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{ I am still learning the beautiful game of go, please excuse potential unintentional errors here. ~drummyfish }
Go (from Japanese *Igo*, "surrounding board game", also *Baduk* or *Wei-qi*) is possibly the world's oldest original-form two-player board [game](game.md), coming from Asia, and is one of the most [beautiful](beauty.md), elegant, deep and popular games of this type in [history](history.md), whose cultural significance and popularity can be compared to that of [chess](chess.md), despite it largely remaining widely popular only in Asia (along with other games like [shogi](shogi.md), or "Japanese chess"). There however, especially in Japan, go is pretty big, it appears a lot in [anime](anime.md), there are TV channels exclusively dedicated to go etc., though in Japan [shogi](shogi.md) (the "Japanese chess") is probably a bit more popular; nevertheless may be the most intellectually challenging board game among all of the biggest traditional board games. **Go is a bit difficult to get into** (kind of like [vim](vim.md)?) though the rules can be learned quite quickly; it is hard to make big-picture sense of the rule implications and it may take weeks to months before one can even call himself a beginner player. To become a master takes lifetime (or two).
Go (from Japanese *Igo*, "surrounding board game", also *Baduk* or *Wei-qi*) is possibly the world's oldest original-form two-player board [game](game.md), coming from Asia, and is one of the most [beautiful](beauty.md), elegant, deep and popular games of this type in [history](history.md), whose cultural significance and popularity can be compared to that of [chess](chess.md), despite it largely remaining widely popular only in Asia (along with other games like [shogi](shogi.md), or "Japanese chess"). There however, especially in Japan, go is pretty big, it appears a lot in [anime](anime.md), there are TV channels exclusively dedicated to go etc., though in Japan [shogi](shogi.md) (the "Japanese chess") is probably a bit more popular (however Sensei library states that go is even the second most played game in the world behind Chinese chess); nevertheless go may be the most intellectually challenging board game among all of the biggest traditional board games. **Go is a bit difficult to get into** (kind of like [vim](vim.md)?) though the rules can be learned quite quickly; it is hard to make big-picture sense of the rule implications and it may take weeks to months before one can even call himself a beginner player. To become a master takes lifetime (or two).
{ There is a nice non-bloated site hosting everything related to go: Sensei's Library at https://senseis.xmp.net/. ~drummyfish }
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## Play Tips
TODO
WORK IN PROGRESS
These are some tips on how to play well:
- As a complete newcomer firstly take a look at the very basic concepts: life and death, liberties, eyes, ko, komi, cutting, atari, ladders etc. But just like with learning a new [language](human_language.md), don't spend too much time reading books about it: rather invest time in actually playing and try to notice and learn what you read about. You must play many and many games to truly learn the concepts.
- Double atari is a basic tactic similar to fork in chess: with one move you threaten to immediately take two groups on the next move and the opponent will only be able to save one.
- Oftentimes it happens that a good move is to place your stone where the opponent would want to place it, so think from the point of view of your opponent, it may help you find your move.
- A group that is alive (has at least two eyes and so cannot ever be captured) can serve you as a safe island of stability to which you can connect other of your groups, which will also make them uncapturable.
- TODO
## Go And Computers, Programming