Remove spaces from internal file

This commit is contained in:
Miloslav Ciz 2025-06-11 18:32:45 +02:00
parent 41f9d3f886
commit f0d8521e90
5 changed files with 567 additions and 568 deletions

View file

@ -2,10 +2,8 @@ fuck issue trackers :D
=========== GENERAL ============== =========== GENERAL ==============
- check again the target times for maps - controller supports? analog input could be "tapping" the keys with varying
- remake TM maps in the third party repo frequency
- make reverse maps
- ghost color
- frontends: - frontends:
- auto test frontend, with no I/O, that will just internally run a series of - auto test frontend, with no I/O, that will just internally run a series of
inputs and check if the output is as expected inputs and check if the output is as expected
@ -46,6 +44,10 @@ fuck issue trackers :D
=========== HANDLED ============== =========== HANDLED ==============
- should drifting make a sound? NO NEED - should drifting make a sound? NO NEED
- ghost color
- make reverse maps
- remake TM maps in the third party repo
- check again the target times for maps
- redo the menu effect somehow - redo the menu effect somehow
- press forward map??? :-D only when physics is frozen - press forward map??? :-D only when physics is frozen
- devtest map, internal camera: reversing at start makes the car face completely - devtest map, internal camera: reversing at start makes the car face completely

1109
assets.h

File diff suppressed because it is too large Load diff

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@ -29,7 +29,7 @@ const char *part1 = // big maps
":=C0j:f347" ":=C0j:f347"
":=H0q2:f42c" ":=H0q2:f42c"
":xB2k:f625" // start hole ":xB2k:f625" // start hole
":uB2o:uF2oJ :uB2kL :uF2kI" // curved corners in start ":uB2o:uF2oJ:uB2kL:uF2kI" // curved corners in start
":]G2kL:]G2oL" // decorative ramps near start ":]G2kL:]G2oL" // decorative ramps near start
":-w29:f41e" ":-w29:f41e"
":xH0r:f35b" // hole ":xH0r:f35b" // hole
@ -92,7 +92,7 @@ const char *part1 = // big maps
":xA1I:f912:xf0n:f715" ":xA1I:f912:xf0n:f715"
":xf0s:fc1a:xC0B:f419" ":xf0s:fc1a:xC0B:f419"
":xL0n:f32c:xf0N:fg23" ":xL0n:f32c:xf0N:fg23"
":-r1s:f418:=i0h2 :f63a" ":-r1s:f418:=i0h2:f63a"
":^n2m2L:f114:^l2q2I:f211:vn2q2J:An0q2L:f121:=l0m:m335" ":^n2m2L:f114:^l2q2I:f211:vn2q2J:An0q2L:f121:=l0m:m335"
":=n0q2:'n0C2L:f116:'o0C2J:f116" ":=n0q2:'n0C2L:f116:'o0C2J:f116"
":'l1I2L:f115:-m1I2:f215:'o1I2J:f115" ":'l1I2L:f115:-m1I2:f215:'o1I2J:f115"
@ -122,7 +122,7 @@ const char *part1 = // big maps
":<ubrJ:]uarL-:|u9rL-:|tarJ:]t9rJ" ":<ubrJ:]uarL-:|u9rL-:|tarJ:]t9rJ"
":=t8r:<u5rJ-:]u6rL:|u7rL:|t6rJ-:]t7rJ-" ":=t8r:<u5rJ-:]u6rL:|u7rL:|t6rJ-:]t7rJ-"
":<g1G2:f511:'g1H2:f511" // ramp left ":<g1G2:f511:'g1H2:f511" // ramp left
":<J1G2 :f511 :'J1H2 :f511" // ramp right ":<J1G2:f511:'J1H2:f511" // ramp right
// details: // details:
":vw1F1:f131:vx1F1|:f131:vw1E1L:f131:vx1E1|J:f131" // tree ":vw1F1:f131:vx1F1|:f131:vw1E1L:f131:vx1E1|J:f131" // tree
":~m1D2:~q1E2:~z2I2:~v2M2:~E2K2:~q1o2:~u1p2:~G1z:~H1E" // bumps ":~m1D2:~q1E2:~z2I2:~v2M2:~E2K2:~q1o2:~u1p2:~G1z:~H1E" // bumps
@ -142,7 +142,7 @@ const char *part1 = // big maps
":*qrt:!o1y:!o1z:+Wsz" ":*qrt:!o1y:!o1z:+Wsz"
// start box: // start box:
":=mqr:f96d:xnrs:f74b:^mvrJ:f11d:^uvrL:f11d" ":=mqr:f96d:xnrs:f74b:^mvrJ:f11d:^uvrL:f11d"
":~ouz3- :~suz3- :~ouw3- :~suw3-" // lights ":~ouz3-:~suz3-:~ouw3-:~suw3-" // lights
":^utuI-:^utv-:^utzI-:^utA-" ":^utuI-:^utv-:^utzI-:^utA-"
":'ustI:-usu:-usv:'usw" ":'ustI:-usu:-usv:'usw"
":'usyI:-usz:-usA:'usB" ":'usyI:-usz:-usA:'usB"
@ -390,7 +390,7 @@ const char *part2 = // small maps
- 1536 (0x600) triangles */ - 1536 (0x600) triangles */
// TINY MAP 1: // TINY MAP 1:
"#MLCtiny1;330 0 :*G1b:+n9H:!I1H" "#MLCtiny1;330 0:*G1b:+n9H:!I1H"
// start // start
":=E0b:f61i" ":=E0b:f61i"
":^D1bJ:f11i:^J1bL:f11i" ":^D1bJ:f11i:^J1bL:f11i"

