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chess.md
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chess.md
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@ -448,6 +448,7 @@ Some general tips and rules of thumb, mostly for beginners:
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- Consider the bishop difference: one only covers white squares, the other only black ones. Take this into account when exchanging bishops, sacrificing them, placing your pieces on white vs dark squares etc.
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- "Knight on a rim is dim" (knights are best placed near the center).
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- Blocking the opponent's man so that he can't move (i.e. making it inactive) is almost as good as taking it. And vice versa: you want to activate all your men if possible, put them on good squares and make them do something. Take space from opponent and "squeeze" him, having little space and few moves is generally bad.
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- Memorize the square names. Not only is this important for reading recorded games and discussing them, it also somewhat helps visualizing the board in your head as each square now has its own label, a word that helps the brain distinguish and remember squares. You must learn the names so that you instantly know any square name when pointed at, counting them isn't enough. It's similar to remembering names of [numbers](number.md) -- this probably what allows us to add big numbers in our head.
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- Nubs are weak against long range bishops, they can't see them. Place a bishop to corner on the long diagonal and just snipe the opponent's material. See also fianchetto.
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- Don't play "hope chess", always suppose your opponent will play the best move he can. Don't give a check just because you can, always try to invalidate the move you want to play and only play it if you can't find an easy counter to it.
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- If you can achieve something with multiple men, usually it's best to do it with the weakest one.
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