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## Existing Engines
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One of the best and most famous [FOSS](foss.md) 3D physics engines is [Bullet](bullet_physics.md) ([zlib](zlib.md) license), it has many features (rigid and soft bodies, GPU acceleration, constraints, ...) and has been used in many projects ([Blender](blender.md), [Godot](godot.md), ...). [Box2D](box2d.md) is a famous 2D physics engine under [MIT](mit.md) license, written in [C++](cpp.md).
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One of the best and most famous [FOSS](foss.md) 3D physics engines is [Bullet](bullet_physics.md) ([zlib](zlib.md) license), it has many features (rigid and soft bodies, GPU acceleration, constraints, ...) and has been used in many projects ([Blender](blender.md), [Godot](godot.md), ...). [Box2D](box2d.md) is a famous 2D physics engine under [MIT](mit.md) license, written in [C++](cpp.md). [Tinyphysicsengine](tinyphysicsengine.md) is a KISS [LRS](lrs.md) 3D physics engine made by [drummyfish](drummyfish.md).
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