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@ -4,7 +4,7 @@ Most generally game is a form of play which is restricted by certain rules, the
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A fun take at the very concept of a game is [Nomic](nomic.md), a game in which changing the game rules is part of the game. It leads to all kinds of mindfucks.
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**What does a good game look like?** It is [simple](simple.md), [LRS](lrs.md) and beautiful, with only a few rules, but has great depth and provides endless hours of [fun](fun.md) and challenge -- so called [easy to learn, hard to master](easy_to_learn_hard_to_master.md). A good game is [free](free_culture.md), owned by no one, belonging to the people, and lives its own life by relying on **self imposed goals** rather than "content consumption" in form of constant updates and centralized control by some kind of "owner" (as is the case with capitalist games) -- i.e. despite having a goal, the game doesn't try to hard force the player to do something, but rather opens up a nice environment (in which the main goal is but one of many fun things to do) for player's own creativity (once the player beats the game, he may e.g. try to beat it [as fast as possible](speedrun.md), play it with some deliberate limitation, try to play it as bad as possible, combine it with other games etc.). One such nice game is possibly [racetrack](racetrack.md).
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**What does a good game look like?** It is [simple](simple.md), [LRS](lrs.md) and [beautiful](beauty.md), with only a few rules, but has great depth and provides endless hours of [fun](fun.md) and challenge -- so called [easy to learn, hard to master](easy_to_learn_hard_to_master.md). A good game is [free](free_culture.md), owned by no one, belonging to the people, and lives its own life by relying on **self imposed goals** rather than "content consumption" in form of constant [updates](update_culture.md) and centralized control by some kind of "owner" (as is the case with capitalist games) -- i.e. despite having a goal, the game doesn't try to hard force the player to do something, but rather opens up a nice environment (in which the main goal is but one of many fun things to do) for player's own creativity (once the player beats the game, he may e.g. try to beat it [as fast as possible](speedrun.md), play it with some deliberate limitation, try to play it as bad as possible, combine it with other games etc.). One such nice game is possibly [racetrack](racetrack.md).
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### Types Of Games
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