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  ":Vm1xI:Vm1z"
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  ":-w0q1:-y0q1"
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;
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#define LCR_IMAGE_SIZE 64 ///< one-dimension resolution of bitmap image
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			@ -118,26 +118,27 @@ void LCR_log(const char *str)
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void printHelp(void)
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{
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  printf(
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    "Licar, 3D racing game, version " LCR_VERSION ", arguments:\n"
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    "Licar, 3D racing game, v. " LCR_VERSION ", SDL frontend, args:\n"
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    "  -h   print help and quit\n"
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    "  -wN  window (N = 1) or fullscreen (N = 0)\n"
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    LCR_ARG_HELP_STR);
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}
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int main(int argc, char *argv[])
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{
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  uint8_t running = 1;
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  uint8_t running = 1, fullscreen = 1;
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  for (int i = 0; i < argc; ++i)
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    if (argv[i][0] == '-')
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      switch (argv[i][1])
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      {
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        case 'h':
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          if (argv[i][2] == 0)
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          {
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          printHelp();
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          return 0;
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          }          
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          break;
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        case 'w':
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          fullscreen = argv[i][2] == '1';
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          break;
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        default: break;
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			@ -184,6 +185,9 @@ int main(int argc, char *argv[])
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    return 1;
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  }
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  if (fullscreen)
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    SDL_SetWindowFullscreen(window,SDL_WINDOW_FULLSCREEN_DESKTOP);
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  renderer = SDL_CreateRenderer(window,-1,0);
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  if (!renderer)
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