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@ -26,7 +26,7 @@ Pokito, unlike most other open consoles, is NOT based on [Arduino](arduino.md),
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**How [free](free_software.md) is Pokitto?** Quite freedom friendly, but not nearly 100% free; It is made out of [proprietary](proprietary.md) hardware, but it's quite [KISS](kiss.md), the Pokitto library, emulator and most tools as well as many games are [FOSS](foss.md), however the library contains a few proprietary pieces of code (short vendor source code without license), though these are almost certainly not harmful and could easily be replaced. Schematics and printable STL files are available, though license seems to be non-present. No Pokitto trademarks were surprisingly found during brief search.
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**Downsides** of Pokitto are that the community is an [open source](open_source.md) community rather than [free software](free_software.md) one, purists like us will find they lean towards [bloated](bloat.md) solutions even though the technical limitation of the console largely prevent their implementation. The web forums runs on [discourse](discourse.md) and requires [JavaScript](js.md) for interactivity. [Discord](discord.md) is also actively used for communication, even though some community members bridged it to free alternatives. The official library is relatively bloated and even contains some small pieces of unlicensed code from the [MCU](mcu.md) manufacturer -- they are very simple assembly snippets that may be easily replacaeble, but we should be cautious even about this. Anyway, a reasonably dedicated programmer might create a suckless Pokitto library without greater problems.
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**Downsides** of Pokitto are that the community is an [open source](open_source.md) community rather than [free software](free_software.md) one, purists like us will find they lean towards [bloated](bloat.md) solutions even though the technical limitation of the console largely prevent their implementation. The web forums runs on [discourse](discourse.md) and requires [JavaScript](js.md) for interactivity. [Discord](discord.md) is also actively used for communication, even though some community members bridged it to free alternatives. The official library is relatively bloated and even contains some small pieces of unlicensed code from the [MCU](mcu.md) manufacturer -- they are very simple assembly snippets that may be easily replaceable, but we should be cautious even about this. Anyway, a reasonably dedicated programmer might create a suckless Pokitto library without greater problems.
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Some quite nice [hacks](hacking.md) were achieved with Pokitto, e.g. using it as a display for a PC or even running [GameBoy](gameboy.md) games on it -- this was done thank to a small [FOSS](foss.md) GameBoy emulator and a tool that packs this emulator along with selected GameBoy ROM into a Pokitto executable -- this of course comes with some limitations, e.g. on sound or game size. Yes, Pokitto quite comfortably runs [Anarch](anarch.md).
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@ -40,4 +40,4 @@ TODO
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sudo mount /dev/sdb ~/mnt
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sudo dd bs=256 conv=nocreat,notrunc,sync,fsync if=~/git/Anarch/bin/Anarch_pokitto_nonoverclock_1-01.bin of=~/mnt/firmware.bin
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sudo umount ~/mnt
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```
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```
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