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# Fantasy Console
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Fantasy console, also fantasy computer, is a software platform intended mainly for creating and playing simple [games](game.md), which imitates parameters, simplicity and [look and feel](look_and_feel.md) of classic retro consoles such as [GameBoy](gameboy.md). These consoles are called *fantasy* because they are not [emulators](emulator.md) of already existing hardware consoles but rather "dreamed up" platforms, [virtual machines](vm.md) made purely in software with artificially added restrictions that a real hardware console might have. These restrictions limit for example the resolution and color depth of the display, number of buttons and sometimes also computational resources.
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Fantasy console, also fantasy [computer](computer.md), is a software platform intended mainly for creating and playing simple [games](game.md), which imitates parameters, simplicity and [look and feel](look_and_feel.md) of classic retro consoles such as [GameBoy](gameboy.md). These consoles are called *fantasy* because they are not [emulators](emulator.md) of already existing hardware consoles but rather "dreamed up" platforms, [virtual machines](vm.md) made purely in software with artificially added restrictions that a real hardware console might have. These restrictions limit for example the resolution and color depth of the display, number of buttons and sometimes also computational resources.
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The motivation behind creating fantasy consoles is normally twofold: firstly the enjoyment of [retro](retro.md) games and retro programming, and secondly the immense advantages of [simplicity](minimalism.md). It is much faster and easier to create a simple game than a full fledged PC game, this attracts many programmers, simple programming is also more enjoyable (fewer bugs and headaches) and simple games have many nice properties such as small size (playability over [web](web.md)), easy embedding or enabling emulator-like features.
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