Add module names
This commit is contained in:
parent
0bbbc26f2a
commit
eb640d27a1
7 changed files with 73 additions and 6 deletions
8
racing.h
8
racing.h
|
@ -75,6 +75,12 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
|
|||
#include "map.h"
|
||||
#include "tinyphysicsengine.h"
|
||||
|
||||
#ifdef LCR_MODULE_NAME
|
||||
#undef LCR_MODULE_NAME
|
||||
#endif
|
||||
|
||||
#define LCR_MODULE_NAME "race"
|
||||
|
||||
#define LCR_GRAVITY (LCR_PHYSICS_UNIT / 160)
|
||||
#define LCR_FAN_FORCE 4
|
||||
#define LCR_FAN_FORCE_DECREASE 6
|
||||
|
@ -1636,5 +1642,5 @@ void LCR_physicsDebugDraw(LCR_GameUnit camPos[3], LCR_GameUnit camRot[2],
|
|||
cPos,cRot,cView,16,LCR_PHYSICS_UNIT / 4,LCR_racing.tick * 4);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#endif // guard
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue