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*There is an old language called LIL (little implementation language), but this article is about a different language also called LIL (little interpreted language by Kostas Michalopoulos).*
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Little interpreted language (LIL) is a very nice [suckless](suckless.md), yet practically unknown interpreted [programming language](programming_language.md) by Kostas Michalopoulos which can very easily be embedded in other programs. In this it is similar to [Lua](lua.md) but is even more simple: it is implemented **in just two [C](c.md) source code files** (lil.c and lil.h) that together count about 3700 [LOC](loc.md). It is provided under [zlib](zlib.md) [license](license.md). More information about it is available at http://runtimeterror.com/tech/lil.
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Little interpreted language (LIL) is a very nice [suckless](suckless.md), yet practically unknown interpreted [programming language](programming_language.md) by Kostas Michalopoulos, which can easily be embedded in other programs. In this it is similar to [Lua](lua.md) but is yet more [simple](kiss.md): it is implemented **in just two [C](c.md) source code files** (lil.c and lil.h) that together count about 3700 [LOC](loc.md). It is provided under [zlib](zlib.md) [license](license.md). More information about it is available at http://runtimeterror.com/tech/lil.
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{ LIL is relatively amazing. I've been able to make it work on such low-specs hardware as Pokitto (32 kB RAM embedded). ~drummyfish }
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## See Also
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- [t3x](t3x.md)
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- [comun](comun.md)
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- [Oberon](oberon.md)
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