Adjust details

This commit is contained in:
Miloslav Ciz 2025-03-24 23:30:21 +01:00
parent 92968360a1
commit cacd5f84a9
4 changed files with 6 additions and 4 deletions

2
data
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@ -1,2 +1,4 @@
#RLCtiny1;00LCtiny1;7e39e006 0000336:0011:0143:0051:0079:0081:0073:0051:00e3:0021:00b9:0031:0139:00a1:00a9:0051:00e3:0041:0093:0031:00d3:0051:0013:0031:0053:0017:0016:0017:0016:0012:0163:0101:0023:0021:0083:0031:0215:0031:01d3:0041:0099:0031:00b9
#BLCtiny1;
#RLCtiny5;00LCtiny5;5c14d8b6 0000298:0011:00f3:0071:0049:00b1:0013:0081:0019:0101:0013:00f1:00b9:0051:0063:0041:0069:0041:0033:00c1:0043:0111:0099:0081:0023:0091:00e3:0091:0063:0071:00b3:0051:00f5:0041:00e9:0051:0023:0071:0059:0051:0073
#BLCtiny5;

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@ -73,7 +73,7 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
#define LCR_CAR_FORWARD_FRICTION (TPE_F / 180)
#define LCR_CAR_AIR_FRICTION 32
#define LCR_CAR_STAND_FRICTION_MULTIPLIER 32
#define LCR_CAR_STEER_FRICTION (TPE_F)
#define LCR_CAR_STEER_FRICTION ((3 * TPE_F) / 4)
#define LCR_CAR_ELASTICITY (TPE_F / 64)
#define LCR_CAR_ACCELERATION (LCR_PHYSICS_UNIT / 9)
#define LCR_CAR_STEER_SPEED (LCR_GAME_UNIT / 14)

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@ -1638,8 +1638,8 @@ void LCR_rendererDrawLOD(void)
variability = variability < 14 ? variability + 1 : 0;
bx = j * 8 + 4;
_LCR_rendererDrawLODBlock(bx,by,bz,(4 * LCR_EFFECTIVE_RESOLUTION_Y)
/ 3,LCR_SETTING_LOD_COLOR,variability);
_LCR_rendererDrawLODBlock(bx,by,bz,2 * LCR_EFFECTIVE_RESOLUTION_Y,
LCR_SETTING_LOD_COLOR,variability);
}
byte >>= 1;

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@ -81,7 +81,7 @@
/** Distance in game squares from which LOD will be drawn. Value 64 or higher
turns off LOD completely. Note that this doesn't affect rendering distance
of 3D models. */
#define LCR_SETTING_LOD_DISTANCE 25
#define LCR_SETTING_LOD_DISTANCE 20
#endif
#ifndef LCR_SETTING_LOD_COLOR