Fix a bug (probably)
This commit is contained in:
parent
ddc4f5b6ad
commit
ec084222f1
4 changed files with 14 additions and 19 deletions
18
game.h
18
game.h
|
@ -279,7 +279,7 @@ struct
|
|||
during a single frame, hold number of
|
||||
frames for which the key has been
|
||||
continuously held. */
|
||||
uint32_t runTimeMS; ///< Current time of the run
|
||||
uint32_t runTime; ///< Current time of the run, in ticks.
|
||||
|
||||
char popupStr[LCR_POPUP_STR_SIZE];
|
||||
uint8_t popupCountdown;
|
||||
|
@ -424,7 +424,7 @@ void LCR_gameResetRun(uint8_t replay, uint8_t ghost)
|
|||
LCR_rendererLoadMapChunks();
|
||||
LCR_game.ghost.active = ghost;
|
||||
LCR_gameSetState(LCR_GAME_STATE_RUN_STARTING);
|
||||
LCR_game.runTimeMS = 0;
|
||||
LCR_game.runTime = 0;
|
||||
}
|
||||
|
||||
void LCR_gameGetNthGhostSample(unsigned int n,
|
||||
|
@ -1129,7 +1129,7 @@ void LCR_gameDraw3DView(void)
|
|||
LCR_rendererComputeTextWidth(str,2) - 20,
|
||||
LCR_EFFECTIVE_RESOLUTION_Y - LCR_rendererComputeTextHeight(2) - 20,0,2);
|
||||
|
||||
LCR_gameTimeToStr(LCR_game.runTimeMS,str);
|
||||
LCR_gameTimeToStr(LCR_timeTicksToMS(LCR_game.runTime),str);
|
||||
|
||||
if (LCR_game.state != LCR_GAME_STATE_RUN_FINISHED)
|
||||
LCR_rendererDrawText(str,20,LCR_EFFECTIVE_RESOLUTION_Y -
|
||||
|
@ -1138,7 +1138,7 @@ void LCR_gameDraw3DView(void)
|
|||
LCR_rendererDrawText(str,((LCR_EFFECTIVE_RESOLUTION_X -
|
||||
LCR_rendererComputeTextWidth(str,4)) / 2),
|
||||
LCR_EFFECTIVE_RESOLUTION_Y / 2,
|
||||
LCR_game.runTimeMS <= LCR_currentMap.targetTime * LCR_RACING_TICK_MS ?
|
||||
LCR_game.runTime <= LCR_currentMap.targetTime ?
|
||||
0x0700 : 0x4208,4);
|
||||
|
||||
LCR_gameTimeToStr(LCR_currentMap.targetTime * LCR_RACING_TICK_MS,str);
|
||||
|
@ -1178,11 +1178,11 @@ void LCR_gameHandleInput(void)
|
|||
{
|
||||
if (LCR_game.keyStates[LCR_KEY_A] == 1)
|
||||
{
|
||||
if (LCR_game.runTimeMS <= LCR_currentMap.targetTime * LCR_RACING_TICK_MS
|
||||
if (LCR_game.runTime <= LCR_currentMap.targetTime
|
||||
&& !LCR_game.ghost.active)
|
||||
{
|
||||
LCR_LOG1("setting new target time");
|
||||
LCR_currentMap.targetTime = LCR_game.runTimeMS / LCR_RACING_TICK_MS;
|
||||
LCR_currentMap.targetTime = LCR_game.runTime;
|
||||
}
|
||||
|
||||
LCR_gameResetRun(LCR_racing.playingReplay,LCR_game.ghost.active);
|
||||
|
@ -1456,7 +1456,7 @@ uint8_t LCR_gameStep(uint32_t time)
|
|||
LCR_racingGetCarBlockCoords(carBlock);
|
||||
LCR_rendererMarkTakenCP(carBlock[0],carBlock[1],carBlock[2]);
|
||||
LCR_audioPlaySound(LCR_SOUND_CLICK);
|
||||
LCR_gameTimeToStr(LCR_game.runTimeMS,str);
|
||||
LCR_gameTimeToStr(LCR_timeTicksToMS(LCR_game.runTime),str);
|
||||
LCR_gamePopupMessage(str);
|
||||
}
|
||||
else if (events & LCR_RACING_EVENT_FINISHED &&
|
||||
|
@ -1464,7 +1464,7 @@ uint8_t LCR_gameStep(uint32_t time)
|
|||
{
|
||||
LCR_LOG1("finished");
|
||||
|
||||
if (LCR_game.runTimeMS <= LCR_currentMap.targetTime * LCR_RACING_TICK_MS)
|
||||
if (LCR_game.runTime <= LCR_currentMap.targetTime)
|
||||
LCR_gameSaveReplay();
|
||||
|
||||
LCR_audioPlaySound(LCR_SOUND_CLICK);
|
||||
|
@ -1492,7 +1492,7 @@ uint8_t LCR_gameStep(uint32_t time)
|
|||
(engineIntensity < 256 ? engineIntensity : 255));
|
||||
|
||||
if (LCR_game.state != LCR_GAME_STATE_RUN_FINISHED)
|
||||
LCR_game.runTimeMS = LCR_racingGetRunTimeMS();
|
||||
LCR_game.runTime = LCR_racing.tick;
|
||||
|
||||
LCR_game.nextRacingTickTime += LCR_RACING_TICK_MS;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue