Add module names

This commit is contained in:
Miloslav Ciz 2025-05-28 22:34:20 +02:00
parent 0bbbc26f2a
commit eb640d27a1
7 changed files with 73 additions and 6 deletions

View file

@ -75,6 +75,12 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
#include "map.h"
#include "tinyphysicsengine.h"
#ifdef LCR_MODULE_NAME
#undef LCR_MODULE_NAME
#endif
#define LCR_MODULE_NAME "race"
#define LCR_GRAVITY (LCR_PHYSICS_UNIT / 160)
#define LCR_FAN_FORCE 4
#define LCR_FAN_FORCE_DECREASE 6
@ -1636,5 +1642,5 @@ void LCR_physicsDebugDraw(LCR_GameUnit camPos[3], LCR_GameUnit camRot[2],
cPos,cRot,cView,16,LCR_PHYSICS_UNIT / 4,LCR_racing.tick * 4);
#endif
}
#endif // guard