Rename files

This commit is contained in:
Miloslav Ciz 2025-01-14 13:59:44 +01:00
parent 4d5594a834
commit ea57ecd470
9 changed files with 36 additions and 48 deletions

View file

@ -1,3 +1,6 @@
#ifndef _LCR_RACING_H
#define _LCR_RACING_H
/**
Racing module: implements the racing physics and logic as well as replays and
other related things.
@ -19,9 +22,6 @@
string will be ignored.
*/
#ifndef _LCR_RACING_H
#define _LCR_RACING_H
typedef int32_t LCR_GameUnit; ///< abstract game unit
#define LCR_GAME_UNIT 1024 ///< length of map square in LCR_GameUnits
@ -41,6 +41,7 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
#define TPE_RESHAPE_TENSION_LIMIT 3
#define TPE_RESHAPE_ITERATIONS 8
#include "general.h"
#include "map.h"
#include "tinyphysicsengine.h"
@ -145,11 +146,6 @@ void LCR_replayInitPlaying(void)
LCR_replay.currentFrame = 0;
}
char _LCR_hexDigit(int i)
{
return i < 10 ? '0' + i : ('a' - 10 + i);
}
/**
Outputs current replay using provided character printing function. The string
will be zero terminated.