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@ -25,7 +25,7 @@ Some SW renderers make use of specialized CPU instructions such as [MMX](mmx.md)
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These are some notable software renderers:
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- **[Build engine](build_engine.md)**: While not a "true 3D", this was a very popular [proprietary](proprietary.md) portal-rendering engine for older games like Duke Nukem 3D or Blood.
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- **[BRender](brender.md)**: Old [proprietary](proprietary.md) commercial renderer used in games such as Carmageddon, Croc or Harry Potter 1.
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- **[BRender](brender.md)**: Old commercial renderer used in games such as Carmageddon, Croc or Harry Potter 1. Later made [FOSS](foss.md).
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- **[id Tech](id_tech.md)**: Multiple engines by [Id software](id.md) (later made [FOSS](foss.md)) used for games like [Quake](quake.md) included a software renderer.
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- **[Irrlich](irrlicht.md)**: [FOSS](foss.md) game engine including a software renderer as one of its [backends](backend.md).
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- **[Mesa](mesa.md)**: [FOSS](foss.md) implementation of [OpenGL](opengl.md) that includes a software rasterizer.
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