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Miloslav Ciz 2024-05-15 22:03:25 +02:00
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@ -19,7 +19,7 @@ It's sad and dangerous that newer generation won't even remember technology used
(INB4 "it was faster and longer on battery etc. because it was simpler" -- **yes, that is exactly the point**.)
- Old technology was simpler and **better engineered with minimum [bloat](bloat.md)**. Fewer incompetent people were present in the field and capitalism wasn't yet pushing as hard on extreme development speed and abuse of the user, products still tried to compete by their quality.
- **Old computers were faster** and astronomically more efficient. Computers with a few MHz single-core CPU and under a megabyte of RAM booted faster to [DOS](dos.md) than modern computers boot to Windows 10, despite [Moore's law](moores_law.md) (this shittiness is known as [Wirth's law](wirths_law.md)). Old tech also **reacted faster to input** (had shorter input latency/lag), e.g. thanks to shorter input and output processing [pipelines](pipeline.md). { I've heard this confirmed from [John Carmack](carmack.md) himself in a talk on his development of [VR](vr.md). ~drummyfish } Back in the day things had to work smoothly -- if in the 90s you showed people a phone that you wake up and have to wait 20 seconds before it starts to react, they would laugh at it and on one would buy it -- nowadays such technology is the standard.
- **Old computers were faster** and astronomically more efficient. Computers with a few MHz single-core CPU and under a megabyte of RAM booted faster to [DOS](dos.md) than modern computers boot to Windows 10, despite [Moore's law](moores_law.md) (this shittiness is known as [Wirth's law](wirths_law.md)). Old tech also **reacted faster to input** (had shorter input latency/lag), e.g. thanks to shorter input and output processing [pipelines](pipeline.md). { I've heard this confirmed from [John Carmack](carmack.md) himself in a talk on his development of [VR](vr.md). ~drummyfish } Back in the day things had to work smoothly -- if in the 90s you showed people a phone that you wake up and have to wait 20 seconds before it starts to react, they would laugh at it and on one would buy it -- nowadays such technology is the standard. { Back then if you for example turned off your TV, it turned off instantly, it was a physical kill switch. Nowadays pressing the off button just says "dear TV, please when you have a time for it, could you please turn yourself off if that's not bothering you too much please..." -- I'm literally pressing the button and the TV is still on, stuck on some loading screen, downloading updates. In the better scenario it turns off in 30 seconds but it may even decide it doesn't want to actually turn off, it can do whatever it wants. ~drummyfish }
- Old devices such as cell phones **lasted much, much longer on battery**. The old phones such as Nokia 3310 would **last long over a week** on stand-by.
- **Old software was shipped [finished](finished.md), complete and with minimum [bugs](bug.md)**. Nowadays newly released "[apps](app.md)" and [games](game.md) are normally released unfinished, even in pre-alpha states and even "finished" ones have [bugs](bug.md) often rendering the software unusable (see Cyberpunk 2077, GTA: "Definitive" Edition etc.), user is supposed to wait years for fixes (without any guarantees), pay for content or even subscriptions. Some software "products" even spend their whole commercial life unfinished. Old software was difficult or even impossible to patch (e.g. [Gameboy](gameboy.md) cartridges) so it had to work.
- **Old tech had minimum malicious features**. There wasn't [spyware in CPUs](intel_me.md), **[DRM](drm.md) was either absent or primitive**, there weren't ads in file explorers, there weren't [microtransactions](microtransaction.md) in games, there weren't [autoupdates](autoupdate.md), there weren't psychologically abusive [social networks](social_network.md), technology was **designed to last**, with replaceable parts; not to be [consoomed](consumerism.md), there was much less [censorship](censorship.md).