Improve renderer, handle textures

This commit is contained in:
Miloslav Ciz 2024-08-01 21:41:21 +02:00
parent 2b4516f408
commit 2241b4d635
5 changed files with 191 additions and 59 deletions

View file

@ -1,3 +1,4 @@
- maybe change sticker to fan? could me more fun: TEST and see
- based viewing distance idea: limit number of rendered map triangles to N, keep
sorting the triangle array by distance continually! e.g. in each frame handle
one of the N visible triangles like this -- in the non-visible triangles