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@ -84,7 +84,7 @@ At the beginning of 1991 [Tim Berners-Lee](berners_lee.md) created the **[World
Shortly after the **[Soviet Union](ussr.md) dissolved** and on 25 August 1991 **[Linus Torvalds](linus_torvalds.md) announced [Linux](linux.md)**, his project for a completely [free as in freedom](free_software.md) Unix-like [operating system](os.md) kernel. Linux would become part of [GNU](gnu.md) and later one of the biggest and most successful software projects in history. It would end up powering Internet servers and supercomputers as well as desktop computers of a great number of users. Linux proved that free software works and surpasses proprietary systems.
After this very recent history follows, it's hard to judge which recent events will be of historical significance much later. 1990s have seen a huge growth of computer power, video [games](game.md) such as [Doom](doom.md) led to development of [GPU](gpu.md)s and high quality computer graphics along with a wide adoption of computers by common people, which in turn helped the further growth of Internet. During the 90s we've also seen the rise of the [open source movement](open_source.md). Shortly after 2000 [Lawrence Lessig](lessig.md) founded [Creative Commons](creative_commons.md), an organization that came hand in hand with the [free culture](free_culture.md) movement inspired by the [free software movement](free_software.md). At this point over 50% of US households had a computer. Cell phones became a commonly owned item and after about 2005 so called "[smart](smart.md) phones" and other "smart" devices replaced them as a universal communication device capable of connecting to the Internet. Before 2020 we've seen a huge advancement in [neural network](neural_network.md) [Artificial Intelligence](ai.md) which will likely be the topic of the future. [Quantum computers](quantum.md) are being highly researched with already existing primitive prototypes; this will also likely be very important in the following years. Besides AI there has appeared a great interest and development of [virtual reality](vr.md), [drones](drone.md), electromobiles, robotic Mars exploration and others. However the society and technology has generally seen a decadence after 2010, [capitalism](capitalism.md) has pushed technology to become hostile and highly [abusive to users](capitalist_software.md), extreme [bloat](bloat.md) of technology causes highly inefficient, extremely expensive and unreliable technology. In addition society is dealing with a lot of serious issues such as the [global warming](global_warming.md) and many people are foreseeing a [collapse of society](collapse.md).
After this very recent history follows, it's hard to judge which recent events will be of historical significance much later. 1990s have seen a huge growth of computer power, video [games](game.md) such as [Doom](doom.md) led to development of [GPU](gpu.md)s and high quality computer graphics along with a wide adoption of computers by common people, which in turn helped the further growth of Internet. In around mid 90s the [web](www.md) overtook [gopher](gopher.md) in popularity and started to become the forefront of the Internet. Late 90s saw the rise of the ["open source" movement](open_source.md) ([OSI](osi.md) was established in 1998). Year 2000 was infamously preceded by the [Y2K](y2k.md) hysteria, the [fear](fear_culture.md) of technological [collapse](collapse.md) that was to be caused by computers flipping from year 99 to 00 -- this of course didn't happen. Shortly after 2000 [Lawrence Lessig](lessig.md) founded [Creative Commons](creative_commons.md), an organization that came hand in hand with the [free culture](free_culture.md) movement inspired by the [free software movement](free_software.md). At this point over 50% of US households had a computer. From 2005 we've seen a boom of [social networks](social_net.md) like [Facebook](facebook.md), [Twitter](twitter.md) and [YouTube](youtube.md) and also skyrocketing popularity of online and massively online games, owing a lot to the gigantic success of [World of Warcraft](wow.md); all of these contributed to making Internet and computers one of the most mainstream and lucrative things, ruining everything. Cell phones became a commonly owned item and after about 2005 so called "[smart](smart.md) phones" and other "smart" devices replaced them as a universal communication device capable of connecting to the Internet. Year 2010 seems to be the turning point beyond which societal decline accelerated immensely; 1990s seem to have been the peak of society, after the year 2000 society started to slowly decline but by inertia things were still relatively good for about another decade. In 2011 [Minecraft](minecraft.md) was released. After this we've seen the rise of [Bitcoin](bitcoin.md) and other [cryptocurrencies](crypto.md). Before 2020 we've also seen a brief spike in popularity of [VR](vr.md) (that would diminish again) and a huge advancement in [neural network](neural_network.md) [Artificial Intelligence](ai.md) which will likely be the topic of the future. [Quantum computers](quantum.md) are being highly researched with already existing primitive prototypes; this will also likely be very important in the following years. Besides AI there were also [drones](drone.md), electromobiles, robotic Mars exploration and other things. However the society and technology have been in decadence for some time now, [capitalism](capitalism.md) has pushed technology to become hostile and highly [abusive to users](capitalist_software.md), extreme [bloat](bloat.md) of technology causes highly inefficient, extremely expensive and unreliable technology. In addition society is dealing with a lot of serious issues such as the [global warming](global_warming.md) and many people are foreseeing a [collapse of society](collapse.md).
## Recent History Of Technology