Increase renderer unit
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30d44bc8d4
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3 changed files with 13 additions and 4 deletions
7
game.h
7
game.h
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@ -1464,6 +1464,13 @@ LCR_replayOutputStr(_LCR_gameDataCharWrite);
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{
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// show the "loading" screen
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LCR_rendererDrawRect(
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LCR_EFFECTIVE_RESOLUTION_X / 8 - 2,
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LCR_EFFECTIVE_RESOLUTION_Y / 3 - 2,
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LCR_EFFECTIVE_RESOLUTION_X - LCR_EFFECTIVE_RESOLUTION_X / 4 + 4,
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LCR_EFFECTIVE_RESOLUTION_Y - 2 * LCR_EFFECTIVE_RESOLUTION_Y / 3 + 4,
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0x0000,0);
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LCR_rendererDrawRect(
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LCR_EFFECTIVE_RESOLUTION_X / 8,
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LCR_EFFECTIVE_RESOLUTION_Y / 3,
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