2.7 KiB
2.7 KiB
Programming Style
Here we discuss a good programming style (formatting, conventions etc.). Remember that nothing is set in stone here, the most important thing is to be consistent and actually think about why you're doing things the way you're doing them.
Recommended Style
This is "our" recommendation or perhaps just a suggestion/guide on the C programming style.
- Use two spaces for indentation. Do not use tabs! Tabs are ugly, tricky non-standard behaving chars.
- Formal to 80 columns or a similar width.
- Write opening and closing curly brackets on the same level, e.g.:
if (a == b)
{
doSomething();
doSomethingElse();
}
- Prefer not writing curly brackets if you don't have to (e.g. with a single command in the block). You may still do it in tricky cases like nested branches.
- naming:
- camelCase for variables and functions (like
myVariable
). Global and big-scope variables should have a descriptive, self-documenting name (e.g.getTicksSinceStart
), local/short-scope ones can be just one letter. - CapitalCamelCase for data types (like
ImaginaryNumber
). - ALL_CAPS_SNAKE_CASE for macros (like
PI
orMIN
). - It is advised that for your project you come up with a three letter namespace prefix that will come in front of your global identifiers. (E.g. small3dlib uses the prefix
S3L_
). If you choose a prefixXYZ_
, put it at the start of every global identifier, it will prevent name clashes and help readability. - Prefix private global identifiers with
_
, e.g._myInternalVar
.
- camelCase for variables and functions (like
- Use spaces to make code more readable, so e.g.
int x = 10, y = 20;
instead ofint x=10,y=20;
, write space betweenif
and its condition etc. - Use blank lines to logically group relevant lines of code. E.g.:
int a = x;
char b = y;
c += 3 * a;
d -= b;
if (c < d)
a = b;
- Each file shall have a global comment with at least: short description of the file's purpose, license, the author(s) and year of creation.
- Use comments to make your code better readable and searchable (add keywords to relevant parts of code etc.).
- Don't use
enum
s, use#define
s. - Global variables are great, use them. Long functions are fine.
- Adhere to C99 standard. You may consider adhering to C89 standard for even better portability (i.e. no declarations in the middle of the code etc.).
- Try to not create many source files, many times your project can very well be in a single file which is the ideal case. If you have multiple files, keep them in the same directory and try to have just a single compilation unit (only one .c file with several .h files). Try to make files no longer than 10k lines.