Rename files
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parent
4d5594a834
commit
ea57ecd470
9 changed files with 36 additions and 48 deletions
12
racing.h
12
racing.h
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@ -1,3 +1,6 @@
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#ifndef _LCR_RACING_H
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#define _LCR_RACING_H
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/**
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Racing module: implements the racing physics and logic as well as replays and
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other related things.
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@ -19,9 +22,6 @@
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string will be ignored.
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*/
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#ifndef _LCR_RACING_H
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#define _LCR_RACING_H
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typedef int32_t LCR_GameUnit; ///< abstract game unit
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#define LCR_GAME_UNIT 1024 ///< length of map square in LCR_GameUnits
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@ -41,6 +41,7 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
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#define TPE_RESHAPE_TENSION_LIMIT 3
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#define TPE_RESHAPE_ITERATIONS 8
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#include "general.h"
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#include "map.h"
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#include "tinyphysicsengine.h"
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@ -145,11 +146,6 @@ void LCR_replayInitPlaying(void)
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LCR_replay.currentFrame = 0;
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}
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char _LCR_hexDigit(int i)
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{
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return i < 10 ? '0' + i : ('a' - 10 + i);
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}
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/**
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Outputs current replay using provided character printing function. The string
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will be zero terminated.
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