Update
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4 changed files with 6 additions and 29 deletions
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@ -233,8 +233,8 @@ int main(void)
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while (!quit)
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{
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int forwX = cos((2 * 3.14 * camAngle) / ((float) U) ) * U,
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forwY = sin((2 * 3.14 * camAngle) / ((float) U) ) * U,
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int forwX = cos(2 * 3.14 * camAngle) * U,
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forwY = sin(2 * 3.14 * camAngle) * U,
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vecFromX = forwX + forwY, // leftmost ray
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vecFromY = forwY - forwX,
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vecToX = forwX - forwY, // rightmost ray
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@ -261,8 +261,8 @@ int main(void)
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switch (c) // movement
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{
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case 'a': camAngle -= 30; break;
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case 'd': camAngle += 30; break;
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case 'a': camAngle += 30; break;
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case 'd': camAngle -= 30; break;
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case 'w': camX += forwX / 2; camY += forwY / 2; break;
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case 's': camX -= forwX / 2; camY -= forwY / 2; break;
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case 'q': quit = 1; break;
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