master
Miloslav Ciz 2 weeks ago
parent 780920e41b
commit dbb877da0e

@ -1,6 +1,6 @@
# Chess
Chess (from Persian *shah*, *king*) is a very [old](old.md) two-player board [game](game.md), perhaps most famous and popular among all board games in [history](history.md). In video game terms we could call it a turn-based strategy, in mathematical terms it's a [zero sum](zero_sum.md), [complete information](complete_information.md) game with no element of [randomness](randomness.md), that simulates a battle of two armies on an 8x8 board with different battle pieces, also called *chessmen* or just *men*. Chess is also called the King's Game, it has a world-wide competitive community and is considered an intellectual [sport](sport.md) but it's also been a topic of research and [programming](programming.md) (many chess engines, [AI](ai.md)s and frontends are being actively developed). Chess is similar to games such [shogi](shogi.md) ("Japanese chess"), [xiangqi](xiangqi.md) ("Chinese chess") and [checkers](checkers.md). As the estimated number of chess games is bigger than [googol](googol.md), it is unlikely to ever be solved; though the complexity of the game in sheer number of possibilities is astronomical, among its shogi, go and xiangqi cousins it is actually considered one of the "simplest" (the board is relatively small and the game tends to simplify as it goes on as there are no rules to get men back to the game etc.).
Chess (from Persian *shah*, *king*) is a very [old](old.md) two-player board [game](game.md), perhaps most famous and popular among all board games in [history](history.md). In video game terms we could call it a turn-based strategy, in mathematical terms it's a [zero sum](zero_sum.md), [complete information](complete_information.md) game with no element of [randomness](randomness.md), that simulates a battle of two armies on an 8x8 board with different battle pieces, also called *chessmen* or just *men* (also stones, pieces or juicers). Chess is also called the King's Game, it has a world-wide competitive community and is considered an intellectual [sport](sport.md) but it's also been a topic of research and [programming](programming.md) (many chess engines, [AI](ai.md)s and frontends are being actively developed). Chess is similar to games such [shogi](shogi.md) ("Japanese chess"), [xiangqi](xiangqi.md) ("Chinese chess") and [checkers](checkers.md). As the estimated number of chess games is bigger than [googol](googol.md), it is unlikely to ever be solved; though the complexity of the game in sheer number of possibilities is astronomical, among its shogi, go and xiangqi cousins it is actually considered one of the "simplest" (the board is relatively small and the game tends to simplify as it goes on as there are no rules to get men back to the game etc.).
{ There is a nice black and white indie movie called *Computer Chess* about chess programmers of the 1980s, it's pretty good, very oldschool, starring real programmers and chess players, check it out. ~drummyfish }

@ -1,6 +1,6 @@
# Comun
Comun is a [beautiful](beauty.md), greatly [minimalist](minimalism.md) [programming language](programming_language.md) made by [drummyfish](drummyfish.md), based on his ideals of good, [selfless](selflessness.md) [technology](technology.md) known as *[less retarded software](lrs.md)* (LRS), of which it is now considered the official programming language, though still a greatly work in progress one. In the future it should gradually replace [C](c.md) as the preferred LRS language, however let's keep in mind the language is still highly experimental and work in progress, it may yet change more or less. The language has been inspired mainly by [Forth](forth.md) but also [C](c.md), [brainfuck](brainfuck.md) and other ones. Though already usable, it is still in quite early stages of development; currently there is a [suckless](suckless.md) implementation of comun in [C](c.md) and a number of supplemental materials such as a specification, tutorial and some example programs. The project repository is currently at https://codeberg.org/drummyfish/comun. The aim now is to make a [self hosted](self_hosting.md) implementation, i.e. write comun in comun. Though very young, **comun is probably already the best programming language ever conceived** :-)
Comun is a [beautiful](beauty.md), greatly [minimalist](minimalism.md) [programming language](programming_language.md) made by [drummyfish](drummyfish.md) in 2022, based on his ideals of good, [selfless](selflessness.md) [technology](technology.md) known as *[less retarded software](lrs.md)* (LRS), of which it is now considered the official programming language, though still a greatly work in progress one. In the future it should gradually replace [C](c.md) as the preferred LRS language, however let's keep in mind the language is still highly experimental and work in progress, it may yet change more or less. The language has been inspired mainly by [Forth](forth.md) but also [C](c.md), [brainfuck](brainfuck.md) and other ones. Though already usable, it is still in quite early stages of development; currently there is a [suckless](suckless.md) implementation of comun in [C](c.md) and a number of supplemental materials such as a specification, tutorial and some example programs. The project repository is currently at https://codeberg.org/drummyfish/comun. The aim now is to make a [self hosted](self_hosting.md) implementation, i.e. write comun in comun. Though very young, **comun is probably already the best programming language ever conceived** :-)
{ NOTE: I found a language on esolang wiki called *Minim* that looks a bit similar to comun, however it looks a bit sucky. Anyway it should be researched more. ~drummyfish }

