# Esoteric Programming Language So called esoteric programming languages (esolangs) are highly experimental and [fun](fun.md) [programming languages](programming_language.md) that employ bizarre ideas. Popular languages of this kind include [brainfuck](brainfuck.md), [chef](chef.md) or [omgrofl](omgrofl.md). There is a wiki for esolangs, the [Esolang Wiki](https://esolangs.org). If you want to behold esolangs in all their beauty, see [hello world in different languages](https://esolangs.org/wiki/Hello_world_program_in_esoteric_languages_(nonalphabetic_and_A-M). The Wiki is published under [CC0](cc0.md)! Some notable ideas employed by esolangs are: - Using images instead of text as [source code](source_code.md) (e.g. *Piet*). - Doing nothing (e.g. *Nothing*). - Being 2 or more dimensional (e.g. *Befunge* or *Hexagony*). - Source code resembling cooking recipes (e.g. *Chef*). - Trying to be as hard to use as possible (e.g. *Brainfuck*). - Trying to be as hard to compile as possible (e.g. *Befunge*). - Adding randomness to program execution (e.g. *Entropy*). - Obligation to beg the compiler to do its job (e.g. *INTERCAL*). - Using only white characters in source code (e.g. *Whitespace*). - Using only single letter in source code (e.g. *Unary*). - Using git repository structure as source code (e.g. *legit*). - Source code resembling dramatic plays (e.g. *Shakespeare*, actual [real-life](real_life.md) plays were performed). - Solely focus on [golfing](golf.md), i.e. writing the shortest possible programs (e.g. *GoldScript*) - Using [unicode](unicode.md) characters (e.g. *UniCode*). - Being infinitely many languages (e.g. *MetaGolfScript*, each one solves a specific program in 0 bytes). Esolangs are great because: - **They are actually useful research in language design**, even if most of the ideas aren't useful directly, esolangs really teach us about the borders and definitions of what languages are. And sometimes, by mistake, actual discoveries are made. - They are **[fun](fun.md)**. - **They are great exercise in [programming](programming.md)** and design. Simple languages that are allowed to not be useful are potentially good for education as they let the programmer fully focus on a specific idea and its implementation. - **They blend technology with [art](art.md)**, train creativity. - **They are a breath of fresh air** in the sometimes too serious area of technology. Hobbyist and non-commercial programming communities are always great to have. ## History INTERCAL, made in 1972 by Donald Woods and James Lyon, is considered the first esolang in history: its goal was specifically intended to be different from traditional languages and so for example a level of politeness was introduced -- if there weren't enough PLEASE labels in the source code, the compiler wouldn't compile the program. In 2005 esolang wiki was started.