3
data
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@ -53,7 +53,6 @@ details
:=h0h2 :fl12 :f11o :=B0i2 :f11m :=m0n2 :fb12 :=h0h2 :fl12 :f11o :=B0i2 :f11m :=m0n2 :fb12
:*n1EI :!n1F :+p1r :+y1l :+y3I :+k1l :*n1EI :!n1F :+p1r :+y1l :+y3I :+k1l
#MLCbonus2;1309 1 #MLCbonus2;1309 1
:*B1lJ :*B1lJ
:^y0oI :f611 :^y0oI :f611
:=w0k :f814 :=w0o :f2a1 :=y6c :f21d :=w0k :f814 :=w0o :f2a1 :=y6c :f21d
@ -130,7 +129,6 @@ details
:]h0gI :}g0gI :|g1gI :f211 :|g3gI- :f211 :]g4gI- :f211 :;g0fJ :f251 :]h0gI :}g0gI :|g1gI :f211 :|g3gI- :f211 :]g4gI- :f211 :;g0fJ :f251
:-e5g :f413 :|g0hL :-e5g :f413 :|g0hL
:+018 :f213 :!v05 :f311 :+018 :f213 :!v05 :f311
#Mempty;594 0
#MLCpressforw1;594 0 #MLCpressforw1;594 0
:*cac :*cac
press forward map, blocks go in the direction that car travels press forward map, blocks go in the direction that car travels
@ -208,4 +206,3 @@ air path
#Rdrummy LCbonus1 13'16;00LCbonus1;999b1acd 0000399:0001:0089:0051:0079:0021:0093:0031:0089:0031:0119:0091:0053:00f1:01a3:00d1:0099:0201:0073:0051:0063:0051:0059:0051:00d9:00b1:0089:0041:00a3:0031:02b9:0048:0020:0081:0149:00c1:0059:0031:0113:0051:0019:0078:0099:0041 #Rdrummy LCbonus1 13'16;00LCbonus1;999b1acd 0000399:0001:0089:0051:0079:0021:0093:0031:0089:0031:0119:0091:0053:00f1:01a3:00d1:0099:0201:0073:0051:0063:0051:0059:0051:00d9:00b1:0089:0041:00a3:0031:02b9:0048:0020:0081:0149:00c1:0059:0031:0113:0051:0019:0078:0099:0041
#Rdrummy LCbonus2 24'18;00LCbonus2;288d28fe 0000733:0001:0153:00d1:0023:0081:00d3:0041:0023:00a9:0128:0034:0036:00e4:005c:0054:0096:0044:007c:0024:0146:0112:0018:0029:00f1:0063:0061:00c3:0031:00c3:0031:0025:0031:0039:0081:0033:01d1:0083:0081:0073:0031:00e3:0071:00f9:0051:01b9:00c4:0040:0028:0069:0021:0043:00e1:0090:0046:00b0:0031:0043:0070:0024:0026:00e0:0018:0049:0018:0039:01a1:0039:0051:0049:0048:001c:0098:0050:0011:0039:0061:00d9:0041:00a9:0018:00c9:00e1:0083:0042:0010:0042:0093:00b1:0170:0022:0016:0042:0083:0141:0013:0021:0059:0041:0053 #Rdrummy LCbonus2 24'18;00LCbonus2;288d28fe 0000733:0001:0153:00d1:0023:0081:00d3:0041:0023:00a9:0128:0034:0036:00e4:005c:0054:0096:0044:007c:0024:0146:0112:0018:0029:00f1:0063:0061:00c3:0031:00c3:0031:0025:0031:0039:0081:0033:01d1:0083:0081:0073:0031:00e3:0071:00f9:0051:01b9:00c4:0040:0028:0069:0021:0043:00e1:0090:0046:00b0:0031:0043:0070:0024:0026:00e0:0018:0049:0018:0039:01a1:0039:0051:0049:0048:001c:0098:0050:0011:0039:0061:00d9:0041:00a9:0018:00c9:00e1:0083:0042:0010:0042:0093:00b1:0170:0022:0016:0042:0083:0141:0013:0021:0059:0041:0053
#Rdrummy LCpressforw1 21'31;00LCpressforw1;6363b43d 0000599:0001 #Rdrummy LCpressforw1 21'31;00LCpressforw1;6363b43d 0000599:0001

3
game.h
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@ -1353,7 +1353,8 @@ void LCR_gameSaveReplay(void)
LCR_gameTimeToStr(LCR_timeTicksToMS(LCR_game.runTime),str); LCR_gameTimeToStr(LCR_timeTicksToMS(LCR_game.runTime),str);
for (int i = 0; i < LCR_MAP_NAME_MAX_LEN; ++i) for (int i = (str[0] == '0' && str[1] == '0' ? 3 : 0);
i < LCR_MAP_NAME_MAX_LEN; ++i)
if (str[i]) if (str[i])
_LCR_gameDataCharWrite(str[i]); _LCR_gameDataCharWrite(str[i]);
else else