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Serlis 2022-05-10 11:47:53 -05:00
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<p>Since <a href="../november/nft.html">my post on non-fungible tokens last month</a>, I've come to the radical and totally shocking conclusion that I personally don't care if corporations start using NFTs as a Digital Restrictions Management scheme to further lock down their products. Actually, I take that back: I <em>hope</em> they do, and quickly, because the more restricted their products are, whether software or music or games, the less appealing said products will be for the end consumer and thus the less money said companies will make.</p>
<p>I've come to the radical and totally shocking conclusion that I personally don't care if corporations start using NFTs as a Digital Restrictions Management scheme to further lock down their products. Actually, I take that back: I <em>hope</em> they do, and quickly, because the more restricted their products are, whether software or music or games, the less appealing said products will be for the end consumer and thus the less money said companies will make.</p>
<p>I follow a great deal of Tumblr accounts without having an account myself due to this funny little thing called RSS. Over the past month, one of them, which I followed for the occult memes, has been throwing a shitfit over <a href="https://archive.md/6rYq7#selection-517.0-517.8">the public backlash from their planned NFT collection</a>. It turns out that almost nobody actually wants to pony up large chunks of money for the privilege of... accessing a full-quality GIF in a digital locker.</p>
<p>And why should they? It's not as if the art, from what the preview GIFs show me, is of high artistic merit. Why would someone go through the hassle of setting up a crypto wallet, paying the money, and figuring out what convoluted authentication scheme the digital locker uses to access the art just to... claim ownership over a chunk of ones and zeros? Thanks to the analog hole, either the value would tank when the buyer tried to show off the GIF they'd bought as it would be the full-quality one and now available to everyone to see and steal, or whatever site they uploaded it to would compress it, in which case there would be no point to having bought it as they could have just used the preview one to get the same end quality.</p>
<p>This person losing a large chunk of their followers from what they perceived to be as "selling out" is, to me, a microcosm of what is to come if corporations start trying to use NFTs as a DRM mechanism. Any PC gamer knows what a hassle existing DRM methods like Denuvo are, especially when trying to get games working on any operating system that isn't Microshaft Wangblows. There comes a point where the software's attempts to ensure it isn't an "unauthorized" copy are so intrusive- remember the <a href="https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal">Sony rootkit</a>?- that it becomes more of a hassle to tolerate it than to learn how to use a less-restrictive alternative. Even the most dedicated <a href="../../2020/february/consumeproduct.html">"bugman"</a> has a limit. (That is, when one is aware an alternative exists...) I originally learned how to use Linux because my Windows install had found a way to break itself, and fixing it every day would have been more effort than just learning how to run Ubuntu, even though I was terrified of breaking my computer at the time due to my then-incompetence. <strong>The more opaque and DRM-ridden a product is, the closer to "path of least resistance" a pirated version of said product with the DRM removed or an alternative that never had the DRM becomes.</strong></p>