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4 changed files with 6 additions and 4 deletions
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racing.h
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racing.h
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@ -73,7 +73,7 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
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#define LCR_CAR_FORWARD_FRICTION (TPE_F / 180)
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#define LCR_CAR_AIR_FRICTION 32
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#define LCR_CAR_STAND_FRICTION_MULTIPLIER 32
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#define LCR_CAR_STEER_FRICTION (TPE_F)
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#define LCR_CAR_STEER_FRICTION ((3 * TPE_F) / 4)
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#define LCR_CAR_ELASTICITY (TPE_F / 64)
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#define LCR_CAR_ACCELERATION (LCR_PHYSICS_UNIT / 9)
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#define LCR_CAR_STEER_SPEED (LCR_GAME_UNIT / 14)
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