Fix chunk bug
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4 changed files with 30 additions and 26 deletions
7
TODO.txt
7
TODO.txt
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@ -14,8 +14,6 @@
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out for bugs due to false positives)
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- improve the car unstucking? maybe we can just keep the position of the car
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and ONE wheel (other joint positions can be computed)
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- some kind of special map block that would say where 3D triangles don't have
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to be drawn? could optimize rendering and map loading a lot
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- maps to make:
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- there should be these maps:
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- compiled in:
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@ -44,7 +42,6 @@
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- something with multiple finishes
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- U-ramp to build speed and jump up to catch a CP (done)
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- jump through air ring with CP
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- try to speed up the slow culling
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- test:
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- long replay
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- replay stretching works
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@ -61,6 +58,8 @@
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=========== BUGS =================
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- sometimes during long loading the screen goes black, seems to have appeared
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after adding LCR_LOADING_COMMAND
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- immediately after starting the map countdown seems to be lower
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- the pinch collision test seems to sometimes stop the car e.g. after falling
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from bigger height or when running into ramp at high speed (or not?) - FIX
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@ -80,6 +79,8 @@
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those nasty piercing bugs
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- replays are bugged, seem to not steer
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- make the U-ramp map taller due to new physics
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- some kind of special map block that would say where 3D triangles don't have
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to be drawn? could optimize rendering and map loading a lot <-- PROLLY NOT
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- on 1st map the camera is obscured by the wall at the start, fix it somehow
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(not the best first impression) <-- shifted start pos.
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- replay format should probably record game version
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