Add popups

This commit is contained in:
Miloslav Ciz 2025-02-21 16:09:14 +01:00
parent 6c38c2068f
commit f44204ce26
3 changed files with 80 additions and 41 deletions

View file

@ -1,7 +1,7 @@
=========== GENERAL ==============
- add indication when CP is taken: in 1st man view it may be unclear if CP was
taken or not otherwise
- maybe remove setting string from menu (like music: 1) and use popups instead
(have just music and show "on" or "off" in popup)
- on 1st map the camera is obscured by the wall at the start, fix it somehow
(not the best first impression)
- culling is very slow now, it showed that distance bailout can accelerate it
@ -38,8 +38,6 @@
- maybe each map could have a target time embedded: when beaten, the map would
be marked as such
- player name (modifiable via resource file)
- popup messages? would be useful for several things: showing checkpoint times,
showing changes in menu etc.
- make the racing module usable by itself, e.g. to allow making tools for
verifying replays etc., i.e. make the module measure time, count checkpoints
etc.
@ -56,6 +54,10 @@
=========== HANDLED ==============
- add indication when CP is taken: in 1st man view it may be unclear if CP was
taken or not otherwise
- popup messages? would be useful for several things: showing checkpoint times,
showing changes in menu etc.
- allow stopping car rotation in air like in Trackmania
- countdown and finish text sometimes seem to jump horizontally somehow
- add argc/argv to gameInit? could be used to quickly start maps, verify

