Start replay loading

This commit is contained in:
Miloslav Ciz 2025-01-19 22:19:44 +01:00
parent 71aa8156e9
commit 17a371fdca
4 changed files with 169 additions and 16 deletions

View file

@ -47,8 +47,6 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
#include "map.h"
#include "tinyphysicsengine.h"
// TODO: move some of this to constants?
#define LCR_GRAVITY (LCR_PHYSICS_UNIT / 160)
#define LCR_FAN_FORCE 3
#define LCR_FAN_FORCE_DECREASE 6
@ -174,8 +172,8 @@ void LCR_replayOutputStr(void (*printChar)(char))
for (int i = 0; i < 8; ++i)
{
printChar(_LCR_hexDigit(hash % 16));
hash /= 16;
printChar(_LCR_hexDigit((hash >> 28) % 16));
hash <<= 4;
}
printChar(' ');
@ -204,15 +202,24 @@ void LCR_replayOutputStr(void (*printChar)(char))
/**
Reads replay from string using provided function that returns next character
in the string. Returns 1 on success, else 0.
in the string. The mapHash and nameHash pointers are optional: if non-zero,
they will be filled with the map hash and name hash. Returns 1 on success,
else 0.
*/
int LCR_replayLoadFromStr(char (*nextChar)(void))
int LCR_replayLoadFromStr(char (*nextChar)(void),
uint32_t *mapHash, uint16_t *nameHash)
{
char c = ' ';
LCR_replay.eventCount = 0;
LCR_replay.achievedTime = 0;
if (nameHash)
*nameHash = _LCR_simpleStrHash(nextChar,';');
else
_LCR_simpleStrHash(nextChar,';');
/*
do // map name
{
c = nextChar();
@ -220,10 +227,27 @@ int LCR_replayLoadFromStr(char (*nextChar)(void))
if (c == 0)
return 0;
} while (c != ';');
*/
if (mapHash)
*mapHash = 0;
for (int i = 0; i < 8; ++i) // hash
{
c = nextChar();
if (_LCR_hexDigitVal(c) < 0)
return 0;
if (mapHash)
*mapHash = ((*mapHash) << 4) | _LCR_hexDigitVal(c);
}
/*
for (int i = 0; i < 8; ++i) // hash
if (_LCR_hexDigitVal(nextChar()) < 0)
return 0;
*/
nextChar();