@ -6,6 +6,7 @@ Dick/pussy reveal is the act of publicly revealing one's nudity on the [Internet
## See Also
- [social suicide](social_suicide.md)
- [face reveal](face_reveal.md)
- [password reveal](password_reveal.md)
- [deepfake](deepfake.md)

@ -173,7 +173,8 @@ Bear in mind the main purpose of this quiz is for you to test your understanding
70. Give numeric answers to queries that will follow, then compute average error against each correct answer; you want an error not greater than 3. Number of essential software freedoms defined by GNU. Year when Creative Commons non-profit was established. PDP 10 word size divided by 5 (use integer division). Century (its one-based sequential number) in which Western Roman Empire officially ended (lost its last emperor). Century in which [Nikola Tesla](tesla.md) was born. Year when first man set foot on the Moon.
71. You've probably seen a game freeze and become unresponsive and then you likely heard audio get stuck too in a weird way: a short piece of sound is just played over and over like a broken vinyl record. Why does this happen? How and WHY is audio typically implemented here?
72. Mention at least one advantage and one disadvantage of using [matrices](matrix.md) to represent transformations in 3D engines.
72. Did you enjoy this quiz?
73. A nudist is lying completely horizontally on a beach with his dick pointed up towards the sky when a hot 16 year old jailbait walks by and he gets an erection, the sun is shining under the angle 20 degrees (measured from horizon), his dick is now pointed up completely vertically and casts a shadow that reaches up to his feet, i.e. the shadow (completely horizontal) has a length of 60 cm. How long is his dick (with erection)?
74. Did you enjoy this quiz?
### Answers
@ -249,7 +250,8 @@ Bear in mind the main purpose of this quiz is for you to test your understanding
70. 4, 2001, 7 (the word size is 36), 5 (year 476), 19 (year 1856), 1969.
71. Continuous audio is normally implemented with a [circular buffer](circular_buffer.md) -- that is we have a buffer of audio samples of certain size *N* and that is being played over and over, with the play head going from start to finish and then back to start again; the program has to keep updating this buffer regularly to fill it with new samples to play and it has to keep ahead of the play head. Circular buffer is nice because we don't have to shift it as a whole (which would require moving a lot of values in memory), the only thing that is moving is the play head, that's why it's used as opposed to e.g. a queue. When a game freezes, it stops operating correctly and it stops updating the audio buffer, so whatever is in it will just be played over and over in a loop.
72. Main advantage is that a matrix can hold any combination of transformations and that applying all the transformations is then simply performed by performing a single matrix multiplication which additionally may be implemented with quite fast matrix multiplication algorithms. Not only can a matrix represent for example the whole translation+rotation+scale transformation of a single object, it can hold any number of such transformations performed in any order so that we can for example precompute a matrix that will perform world transformation, camera space transformation and view space transformations all at once! That's very fast. Disadvantages of matrices may be that they can only hold affine transformations (i.e. they can't represent ANY transformation whatsoever), it may also be a bit harder to extract back the parameters of the transformation from a matrix (though it can be done) etc. Also in case of some extreme memory limitations matrices may take up more space than would be strictly needed.
73. yes
73. From the right triangle: *dick_legth / shadow_length = tan(20 degrees) => dick_legth = tan(20 degrees) * shadow_length ~= 21.83 cm*.
74. yes
## Other

@ -76,7 +76,7 @@ The Jews have taken Jesus to Pontius Pilate, Roman governor, to be put on trial
The **crucifixion** of Jesus is also seen as a true historical event now, which took place most likely in 30 or 33 AD, on April 4th, according to some^([not important who]) it happened from 9 AM to 3 PM (when he died). Before death he was tortured, whipped and was put on a crown of thorns (to mock that he was supposed to be the "king of Jews"). He was led to a hill in Golgotha, just outside Jerusalem, to where he had to carry his own cross, onto which he was then nailed and left to die, alongside two other criminals. According to some gospels he said various things on the cross, for example "father, forgive them for they don't know what they do", "father, why have you forsaken me?" and finally "it is finished".
His body was then buried in a tomb (which by historians is seen as unusual) of one of his followers. According to Bible, 3 days later he was **resurrected** (his tomb was found empty) and left the tomb, he went and visited some of his followers, and then, 40 days after the resurrection, ascended up to the heaven.
His body was then buried in a tomb (which by historians is seen as unusual) of one of his followers. According to Bible, 3 days later he was **resurrected** (his tomb was found empty) and left the tomb, he went and visited some of his followers, and then, 40 days after the resurrection, ascended up to the heaven. Historically this is of course denied and there is a lot of mess around the resurrection, for example the gospels themselves disagree greatly on who and when discovered the empty tomb, and the original version of oldest one (Mark) doesn't even say ANYTHING about resurrection at all! It literally ends with the tomb being discovered empty, which doesn't imply anything about resurrection, i.e. the oldest source apparently doesn't bother to mention probably the greatest and most important part of the today's version of the story of Jesus; it is proven that a new ending with the resurrection was added to Mark later on, so it's all probably just made up propaganda. Besides this there are also "alternative" theories that Jesus for example didn't actually die on the cross, that he was just in coma and woke up in the tomb but these also seem to have very little support.
## See Also

@ -72,6 +72,7 @@ Also remember the worst thing you can do to a joke is put a [disclaimer](disclai
- The goal of [computer science](compsci.md) is to create things that will last at
least until we're finished building them.
- How many lesbians do you need to screw a lightbulb? Eleven: one to screw it and ten to talk about how great it was doing it without a man.
- What do you like most in a [woman](woman.md)? My dick.
- The new version of [Windows](windows.md) is going to be backdoor free! The backdoor will be free of charge.
## See Also

@ -128,8 +128,10 @@ Here are some of the ideas/movements/ideologies and people whose ideas inspired
## See Also
- [LRS](lrs.md)
- [*Non-Competitive Society* by drummyfish](https://codeberg.org/drummyfish/my_text_data/src/branch/master/writings/non-competitive%20society.md)
- [how to](how_to.md)
- [Venus Project](venus_project.md)
- [socialism](socialism.md)
- [Buddhism](buddhism.md)
- [Trash Magic](trash_magic.md)
- [Utopia](utopia.md)