102
game.h
View file

@ -185,17 +185,17 @@ uint8_t LCR_gameGetNextAudioSample(void);
#endif
#endif
#define LCR_CAMERA_MODE_DRIVE 0x00
#define LCR_CAMERA_MODE_DRIVE2 0x01
#define LCR_CAMERA_MODE_INSIDE 0x02
#define LCR_CAMERA_MODE_FREE 0x03
#define LCR_CAMERA_MODE_DRIVE 0x00
#define LCR_CAMERA_MODE_DRIVE2 0x01
#define LCR_CAMERA_MODE_INSIDE 0x02
#define LCR_CAMERA_MODE_FREE 0x03
#define LCR_GAME_STATE_MENU 0x00
#define LCR_GAME_STATE_RUN_STARTING 0x01
#define LCR_GAME_STATE_RUN 0x02
#define LCR_GAME_STATE_RUN_FINISHED 0x03
#define LCR_GAME_STATE_LOADING 0x04
#define LCR_GAME_STATE_LOADING 0x04
#define LCR_GAME_STATE_END 0xff
@ -259,6 +259,8 @@ static inline void LCR_gameDrawPixelXYSafe(unsigned int x, unsigned int y,
#define LCR_FREE_CAMERA_TURN_STEP 1
#endif
#define LCR_POPUP_STR_SIZE 16
struct
{
uint8_t state;
@ -275,6 +277,9 @@ struct
continuously held. */
uint32_t runTimeMS; ///< Current time of the run
char popupStr[LCR_POPUP_STR_SIZE];
uint8_t popupCountdown;
struct
{
uint8_t selectedTab;
@ -340,6 +345,26 @@ void LCR_gameDrawPixel(unsigned long index, uint16_t color)
#endif
}
void LCR_gamePopupMessage(const char *str)
{
if (*str == 0)
{
LCR_game.popupCountdown = 0;
return;
}
for (uint8_t i = 0; i < LCR_POPUP_STR_SIZE - 1; ++i)
{
LCR_game.popupStr[i] = str[i];
if (str[i] == 0)
break;
}
LCR_game.popupCountdown =
(LCR_SETTING_POPUP_DURATION * LCR_SETTING_FPS) / 1000;
}
void LCR_gameDrawPixelXYUnsafe(unsigned int x, unsigned int y,
uint16_t color)
{
@ -886,6 +911,9 @@ void LCR_gameInit(int argc, const char **argv)
LCR_game.menu.selectedTab = 0;
LCR_game.menu.selectedItem = 0;
LCR_game.popupCountdown = 0;
LCR_game.popupStr[LCR_POPUP_STR_SIZE - 1] = 0;
LCR_game.frame = 0;
LCR_game.musicOn = LCR_SETTING_MUSIC;
LCR_game.nextRenderFrameTime = 0;
@ -1024,6 +1052,18 @@ void LCR_gameTimeToStr(uint32_t timeMS, char *str)
str[2] = '\'';
}
LCR_gameDrawPopupMessage(void)
{
int textH = LCR_rendererComputeTextHeight(4);
int textW = LCR_rendererComputeTextWidth(LCR_game.popupStr,4);
LCR_rendererDrawRect((LCR_EFFECTIVE_RESOLUTION_X - textW) / 2 - 6,4,
textW + 12,textH + 8,0xffff,1);
LCR_rendererDrawText(LCR_game.popupStr,(LCR_EFFECTIVE_RESOLUTION_X - textW)
/ 2,8,0x0700,4);
}
void LCR_gameDraw3DView(void)
{
LCR_GameUnit carTransform[6];
@ -1071,17 +1111,6 @@ void LCR_gameDraw3DView(void)
switch (LCR_game.state)
{
case LCR_GAME_STATE_RUN_STARTING:
str[0] = '0' + LCR_SETTING_COUNTDOWN_SECONDS -
(LCR_game.time - LCR_game.stateStartTime) / 1000;
str[1] = 0;
LCR_rendererDrawText(str,
(LCR_EFFECTIVE_RESOLUTION_X - LCR_rendererComputeTextWidth(str,8)) / 2,
LCR_EFFECTIVE_RESOLUTION_Y / 2
,0x0707,8);
break;
default:
{
int val = LCR_carSpeedKMH();
@ -1280,7 +1309,17 @@ void LCR_gameHandleInput(void)
case LCR_GAME_STATE_RUN_STARTING:
if (LCR_game.time - LCR_game.stateStartTime
>= 1000 * LCR_SETTING_COUNTDOWN_SECONDS)
{
LCR_gameSetState(LCR_GAME_STATE_RUN);
LCR_gamePopupMessage("");
}
else
{
LCR_game.popupStr[0] = '0' + LCR_SETTING_COUNTDOWN_SECONDS -
(LCR_game.time - LCR_game.stateStartTime) / 1000;
LCR_game.popupStr[1] = 0;
LCR_gamePopupMessage(LCR_game.popupStr);
}
// fall through
default:
@ -1393,11 +1432,14 @@ uint8_t LCR_gameStep(uint32_t time)
if (events & LCR_RACING_EVENT_CP_TAKEN)
{
int carBlock[3];
char str[10];
LCR_LOG1("CP taken");
LCR_racingGetCarBlockCoords(carBlock);
LCR_rendererMarkTakenCP(carBlock[0],carBlock[1],carBlock[2]);
LCR_audioPlaySound(LCR_SOUND_CLICK);
LCR_gameTimeToStr(LCR_game.runTimeMS,str);
LCR_gamePopupMessage(str);
}
else if (events & LCR_RACING_EVENT_FINISHED &&
LCR_game.state != LCR_GAME_STATE_RUN_FINISHED)
@ -1453,6 +1495,12 @@ LCR_replayOutputStr(_LCR_gameDataCharWrite);
LCR_game.menu.itemCount + 1,LCR_game.menu.selectedItem);
else
LCR_gameDraw3DView();
if (LCR_game.popupCountdown)
{
LCR_gameDrawPopupMessage();
LCR_game.popupCountdown--;
}
}
else
{
@ -1464,25 +1512,9 @@ LCR_replayOutputStr(_LCR_gameDataCharWrite);
{
// show the "loading" screen
LCR_rendererDrawRect(
LCR_EFFECTIVE_RESOLUTION_X / 8 - 2,
LCR_EFFECTIVE_RESOLUTION_Y / 3 - 2,
LCR_EFFECTIVE_RESOLUTION_X - LCR_EFFECTIVE_RESOLUTION_X / 4 + 4,
LCR_EFFECTIVE_RESOLUTION_Y - 2 * LCR_EFFECTIVE_RESOLUTION_Y / 3 + 4,
0x0000,0);
LCR_rendererDrawRect(
LCR_EFFECTIVE_RESOLUTION_X / 8,
LCR_EFFECTIVE_RESOLUTION_Y / 3,
LCR_EFFECTIVE_RESOLUTION_X - LCR_EFFECTIVE_RESOLUTION_X / 4,
LCR_EFFECTIVE_RESOLUTION_Y - 2 * LCR_EFFECTIVE_RESOLUTION_Y / 3,
0xffff,0);
LCR_rendererDrawText(LCR_texts[LCR_TEXTS_LOADING],
(LCR_EFFECTIVE_RESOLUTION_X -
LCR_rendererComputeTextWidth(LCR_texts[LCR_TEXTS_LOADING],4)) / 2,
(LCR_EFFECTIVE_RESOLUTION_Y -
LCR_rendererComputeTextHeight(4)) / 2,0x0000,4);
LCR_gamePopupMessage(LCR_texts[LCR_TEXTS_LOADING]);
LCR_game.popupCountdown = 2;
LCR_gameDrawPopupMessage();
}
if (sleep)

View file

@ -178,7 +178,7 @@
#ifndef LCR_SETTING_COUNTDOWN_SECONDS
/** Run start countdown length in seconds. */
#define LCR_SETTING_COUNTDOWN_SECONDS 1 // for release make 3
#define LCR_SETTING_COUNTDOWN_SECONDS 3 // for release make 3
#endif
#ifndef LCR_SETTING_MAP_CHUNK_RELOAD_INTERVAL
@ -228,4 +228,9 @@
#define LCR_SETTING_CRASH_SOUNDS 1
#endif
#ifndef LCR_SETTING_POPUP_DURATION
/** Duration of popup messages in milliseconds. */
#define LCR_SETTING_POPUP_DURATION 2500
#endif
#endif // guard