Increase renderer unit

This commit is contained in:
Miloslav Ciz 2025-02-19 20:08:25 +01:00
parent 30d44bc8d4
commit def8fa3c27
3 changed files with 13 additions and 4 deletions

7
game.h
View file

@ -1464,6 +1464,13 @@ LCR_replayOutputStr(_LCR_gameDataCharWrite);
{
// show the "loading" screen
LCR_rendererDrawRect(
LCR_EFFECTIVE_RESOLUTION_X / 8 - 2,
LCR_EFFECTIVE_RESOLUTION_Y / 3 - 2,
LCR_EFFECTIVE_RESOLUTION_X - LCR_EFFECTIVE_RESOLUTION_X / 4 + 4,
LCR_EFFECTIVE_RESOLUTION_Y - 2 * LCR_EFFECTIVE_RESOLUTION_Y / 3 + 4,
0x0000,0);
LCR_rendererDrawRect(
LCR_EFFECTIVE_RESOLUTION_X / 8,
LCR_EFFECTIVE_RESOLUTION_Y / 3,