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# Cheating
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Cheating means circumventing or downright violating rules, usually while trying to keep such behavior secret. You can cheat on your partner, in [games](game.md), in [business](business.md) and so forth, however despite cheating seeming like purely immoral behavior at first glance, it may be relatively harmless or even completely [moral](morality.md), for instance in [computer graphics](graphics.md) we occasionally "cheat" our sense of sight and fake certain visual phenomena which leads to efficient rendering [algorithms](algorithm.md). In [capitalism](capitalism.md) cheating is demonized and people are brainwashed to partake in **cheater witch hunts** as part of [fear culture](fear_culture.md), arbitrary [drama](drama.md) in [fight](fight_culture.md) for attention, trying to monopolize game platforms with [bloat monopoly](bloat_monopoly.md) "anti cheat" systems etc. These so called "anti cheat" systems introduce unimaginable [bloat](bloat.md) and [bullshit](bullshit.md) and provide excuse for things like [spying](surveillance.md) (e.g. monitoring OS processes) and [proprietary](proprietary.md) technology (so that "cheaters can't study the system to trick it").
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Cheating means circumventing or downright violating rules, usually while trying to keep such behavior secret. You can cheat on your partner, in [games](game.md), in [business](business.md) and so forth, however despite cheating seeming like purely immoral behavior at first glance, it may be relatively harmless or even completely [moral](morality.md), for instance in [computer graphics](graphics.md) we occasionally "cheat" our sense of sight and fake certain visual phenomena which leads to efficient rendering [algorithms](algorithm.md). In [capitalism](capitalism.md) cheating is demonized and people are brainwashed to partake in **cheater witch hunts** as part of [fear culture](fear_culture.md), arbitrary [drama](drama.md) in [fight](fight_culture.md) for attention, trying to monopolize game platforms with [bloat monopoly](bloat_monopoly.md) "anti cheat" systems etc. These so called "anti cheat" systems introduce unimaginable [bloat](bloat.md) and [bullshit](bullshit.md) and provide excuse for things like **[spying](surveillance.md)** (e.g. monitoring OS processes) and **[proprietary](proprietary.md) technology** (so that "cheaters can't study the system to trick it") creeping into the world of free software.
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The truth is that **cheating is only an issue in a [shitty](shit.md) society** that is driven by [competition](competition.md). Indeed, in such society there is a huge motivation for cheating (sometimes literally physical survival) as well as potentially disastrous consequences of it. Under the tyranny of capitalism we are led to worship [heroes](hero_culture.md) and high achievers and everyone gets pissed when we get fooled. Corporations go "OH NOES our multi billion dollar entertainment industry is going to go bankrupt if consoomers get annoyed by cheaters! People are gonna lose their bullshit jobs! Someone is going to get money he doesn't deserve! Our customers may get butthurt!!!" (as if corporations themselves weren't basically just stealing money and raping people lol). So they start a huge brainwashing propaganda campaign, a cheater witch hunt. States do the same, communities do the same, everyone wants to stone cheaters to death but at the same time the society pressures all of us to compete to death with others or else we'll starve. We reward winners and torture the losers, then bash people who try to win -- and no, many times there is no other choice than to cheat, the top of any competition is littered with cheaters, most just don't get caught, so in about 99% of cases the only way to the top is to cheat and try to not get caught, just to have a shot at winning against others. It is proven time after time, legit looking people in the top leagues of sports, business, [science](science.md) and other areas are constantly being revealed as cheaters, usually by pure accident (i.e. the number of actual cheater is MANY times higher). Take a look for instance at the [Trackmania](trackmania.md) cheating scandal in which after someone invented a replay analysis tool he revealed that a great number or top level players were just cheaters, including possibly the GOAT of Trackmania [Riolu](riolu.md) (who just ragequit and never showed again lol). Of course famous cases like Neil Armstrong don't even have to be mentioned. { I just randomly found out that in the world of Pokemon tournaments cheating at top level also showed to be a huge issue lol. ~drummyfish } Cheater detection systems are (and always will be) imperfect and try to minimize [false positives](false_positive.md), so only the cheaters who REPEATEDLY make MANY very OBVIOUS mistakes get caught, the smart cheaters stay and take the top places in the competitive system, just as surely as natural selection leads to the evolution of organisms that best adapt to the environment. Even if perfect cheat-detection systems existed, the problem would just shift from cheating to immoral unsportmanship, i.e. abuse of rules that's technically not cheating but effectively presents the same kind of problems. How to solve this enormously disgusting mess? We simply have to stop desperately holding to the system itself, we have to ditch it.
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