Add map
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ac7ed62029
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2 changed files with 27 additions and 3 deletions
1
TODO.txt
1
TODO.txt
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@ -17,6 +17,7 @@
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- RPG kinda map? could be in bonus maps
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- RPG kinda map? could be in bonus maps
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- some speed map
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- some speed map
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- some (at least partially) interior map
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- some (at least partially) interior map
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- something with multiple finishes
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- try to speed up the slow culling
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- try to speed up the slow culling
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- make a small txt game menual
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- make a small txt game menual
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- test:
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- test:
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29
assets.h
29
assets.h
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@ -163,7 +163,7 @@ static const char *LCR_internalDataFile =
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":ny0G2|:f151:nz3G2:f121:ny0H2J|:f151:nz3H2L:f121"
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":ny0G2|:f151:nz3G2:f121:ny0H2J|:f151:nz3H2L:f121"
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/* tiny maps, max:
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/* tiny maps, max:
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- 300 character string
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- 400 character string
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- 512 blocks
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- 512 blocks
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- 1024 vertices
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- 1024 vertices
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- 1500 triangles */
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- 1500 triangles */
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@ -177,7 +177,6 @@ static const char *LCR_internalDataFile =
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":^D0bJ-:f11i:^J0bL-:f11i"
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":^D0bJ-:f11i:^J0bL-:f11i"
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":^E1s:f511"
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":^E1s:f511"
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":>E0k:f513"
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":>E0k:f513"
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// slope:
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// slope:
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":^p3v:fk11"
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":^p3v:fk11"
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":^o4w:fk11:^o3w-I:fk11"
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":^o4w:fk11:^o3w-I:fk11"
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@ -185,9 +184,33 @@ static const char *LCR_internalDataFile =
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":^m6y:fk11:^m5y-I:fk11"
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":^m6y:fk11:^m5y-I:fk11"
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":^l7z :fk11 :^l6z-I :fk11"
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":^l7z :fk11 :^l6z-I :fk11"
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":^k8A :fk11 :^k7A-I :fk11"
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":^k8A :fk11 :^k7A-I :fk11"
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":=k8B:f419:=o8F:f415:^k9K2I:f611:^k8K2I-:f611" // top
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":=k8B:f419:=o8F:f415:^k9K2I:f611:^k8K2I-:f611" // top
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":=y0F1:fb15:^y0F1:fb11:^y0J1I:fb11" // end
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":=y0F1:fb15:^y0F1:fb11:^y0J1I:fb11" // end
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// TINY MAP 2:
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"#MLCtiny2;4321 2"
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":*w1d:!w1d:+w1A"
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// big structure:
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":=t0d2:f71p"
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":=t1B1:f711"
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":^t1d1J:f11p:^z1d1L:f11p"
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":'u0n1I:f511:'u0o1:f511"
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// small bumps:
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":~y1i1:~w1j3:~x1l:~x1p3:~u1q2:~w1s2:~x1v:~v1w1:~x1x3"
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":Av1l|:Aw1l:Av1mI:Aw1mI|" // diagonal column
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// big bumps:
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":vv1gL:vv1h:vw1gI:vw1h|"
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":vv1pL:vv1q:vw1pI:vw1q|"
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":vv1xL:vv1y:vw1xI:vw1y|"
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":vx1q1L:vx1r1:vy1q1I:vy1r1|"
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":vx1t2L:vx1u2:vy1t2I:vy1u2|"
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":vu1s3L:vu1t3:vv1s3I:vv1t3|"
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":vu1k1I:vu1l1|"
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":vu1v2I:vu1w2|"
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":vy1lL:vy1m"
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":vy1v1L:vy1w1"
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":vy1yL:vy1z"
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;
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;
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#define LCR_IMAGE_SIZE 64 ///< one-dimension resolution of bitmap image
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#define LCR_IMAGE_SIZE 64 ///< one-dimension resolution of bitmap image
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