File diff suppressed because one or more lines are too long

@ -2,7 +2,7 @@
*"I invented the term 'object oriented' and [C++](cpp.md) was not what I had in mind"* --[Alan Kay](alan_kay.md), inventor of OOP
Object-oriented programming (OOP, also object-obsessed programming, objectfuscated programming or artificial inelegance) is a [programming paradigm](paradigm.md) that tries to model reality as a collection of abstract objects that communicate with each other and obey some specific rules. While the idea itself isn't bad and can be useful in certain cases and while pure OOP in very old languages like [Smalltalk](smalltalk.md) may have even been quite elegant, by later adoption by [capitalist businesses](capitalist_software.md) the concept has been extremely twisted and degenerated to unbelievable levels -- **OOP has become extremely overused, extremely badly implemented and downright forced in programming languages** that nowadays try to apply this [abstraction](abstraction.md) to every single program and concept, creating [anti-patterns](anti_pattern.md), unnecessary issues and of course greatly significant amounts of [bloat](bloat.md). [We](lrs.md) therefore see the OOP of today as a **[cancer](cancer.md) of programming**. OOP was basically a software development fashion wave that scarred the industry for decades, it has poisoned minds of several generations. Nowadays despite OOP still keeping many fans the critical stance towards it isn't even controversial anymore, many others have voiced the criticism over and over, usually the most competent programmers like [Richard Stallman](rms.md) and [Linux Torvalds](torvalds.md) and groups like [suckless](suckless.md) and [bitreich](bitreich.md). Ugly examples of OOP gone bad include [Java](java.md) and [C++](cpp.md) (which at least doesn't force it). Other languages such as [Python](python.md) and [Javascript](javascript.md) include OOP but have lightened it up a bit and at least allow you to avoid using it. You should probably learn OOP but only to see why it's bad (and to actually understand 99% of code written nowadays).
Object-oriented programming (OOP, also object-obsessed programming, objectfuscated programming, capital-oriented programming or artificial inelegance) is a [programming paradigm](paradigm.md) that tries to model reality as a collection of abstract objects that communicate with each other and obey some specific rules. While the idea itself isn't bad and can be useful in certain cases and while pure OOP in very old languages like [Smalltalk](smalltalk.md) may have even been quite elegant, by later adoption by [capitalist businesses](capitalist_software.md) the concept has been extremely twisted and degenerated to unbelievable levels -- **OOP has become extremely overused, extremely badly implemented and downright forced in programming languages** that nowadays try to apply this [abstraction](abstraction.md) to every single program and concept, creating [anti-patterns](anti_pattern.md), unnecessary issues and of course greatly significant amounts of [bloat](bloat.md). [We](lrs.md) therefore see the OOP of today as a **[cancer](cancer.md) of programming**. OOP was basically a software development fashion wave that scarred the industry for decades, it has poisoned minds of several generations. Nowadays despite OOP still keeping many fans the critical stance towards it isn't even controversial anymore, many others have voiced the criticism over and over, usually the most competent programmers like [Richard Stallman](rms.md) and [Linux Torvalds](torvalds.md) and groups like [suckless](suckless.md) and [bitreich](bitreich.md). Ugly examples of OOP gone bad include [Java](java.md) and [C++](cpp.md) (which at least doesn't force it). Other languages such as [Python](python.md) and [Javascript](javascript.md) include OOP but have lightened it up a bit and at least allow you to avoid using it. You should probably learn OOP but only to see why it's bad (and to actually understand 99% of code written nowadays).
**A [real life](irl.md) analogy** to give a bit of high level overview: the original [Smalltalk](smalltalk.md) style OOP was kind of like when society invented [democracy](democracy.md) -- a simple idea which everyone understands (we are 10 cavemen, let's just vote on stuff mkay?) that's many times useful and works well, e.g. on a scale of a village or a small city. Then cities grew bigger (just as software did), into states and empires and the idea kept getting more and more complicated -- people just wanted to keep the democracy, apply it to everything and scale it indefinitely, but for that they had to add more complexity, they implemented representatives, parliaments, senates, presidents, vicepresidents, ministers, judges, more and more bureaucracy, hybrid ideas (free market, controlled economy, ...), corruption and inefficiencies crept in, the system degenerated into what we have today -- a hugely expensive paperworking machine that's exploited and hacked, with laws so complicated no one really understands them, with [magic](magic.md), randomness and unpredictability, producing just waste and bullshit, crumbling under own weight. This is also the way OOP went -- they started inventing static classes/methods, abstract classes/methods, multiple inheritances, interfaces, design patterns, overriding, hybrid paradigms and so on until we ended up with ugly abominations on which today's technology stands. Now a few things have to be noted. Firstly these abominations are a disaster, they came from our mistake of taking the original simple idea (simple small scale voting democracy) and saying "let's make this the only thing in the world and let's scale it a million times!" Such idea is stupid from the start and there is no doubt about that. However another evil is that people are taught to do everything this way -- today's programmers will use the mainstream OOP everywhere, even in simple programs, they don't even think about if they should, they are simply taught "always use this". This is like in real life wanting to govern a family by having elections each year to vote for the head of the family, then having members of family vote for other members of the family to be their representatives that will talk for them (the same kind of craziness as wanting to strictly respect encapsulation even in trivial programs), then if someone wants to buy anything he has to ask for a budget several months in advance and have others vote on it while an elected anti corruption committee is watching etcetc. This kind of insanity is what's normal in software nowadays. Now the only sane discussion can be had only about the usefulness and scope of the original, simple idea (simple voting in small groups, simple pure OOP) and here we say that it may be good, but only applied to just some specific situations, i.e. we say simple OOP is good for some problems but not all, just like voting is a good solution to some problems (e.g. a group of friends deciding where to go party), but not all (e.g. passengers in a car voting on which way to steer and which pedals to press).

@ -72,19 +72,21 @@ Besides the standard library there will also exist many third party [libraries](
WIP
Very early computers were programmed directly in [machine code](machine_code.md), there weren't even any assemblers and assembly languages, programmers had to do things like search for opcodes in computer manuals, manually encode data and get this all onto punch cards or in better case use some primitive interface such as so called "front panel" to program the computer. These kinds of machine languages that were used back then are now called **first generation languages**.
Very early computers were programmed directly in [machine code](machine_code.md), there weren't even any assemblers and assembly languages around, programmers had to do things like search for opcodes in computer manuals, manually encode data and get this all onto punch cards or in better case use some primitive interface such as so called "front panel" to program the computer. These kinds of machine languages that were used back then are now called **first generation languages**.
The **first higher level programming language** was probably Plankalkul made by Konrad Zuse some time shortly after 1942, though it didn't run on any computer, it was only in stage of specification -- implementation of it would only be made much later, in 1975. It was quite advanced -- it had [functions](function.md), arrays, exceptions and some advanced data structures, though it for example didn't support [recursive](recursion.md) calls.
The **first higher level programming language** was probably Plankalkul made by Konrad Zuse some time shortly after 1942, though it didn't run on any computer, it was only in stage of specification -- implementation of it would only be made much later, in 1975. It was quite advanced -- it had [functions](function.md), arrays, exceptions and some advanced data structures, though it for example didn't support [recursive](recursion.md) calls. It was important as it planted the seed of an idea of an abstract, higher level, machine independent language.
The **first [assembly](assembly.md) language** was created by Maurice Wilkes and his team for the [EDSAC](edsac.md) computer released in 1949. It used single letters for instructions. Assembly languages are called **second generation languages**, they further help with programming, though still at very low level. Programmers were now able to write text (as opposed to plain numbers), instructions got human friendlier names and assemblers did some simple but tedious tasks automatically, but it's still it was pretty tedious to write in assembly and programs were still machine specific, non-portable.
Only the **third generation languages** made the step of adding [abstraction](abstraction.md) to achieve a level of comfortable development and portability -- programmers would be able to e.g. write algebraic expressions that would be automatically translated to specific instructions by the language compiler; it would be enough to write the program once and then automatically compile it for different CPUs, without the need to rewrite it. **[Fortran](fortran.md)** is considered to be first such language, made in 1957 by [IBM](ibm.md). Fortran would develop and change throughout the years, it was standardized and added more "features", it became quite popular and is still used even nowadays, it is known for being very fast.
Only the **third generation languages** made the step of adding significant [abstraction](abstraction.md) to achieve a level of comfortable development and portability -- programmers would be able to e.g. write algebraic expressions that would be automatically translated to specific instructions by the language compiler; it would be enough to write the program once and then automatically compile it for different CPUs, without the need to rewrite it. **[Fortran](fortran.md)** is considered to be first such language, made in 1957 by [IBM](ibm.md). Fortran would develop and change throughout the years, it was standardized and added more "features", it became quite popular and is still used even nowadays, it is known for being very fast. In 1958 John McCarthy started to develop **[Lisp](lisp.md)**, a highly elegant, high level language that would spawn many derivatives and remains very popular even nowadays.
Perhaps the greatest event was invention of the **[C](c.md) language** in 1972 by Dennis Ritchie and Brian Kerninghan who used it as a tool for their [Unix](unix.md) operating system. The early version C was quite different from today's C but the language as a whole is undoubtedly the most important one in history -- it's not the most elegant one but it achieved the exactly correct mixture of features, simplicity and correct design choices such as allowing freedom and flexibility of implementation that would in turn lead to extreme efficiency and adoption by many, to standardization, further leading to many implementations and their high [optimization](optimization.dm) which in turned increased C's popularity yet more and so on. From this point on new languages would typically in one way or another try to iterate on C.
During late 60s the term [object oriented programming](oop.md) (OOP) appeared, as well as first languages such as Simula and [Smalltalk](smalltalk.md) that were based on this [paradigm](paradigm.md). Back then it was a rather academic experiment, not really harmful in itself; later on OOP would be seized and raped by capitalists to break computers. In 1964 the language called **[BASIC](basic.md)** appeared that was aimed at making programming easier even for non-professionals -- it would become a very popular language for the home computers. On a similar not in 1970 **[Pascal](pascal.md)** was created to be an educational language -- some hackers already saw this as too much of a retardization of programming languages (see the famous *Real Programmers Don't Use Pascal* essay).
Also in 1972 the **first [esoteric programming language](esolang.md)** -- INTERCAL -- was created as kind of parody language. This would create a dedicated community of people creating similar "funny" language, which is highly active even today.
One of the most notable events in history of programming languages was the invention of the **[C](c.md) language** in 1972 by Dennis Ritchie and Brian Kerninghan who used it as a tool for their [Unix](unix.md) operating system. The early version C was quite different from today's C but the language as a whole is undoubtedly the most important one in history -- it's not the most elegant one but it achieved the exactly correct mixture of features, simplicity and correct design choices such as allowing freedom and flexibility of implementation that would in turn lead to extreme efficiency and adoption by many, to standardization, further leading to many implementations and their high [optimization](optimization.dm) which in turned increased C's popularity yet more and so on. From this point on new languages would typically in one way or another try to iterate on C. Also in 1972 the **first [esoteric programming language](esolang.md)** -- INTERCAL -- was created as kind of parody language. This would create a dedicated community of people creating similar "funny" language, which is highly active even today.
TODO: esolangs, JS, Python, Java, x86
In 1978 the Intel 8086 [CPU](cpu.md) was released, giving rise to the **[x86](x86.md) assembly** language -- the assembly that would become perhaps the most widely used ones, owing to the popularity of Intel CPUs. In 1979 Bjarne Stroustrup sadly started to work on **[C++](cpp.md)**, a language that would rape the concept of [object oriented programming](oop.md) introduced by languages like Simula and Smalltalk in a highly twisted, [capitalist way](capitalist_software.md), starting the trend of creating ugly, [bloated](bloat.md) languages focused on profit making.
Just before the 90s, in the year of our Lord 1989, the ANSI C standard (also known as C89) was released -- this is considered one of the best C standards. In 1991 **[Java](java.md)**, a slow, bloated, purely capital-oriented language with FORCED [OOP](oop.md) started to be developed by *Sun Microsystems*. This was a disaster, it would lead to completely fucking up computer for ever after. In the same year **[Python](python.md)** -- a language for retards -- appeared, which would also greatly contribute to destroying computer technology in a few decades. Meanwhile after some spark of renewed interest in esoteric languages **[Brainfuck](brainfuck.md)** was made in 1993 and went on to become probably the most popular among esoteric languages -- this was at least one good events. However in 1995 another disaster struck when **[JavaScript](javascript.md)** was announced, this would later on completely destroy the whole [web](www.md). At the end of 90s, in 1999, the other one of the two best C standards -- C99 -- was released. This basically marks the end of good events in the world of programming languages, with some minor exceptions such as the creation of [comun](comun.md) in 2022.
## More Details And Context

@ -8,6 +8,8 @@ Instead of the word *race* the politically correct camp uses words such as *ethn
**Race can be told from the shape of the skull and one's [DNA](dna.md)**, which finds use e.g. in forensics to help solve crimes. It is officially called the *ancestry estimation*. Some idiots say this should be forbidden to do because it's "racist" lmao. Besides the obvious visual difference such as skin [color](color.md) **races also have completely measurable differences acknowledged even by modern "science"**, for example unlike other races about 90% of Asians have dry earwax, Asians also have highest bone density, Huaorani tribe has flat feet, blood type distributions are wildly different between races as well as blood pressure and also heart rate, people near the equator have measurably smaller eyeballs than those very far north, even distribution of genes associated with specific behavior was measured to differ between races. Similar absolutely measurable differences exist in height, body odor, alcohol and lactose tolerance, high altitude tolerance, vulnerability to specific diseases, hair structure, cold tolerance, risk of obesity, behavior (see e.g. the infamous *[chimp out](chimp_out.md)* behavior of black people) and others. It is known for a fact that Sherpas are greatly accustomed to living in high altitudes, that's why they work as helpers for people climbing mt. Everest, they can just do it much easier than other races. While dryness of earwax is really a minor curiosity, it is completely unreasonable to believe that race differences stop at traits we humans find "controversial" and that genetics somehow magically avoids affecting traits that are harder to measure and which our current society deems politically incorrect to exist. In fact differences in important areas such as intelligence were measured very well -- these are however either censored or declared incorrect and "debunked" by unquestionable "science" authorities, because politics.
{ Lol take a look at this :D https://ia903400.us.archive.org/17/items/7f-082683f-04f-9d-4e-48c-1bf-169b-809510885021b-102c-55871ab-102f-7c-6650b-28f/7f082683f04f9d4e48c1bf169b809510885021b102c55871ab102f7c6650b28f.jpg. ~drummyfish }
[Fun](fun.md) fact: according to the Guinness World Record Book the tallest race are probably Tutsi whose men are on average 185 cm tall. The shortest seems to be the negroid group Onge with only few reaching over 140 cm.
{ Curiosity: in the past there was a research of the specific smell of Jews -- whether Jews do have a specific smell distinguishable by humans may be highly debatable, but it's funny -- one guy tried to start eating like a Jew to see if he would also start to smell like one :D Source book: *Race Differences* from 1935. ~drummyfish }
@ -18,6 +20,8 @@ The politically correct camp further argues that there wasn't enough time for hu
Another pseudoleftist argument is that "the DNA of any two individuals is 99.6 % identical so the differences are really insignificant". Now consider that DNA of a pig is 98 % identical to human. We see the argument is like saying a strawberry and beer is practically the same thing as they are both about 93 % water. It is known that only a minuscule part of DNA has any actual biological effect, only a small part is important and therefore including all the unimportant junk in judging similarity is just purposeful attempt at misleading statistics.
In general the politically correct love to pick and attack **strawmen**: typically they will find some lunatic racial supremacist such as [Hitler](hitler.md) who claims something like "My German race is the purest, it has no Jewish blood in it!", then they easily [attack](fight_culture.md) this obvious nonsense by saying "ACKCHUALY, studies show that Germans are mostly of mixed ethnicity and have a lot of Jewish blood.^[123456789101112131415]" (which is of course probably true), and then they go on (and here comes the sneaky step), "therefore the whole premise about existence of races is false." A retard will buy this of course because the sentence has a lot of those superscript numbers in it. They cannot refute actual arguments that aren't based on racial supremacy, arguments made by true scientists -- these they just ban and censor as "[racist](racism.md)".
Denying the facts regarding human race is called **[race denialism](race_denialism.md)**, the acceptance of these facts is called [race realism](race_realism.md). Race denialism is part of the basis of today's [pseudoleftist](pseudoleft.md) political ideology, theories such as polygenism (multiregional hypothesis) are forbidden to be supported and they're ridiculed and demonized by mainstream information sources like [Wikipedia](wikipedia.md) who only promote the [politically correct](political_correctness.md) "out of Africa" theory. [SJWs](sjw.md) reject any idea of a race with the same religious fanaticism with which Christian fanatics opposed Darwin's evolution theory.
**What races are there?** That depends on definitions^([according to who?][according to logic]), the boundaries between races are [fuzzy](fuzzy.md) and the lines can be drawn differently. The traditional, most general division still found in the greatest 1990s encyclopedias is to three large groups: **Caucasoid** (white), **Negroid** (black) and **Mongoloid** (yellow). These can be further subdivided. Some go as far as calling different nations separate races (e.g. the Norwegian race, Russian race etc.), thought that may be a bit of a stretch. One of the first scientific divisions of people into races was done by Francois Bernier in *New Division of the Earth by the Different Species or "Races" of Man that Inhabit It* into Europeans, Asians, Africans and Sami (north Europe), based on skin color, hair color, height and shape of face, nose and eyes.

