#ifndef _LCR_CONSTANTS_H #define _LCR_CONSTANTS_H #define LCR_EFFECTIVE_RESOLUTION_X \ (LCR_SETTING_RESOLUTION_X / LCR_SETTING_RESOLUTION_SUBDIVIDE) #define LCR_EFFECTIVE_RESOLUTION_Y \ (LCR_SETTING_RESOLUTION_Y / LCR_SETTING_RESOLUTION_SUBDIVIDE) /** Maximum number of triangles of a block shape. */ #define LCR_MAP_BLOCK_SHAPE_MAX_TRIANGLES 32 #endif