This commit is contained in:
Miloslav Ciz 2022-07-20 18:18:42 +02:00
parent 2afbc145ec
commit ffa59f06b7
10 changed files with 33 additions and 10 deletions

View file

@ -59,7 +59,7 @@ Gameplay-wise Anarch offers 10 levels and multiple enemy and weapon types. It su
## Technical Details
Anarch's engine uses [raycastlib](raycastlib.md), a LRS library for advanced 1D [ray casting](ray_casting.md) which is often called a "pseudo 3D". This method was used by Wolf3D, but Anarch improves it to allow different levels of floor and ceiling which makes it look a little closer to Doom (which however used a different methods called [BSP](bsp.md) rendering).
Anarch's engine uses [raycastlib](raycastlib.md), a LRS library for advanced 2D [ray casting](ray_casting.md) which is often called a "pseudo 3D". This method was used by Wolf3D, but Anarch improves it to allow different levels of floor and ceiling which makes it look a little closer to Doom (which however used a different methods called [BSP](bsp.md) rendering).
The music in the game is [procedurally generated](procedural_generation.md) using [bytebeat](bytebeat.md).