File diff suppressed because it is too large Load Diff

File diff suppressed because one or more lines are too long

@ -3,9 +3,9 @@
This is an autogenerated article holding stats about this wiki.
- number of articles: 579
- number of commits: 793
- total size of all texts in bytes: 3744844
- total number of lines of article texts: 28858
- number of commits: 794
- total size of all texts in bytes: 3754331
- total number of lines of article texts: 28894
- number of script lines: 262
- occurences of the word "person": 8
- occurences of the word "nigger": 73
@ -21,8 +21,8 @@ longest articles:
- [number](number.md): 52K
- [faq](faq.md): 48K
- [c](c.md): 40K
- [programming_language](programming_language.md): 40K
- [3d_model](3d_model.md): 40K
- [programming_language](programming_language.md): 36K
- [bloat](bloat.md): 36K
- [internet](internet.md): 36K
- [random_page](random_page.md): 32K
@ -35,60 +35,74 @@ longest articles:
top 50 5+ letter words:
- which (2145)
- there (1621)
- people (1416)
- other (1172)
- example (1150)
- software (1056)
- number (1031)
- about (974)
- program (855)
- their (804)
- because (765)
- called (741)
- would (735)
- computer (721)
- language (716)
- being (706)
- simple (693)
- things (687)
- numbers (685)
- something (660)
- without (651)
- which (2151)
- there (1628)
- people (1420)
- other (1177)
- example (1155)
- software (1059)
- number (1033)
- about (976)
- program (858)
- their (806)
- because (766)
- would (746)
- called (744)
- computer (725)
- language (724)
- being (709)
- simple (696)
- things (688)
- numbers (686)
- something (661)
- without (654)
- function (643)
- programming (636)
- these (603)
- however (601)
- different (598)
- world (566)
- system (554)
- programming (638)
- these (604)
- however (602)
- different (601)
- world (568)
- system (555)
- should (544)
- games (539)
- doesn (531)
- doesn (532)
- society (529)
- point (528)
- though (500)
- point (529)
- though (504)
- while (498)
- memory (495)
- drummyfish (491)
- using (488)
- technology (476)
- still (472)
- similar (469)
- course (466)
- simply (453)
- memory (497)
- drummyfish (492)
- using (489)
- technology (477)
- still (476)
- similar (471)
- course (467)
- simply (454)
- possible (452)
- https (442)
- really (422)
- computers (411)
- extremely (410)
- computers (412)
- extremely (411)
- always (409)
- value (405)
- first (406)
latest changes:
```
Date: Sun May 5 23:13:54 2024 +0200
exercises.md
gender_studies.md
human_language.md
jesus.md
libertarianism.md
lrs_wiki.md
number.md
palette.md
programming_language.md
random_page.md
wiki_pages.md
wiki_stats.md
youtube.md
Date: Sun May 5 02:12:27 2024 +0200
4chan.md
cheating.md
@ -108,17 +122,6 @@ Date: Sat May 4 13:57:18 2024 +0200
internet.md
less_retarded_society.md
linux.md
main.md
people.md
reddit.md
rms.md
shortcut_thinking.md
sjw.md
soydev.md
Date: Fri May 3 21:14:16 2024 +0200
random_page.md
wiki_pages.md
wiki_stats.md
```
most wanted pages:
@ -148,9 +151,9 @@ most popular and lonely pages:
- [lrs](lrs.md) (278)
- [capitalism](capitalism.md) (211)
- [c](c.md) (208)
- [c](c.md) (210)
- [bloat](bloat.md) (199)
- [free_software](free_software.md) (164)
- [free_software](free_software.md) (165)
- [game](game.md) (139)
- [suckless](suckless.md) (132)
- [proprietary](proprietary.md) (116)
@ -169,8 +172,8 @@ most popular and lonely pages:
- [foss](foss.md) (74)
- [less_retarded_society](less_retarded_society.md) (73)
- [hacking](hacking.md) (73)
- [bullshit](bullshit.md) (73)
- [fight_culture](fight_culture.md) (72)
- [bullshit](bullshit.md) (72)
- [art](art.md) (71)
- [programming_language](programming_language.md) (70)
- [shit](shit.md) (68)

@ -2,7 +2,7 @@
{ Still researching this shit etc. ~drummyfish }
XXIIVV is a [proprietary](proprietary.md) [soynet](soynet.md) snobbish website and personal [wiki](wiki.md) (in its concept similar to [our wiki](lrs_wiki.md)) of a Canadian [narcissist](egoism.md) [minimalist](minimalism.md)/esoteric programmer/"artist"/[generalist](generalism.md) David Mondou-Labbe who calls himself "Devine Lu Linvega" ([lmao](lmao.md)) who is a part of a highly cringe [fascist](fascism.md) artist/programmer group called [Hundred Rabbits](100r.md) (100r) who live on a small boat or something. David seems to be a normie [SJW](sjw.md) [fascist](fascist.md), proclaiming "aggressivity" on his web (under "/ethics.html" on his site). The site is accessible at http://wiki.xxiivv.com/site/home.html. There are some quite good and pretty bad things about it.
XXIIVV is a [proprietary](proprietary.md) [soynet](soynet.md) snobbish website and personal [wiki](wiki.md) (in its concept similar to [our wiki](lrs_wiki.md)) of a Canadian [narcissist](egoism.md) [minimalist](minimalism.md)/esoteric programmer/"artist"/[generalist](generalism.md) David Mondou-Labbe who calls himself "Devine Lu Linvega" ([lmao](lmao.md)) who is a part of a highly cringe [fascist](fascism.md) artist/programmer group called [Hundred Rabbits](100r.md) (100r) who live on a small boat or something. David seems to be a normie [SJW](sjw.md) [fascist](fascist.md) (see also [snowflake](snowflake.md)), proclaiming "aggressivity" on his web (under "/ethics.html" on his site). The site is accessible at http://wiki.xxiivv.com/site/home.html. There are some quite good and pretty bad things about it.
{ Holy shit his webring is cringe and toxic as fuck. One huge gay nazi wannabe "artist" circlejerk. It's like a small village worth of the kind of psychopaths who draw cute childish drawings of tiny animals with small hearts and love all around while at the same time advocating live castration of anyone who dislikes them. ~drummyfish }

Loading…
Cancel
Save