Update
This commit is contained in:
parent
e931e47a1f
commit
55d3362bb2
7 changed files with 25 additions and 16 deletions
8
chess.md
8
chess.md
|
@ -21,6 +21,10 @@ Chess as a game is not and cannot be copyrighted, but **can chess games (moves p
|
|||
|
||||
Chess evolved from ancient board games in India in about 6th century. Nowadays the game is internationally governed by **FIDE** which has taken the on role of an authority that defines the official rules: FIDE rules are considered to be the standard chess rules. FIDE also organizes tournaments, promotes the game and keeps a list of registered players whose performance it rates with so called Elo system – based on the performance it also grants titles such as **Grandmaster** (GM, strongest), **Internation Master** (IM, second strongest) or **Candidate Master** (CM).
|
||||
|
||||
A single game of chess is seen as consisting of three stages: **opening** (starting, theoretical "book" moves, developing pieces), **middlegame** (seen as the pure core of the game) and **endgame** (ending in which only relatively few pieces remain on the board). There is no clear border between these stages and they are sometimes defined differently, however each stage plays a bit differently and may require different skills and strategies; for example in the endgame king becomes an active piece while in the opening and middlegame he tries to stay hidden and safe.
|
||||
|
||||
The study of chess openings is called **opening theory** or just *theory*. Playing the opening stage is special by being based on memorization of this theory, i.e. hundreds or even thousands of existing opening lines that have been studied and analyzed by computers, rather than by performing mental calculation (logical "thinking ahead" present in middlegame and endgame). Some see this as weakness of chess that makes players spend extreme energy on pure memorization. One of the best and most famous players, Bobby Fisher, was of this opinion and has created a chess variant with randomized starting position that prevents such memorization, so called *chess 960*.
|
||||
|
||||
**[Elo](elo.md) rating** is a mathematical system of numerically rating the performance of players (it is used in many sports, not just chess). Given two players with Elo rating it is possible to compute the probability of the game's outcome (e.g. white has 70% chance of winning etc.). The FIDE set the parameters so that the rating is roughly this: < 1000: beginner, 1000-2000: intermediate, 2000-3000: master. More advanced systems have also been created, namely the Glicko system.
|
||||
|
||||
The rules of chess are quite simple ([easy to learn, hard to master](easy_to_learn_hard_to_master.md)) and can be found anywhere on the Internet. In short, the game is played on a 8x8 board by two players: one with **white** pieces, one with **black**. Each piece has a way of moving and capturing (eliminating) enemy pieces, for example bishops move diagonally while pawns move one square forward and take diagonally. The goal is to **checkmate** the opponent's king, i.e. make the king attacked by a piece while giving him no way to escape this attack. There are also lesser known rules that noobs often miss and ignore, e.g. so called en-passant or the 50 move rule that declares a draw if there has been no significant move for 50 moves.
|
||||
|
@ -31,6 +35,10 @@ Currently the best player in the world is pretty clearly Magnus Carlsen from Nor
|
|||
|
||||
During [covid](covid.md) chess has experienced a small boom among normies and [YouTube](youtube.md) chess channels have gained considerable popularity. This gave rise to [memes](meme.md) such as the bong cloud opening popularized by a top player and streamer Hikaru Nakamura; the bong cloud is an intentionally shitty opening that's supposed to taunt the opponent (it's been even played in serious tournaments lol).
|
||||
|
||||
**White is generally seen as having a slight advantage** because he always has the first move. This doesn't play such as big role in beginner and intermediate games but starts to become apparent in master games. How big the advantages is is a matter of ongoing debate, most people are of the opinion there exists a slight advantage, some people think chess is a win for white with perfect play while others believe chess is a draw with perfect play. Probably only very tiny minority of people think white doesn't have any advantage.
|
||||
|
||||
On **perfect play**: as stated, chess is unlikely to be ever solved so it is unknown if chess is a theoretical forced draw or forced win for white (or even win for black), however many simplified endgames and some simpler chess variants have already been solved. Even if chess was ever solved, it is important to realize one thing: **perfect play may be unsuitable for humans** and so even if chess was ever solved, it might have no significant effect on the game played by humans. Imagine the following: we have a chess position in which we are deciding between move *A* and move *B*. We know that playing *A* leads to a very good position in which white has great advantage and easy play (many obvious good moves), however if black plays perfectly he can secure a draw here. We also know that if we play *B* and then play perfectly for the next 100 moves, we will win with mathematical certainty, but if we make just one incorrect move during those 100 moves, we will get to a decisively losing position. While computer will play move *B* here because it is sure it can play perfectly, it is probably better to play *A* for human because human is very likely to make mistakes (even a master). For this reason humans may willingly choose to play mathematically worse moves -- it is because a slightly worse move may lead to a safer and more comfortable play for a human.
|
||||
|
||||
## Chess And Computers
|
||||
|
||||
{[This](https://www.youtube.com/watch?v=DpXy041BIlA) is an absolutely amazing video about weird chess algorithms :) ~drummyfish}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue