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			598 lines
		
	
	
	
		
			33 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
|   | <html> | ||
|  | <head> | ||
|  | <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> | ||
|  | <title>1.9.3 Manual</title> | ||
|  | </head> | ||
|  | <body> | ||
|  | <h1>1.9.3 Manual</h1> | ||
|  | <hr> | ||
|  | <a name="Contents"></a><h2>Contents</h2> | ||
|  | <ol> | ||
|  | <li><a href="#Chapter1">Introduction</a></li> | ||
|  | <li><a href="#Chapter2">Version</a></li> | ||
|  | <li><a href="#Chapter3">Tuning parameter</a></li> | ||
|  | <li><a href="#Chapter4">Simple Functions</a></li> | ||
|  | <li><a href="#Chapter5">Advanced Functions</a></li> | ||
|  | <li><a href="#Chapter6">Streaming Compression Functions</a></li> | ||
|  | <li><a href="#Chapter7">Streaming Decompression Functions</a></li> | ||
|  | <li><a href="#Chapter8">Experimental section</a></li> | ||
|  | <li><a href="#Chapter9">Private Definitions</a></li> | ||
|  | <li><a href="#Chapter10">Obsolete Functions</a></li> | ||
|  | </ol> | ||
|  | <hr> | ||
|  | <a name="Chapter1"></a><h2>Introduction</h2><pre> | ||
|  |   LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core, | ||
|  |   scalable with multi-cores CPU. It features an extremely fast decoder, with speed in | ||
|  |   multiple GB/s per core, typically reaching RAM speed limits on multi-core systems. | ||
|  | 
 | ||
|  |   The LZ4 compression library provides in-memory compression and decompression functions. | ||
|  |   It gives full buffer control to user. | ||
|  |   Compression can be done in: | ||
|  |     - a single step (described as Simple Functions) | ||
|  |     - a single step, reusing a context (described in Advanced Functions) | ||
|  |     - unbounded multiple steps (described as Streaming compression) | ||
|  | 
 | ||
|  |   lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md). | ||
|  |   Decompressing such a compressed block requires additional metadata. | ||
|  |   Exact metadata depends on exact decompression function. | ||
|  |   For the typical case of LZ4_decompress_safe(), | ||
|  |   metadata includes block's compressed size, and maximum bound of decompressed size. | ||
|  |   Each application is free to encode and pass such metadata in whichever way it wants. | ||
|  | 
 | ||
|  |   lz4.h only handle blocks, it can not generate Frames. | ||
|  | 
 | ||
|  |   Blocks are different from Frames (doc/lz4_Frame_format.md). | ||
|  |   Frames bundle both blocks and metadata in a specified manner. | ||
|  |   Embedding metadata is required for compressed data to be self-contained and portable. | ||
|  |   Frame format is delivered through a companion API, declared in lz4frame.h. | ||
|  |   The `lz4` CLI can only manage frames. | ||
|  | <BR></pre> | ||
|  | 
 | ||
|  | <a name="Chapter2"></a><h2>Version</h2><pre></pre> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_versionNumber (void);  </b>/**< library version number; useful to check dll version */<b> | ||
|  | </b></pre><BR> | ||
|  | <pre><b>const char* LZ4_versionString (void);   </b>/**< library version string; useful to check dll version */<b> | ||
|  | </b></pre><BR> | ||
|  | <a name="Chapter3"></a><h2>Tuning parameter</h2><pre></pre> | ||
|  | 
 | ||
|  | <pre><b>#ifndef LZ4_MEMORY_USAGE | ||
|  | # define LZ4_MEMORY_USAGE 14 | ||
|  | #endif | ||
|  | </b><p> Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.) | ||
|  |  Increasing memory usage improves compression ratio. | ||
|  |  Reduced memory usage may improve speed, thanks to better cache locality. | ||
|  |  Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity); | ||
|  | </b><p>  Compresses 'srcSize' bytes from buffer 'src' | ||
|  |   into already allocated 'dst' buffer of size 'dstCapacity'. | ||
|  |   Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize). | ||
|  |   It also runs faster, so it's a recommended setting. | ||
|  |   If the function cannot compress 'src' into a more limited 'dst' budget, | ||
|  |   compression stops *immediately*, and the function result is zero. | ||
|  |   In which case, 'dst' content is undefined (invalid). | ||
|  |       srcSize : max supported value is LZ4_MAX_INPUT_SIZE. | ||
|  |       dstCapacity : size of buffer 'dst' (which must be already allocated) | ||
|  |      @return  : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity) | ||
|  |                 or 0 if compression fails | ||
|  |  Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer). | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity); | ||
|  | </b><p>  compressedSize : is the exact complete size of the compressed block. | ||
|  |   dstCapacity : is the size of destination buffer (which must be already allocated), presumed an upper bound of decompressed size. | ||
|  |  @return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity) | ||
|  |            If destination buffer is not large enough, decoding will stop and output an error code (negative value). | ||
|  |            If the source stream is detected malformed, the function will stop decoding and return a negative result. | ||
|  |  Note 1 : This function is protected against malicious data packets : | ||
|  |           it will never writes outside 'dst' buffer, nor read outside 'source' buffer, | ||
|  |           even if the compressed block is maliciously modified to order the decoder to do these actions. | ||
|  |           In such case, the decoder stops immediately, and considers the compressed block malformed. | ||
|  |  Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them. | ||
|  |           The implementation is free to send / store / derive this information in whichever way is most beneficial. | ||
|  |           If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_compressBound(int inputSize); | ||
|  | </b><p>    Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible) | ||
|  |     This function is primarily useful for memory allocation purposes (destination buffer size). | ||
|  |     Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example). | ||
|  |     Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize) | ||
|  |         inputSize  : max supported value is LZ4_MAX_INPUT_SIZE | ||
|  |         return : maximum output size in a "worst case" scenario | ||
|  |               or 0, if input size is incorrect (too large or negative) | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); | ||
|  | </b><p>    Same as LZ4_compress_default(), but allows selection of "acceleration" factor. | ||
|  |     The larger the acceleration value, the faster the algorithm, but also the lesser the compression. | ||
|  |     It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed. | ||
|  |     An acceleration value of "1" is the same as regular LZ4_compress_default() | ||
|  |     Values <= 0 will be replaced by LZ4_ACCELERATION_DEFAULT (currently == 1, see lz4.c). | ||
|  |     Values > LZ4_ACCELERATION_MAX will be replaced by LZ4_ACCELERATION_MAX (currently == 65537, see lz4.c). | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_sizeofState(void); | ||
|  | int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); | ||
|  | </b><p>  Same as LZ4_compress_fast(), using an externally allocated memory space for its state. | ||
|  |   Use LZ4_sizeofState() to know how much memory must be allocated, | ||
|  |   and allocate it on 8-bytes boundaries (using `malloc()` typically). | ||
|  |   Then, provide this buffer as `void* state` to compression function. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize); | ||
|  | </b><p>  Reverse the logic : compresses as much data as possible from 'src' buffer | ||
|  |   into already allocated buffer 'dst', of size >= 'targetDestSize'. | ||
|  |   This function either compresses the entire 'src' content into 'dst' if it's large enough, | ||
|  |   or fill 'dst' buffer completely with as much data as possible from 'src'. | ||
|  |   note: acceleration parameter is fixed to "default". | ||
|  | 
 | ||
|  |  *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'. | ||
|  |                New value is necessarily <= input value. | ||
|  |  @return : Nb bytes written into 'dst' (necessarily <= targetDestSize) | ||
|  |            or 0 if compression fails. | ||
|  | 
 | ||
|  |  Note : from v1.8.2 to v1.9.1, this function had a bug (fixed un v1.9.2+): | ||
|  |         the produced compressed content could, in specific circumstances, | ||
|  |         require to be decompressed into a destination buffer larger | ||
|  |         by at least 1 byte than the content to decompress. | ||
|  |         If an application uses `LZ4_compress_destSize()`, | ||
|  |         it's highly recommended to update liblz4 to v1.9.2 or better. | ||
|  |         If this can't be done or ensured, | ||
|  |         the receiving decompression function should provide | ||
|  |         a dstCapacity which is > decompressedSize, by at least 1 byte. | ||
|  |         See https://github.com/lz4/lz4/issues/859 for details | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity); | ||
|  | </b><p>  Decompress an LZ4 compressed block, of size 'srcSize' at position 'src', | ||
|  |   into destination buffer 'dst' of size 'dstCapacity'. | ||
|  |   Up to 'targetOutputSize' bytes will be decoded. | ||
|  |   The function stops decoding on reaching this objective. | ||
|  |   This can be useful to boost performance | ||
|  |   whenever only the beginning of a block is required. | ||
|  | 
 | ||
|  |  @return : the number of bytes decoded in `dst` (necessarily <= targetOutputSize) | ||
|  |            If source stream is detected malformed, function returns a negative result. | ||
|  | 
 | ||
|  |   Note 1 : @return can be < targetOutputSize, if compressed block contains less data. | ||
|  | 
 | ||
|  |   Note 2 : targetOutputSize must be <= dstCapacity | ||
|  | 
 | ||
|  |   Note 3 : this function effectively stops decoding on reaching targetOutputSize, | ||
|  |            so dstCapacity is kind of redundant. | ||
|  |            This is because in older versions of this function, | ||
|  |            decoding operation would still write complete sequences. | ||
|  |            Therefore, there was no guarantee that it would stop writing at exactly targetOutputSize, | ||
|  |            it could write more bytes, though only up to dstCapacity. | ||
|  |            Some "margin" used to be required for this operation to work properly. | ||
|  |            Thankfully, this is no longer necessary. | ||
|  |            The function nonetheless keeps the same signature, in an effort to preserve API compatibility. | ||
|  | 
 | ||
|  |   Note 4 : If srcSize is the exact size of the block, | ||
|  |            then targetOutputSize can be any value, | ||
|  |            including larger than the block's decompressed size. | ||
|  |            The function will, at most, generate block's decompressed size. | ||
|  | 
 | ||
|  |   Note 5 : If srcSize is _larger_ than block's compressed size, | ||
|  |            then targetOutputSize **MUST** be <= block's decompressed size. | ||
|  |            Otherwise, *silent corruption will occur*. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre> | ||
|  | 
 | ||
|  | <pre><b>void LZ4_resetStream_fast (LZ4_stream_t* streamPtr); | ||
|  | </b><p>  Use this to prepare an LZ4_stream_t for a new chain of dependent blocks | ||
|  |   (e.g., LZ4_compress_fast_continue()). | ||
|  | 
 | ||
|  |   An LZ4_stream_t must be initialized once before usage. | ||
|  |   This is automatically done when created by LZ4_createStream(). | ||
|  |   However, should the LZ4_stream_t be simply declared on stack (for example), | ||
|  |   it's necessary to initialize it first, using LZ4_initStream(). | ||
|  | 
 | ||
|  |   After init, start any new stream with LZ4_resetStream_fast(). | ||
|  |   A same LZ4_stream_t can be re-used multiple times consecutively | ||
|  |   and compress multiple streams, | ||
|  |   provided that it starts each new stream with LZ4_resetStream_fast(). | ||
|  | 
 | ||
|  |   LZ4_resetStream_fast() is much faster than LZ4_initStream(), | ||
|  |   but is not compatible with memory regions containing garbage data. | ||
|  | 
 | ||
|  |   Note: it's only useful to call LZ4_resetStream_fast() | ||
|  |         in the context of streaming compression. | ||
|  |         The *extState* functions perform their own resets. | ||
|  |         Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize); | ||
|  | </b><p>  Use this function to reference a static dictionary into LZ4_stream_t. | ||
|  |   The dictionary must remain available during compression. | ||
|  |   LZ4_loadDict() triggers a reset, so any previous data will be forgotten. | ||
|  |   The same dictionary will have to be loaded on decompression side for successful decoding. | ||
|  |   Dictionary are useful for better compression of small data (KB range). | ||
|  |   While LZ4 accept any input as dictionary, | ||
|  |   results are generally better when using Zstandard's Dictionary Builder. | ||
|  |   Loading a size of 0 is allowed, and is the same as reset. | ||
|  |  @return : loaded dictionary size, in bytes (necessarily <= 64 KB) | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); | ||
|  | </b><p>  Compress 'src' content using data from previously compressed blocks, for better compression ratio. | ||
|  |  'dst' buffer must be already allocated. | ||
|  |   If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster. | ||
|  | 
 | ||
|  |  @return : size of compressed block | ||
|  |            or 0 if there is an error (typically, cannot fit into 'dst'). | ||
|  | 
 | ||
|  |   Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block. | ||
|  |            Each block has precise boundaries. | ||
|  |            Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata. | ||
|  |            It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together. | ||
|  | 
 | ||
|  |   Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory ! | ||
|  | 
 | ||
|  |   Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB. | ||
|  |            Make sure that buffers are separated, by at least one byte. | ||
|  |            This construction ensures that each block only depends on previous block. | ||
|  | 
 | ||
|  |   Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB. | ||
|  | 
 | ||
|  |   Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize); | ||
|  | </b><p>  If last 64KB data cannot be guaranteed to remain available at its current memory location, | ||
|  |   save it into a safer place (char* safeBuffer). | ||
|  |   This is schematically equivalent to a memcpy() followed by LZ4_loadDict(), | ||
|  |   but is much faster, because LZ4_saveDict() doesn't need to rebuild tables. | ||
|  |  @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre>  Bufferless synchronous API | ||
|  | <BR></pre> | ||
|  | 
 | ||
|  | <pre><b>LZ4_streamDecode_t* LZ4_createStreamDecode(void); | ||
|  | int                 LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream); | ||
|  | </b><p>  creation / destruction of streaming decompression tracking context. | ||
|  |   A tracking context can be re-used multiple times. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize); | ||
|  | </b><p>  An LZ4_streamDecode_t context can be allocated once and re-used multiple times. | ||
|  |   Use this function to start decompression of a new stream of blocks. | ||
|  |   A dictionary can optionally be set. Use NULL or size 0 for a reset order. | ||
|  |   Dictionary is presumed stable : it must remain accessible and unmodified during next decompression. | ||
|  |  @return : 1 if OK, 0 if error | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_decoderRingBufferSize(int maxBlockSize); | ||
|  | #define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize))  </b>/* for static allocation; maxBlockSize presumed valid */<b> | ||
|  | </b><p>  Note : in a ring buffer scenario (optional), | ||
|  |   blocks are presumed decompressed next to each other | ||
|  |   up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize), | ||
|  |   at which stage it resumes from beginning of ring buffer. | ||
|  |   When setting such a ring buffer for streaming decompression, | ||
|  |   provides the minimum size of this ring buffer | ||
|  |   to be compatible with any source respecting maxBlockSize condition. | ||
|  |  @return : minimum ring buffer size, | ||
|  |            or 0 if there is an error (invalid maxBlockSize). | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity); | ||
|  | </b><p>  These decoding functions allow decompression of consecutive blocks in "streaming" mode. | ||
|  |   A block is an unsplittable entity, it must be presented entirely to a decompression function. | ||
|  |   Decompression functions only accepts one block at a time. | ||
|  |   The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded. | ||
|  |   If less than 64KB of data has been decoded, all the data must be present. | ||
|  | 
 | ||
|  |   Special : if decompression side sets a ring buffer, it must respect one of the following conditions : | ||
|  |   - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize). | ||
|  |     maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes. | ||
|  |     In which case, encoding and decoding buffers do not need to be synchronized. | ||
|  |     Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize. | ||
|  |   - Synchronized mode : | ||
|  |     Decompression buffer size is _exactly_ the same as compression buffer size, | ||
|  |     and follows exactly same update rule (block boundaries at same positions), | ||
|  |     and decoding function is provided with exact decompressed size of each block (exception for last block of the stream), | ||
|  |     _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB). | ||
|  |   - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes. | ||
|  |     In which case, encoding and decoding buffers do not need to be synchronized, | ||
|  |     and encoding ring buffer can have any size, including small ones ( < 64 KB). | ||
|  | 
 | ||
|  |   Whenever these conditions are not possible, | ||
|  |   save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression, | ||
|  |   then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block. | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize); | ||
|  | </b><p>  These decoding functions work the same as | ||
|  |   a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue() | ||
|  |   They are stand-alone, and don't need an LZ4_streamDecode_t structure. | ||
|  |   Dictionary is presumed stable : it must remain accessible and unmodified during decompression. | ||
|  |   Performance tip : Decompression speed can be substantially increased | ||
|  |                     when dst == dictStart + dictSize. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <a name="Chapter8"></a><h2>Experimental section</h2><pre> | ||
|  |  Symbols declared in this section must be considered unstable. Their | ||
|  |  signatures or semantics may change, or they may be removed altogether in the | ||
|  |  future. They are therefore only safe to depend on when the caller is | ||
|  |  statically linked against the library. | ||
|  | 
 | ||
|  |  To protect against unsafe usage, not only are the declarations guarded, | ||
|  |  the definitions are hidden by default | ||
|  |  when building LZ4 as a shared/dynamic library. | ||
|  | 
 | ||
|  |  In order to access these declarations, | ||
|  |  define LZ4_STATIC_LINKING_ONLY in your application | ||
|  |  before including LZ4's headers. | ||
|  | 
 | ||
|  |  In order to make their implementations accessible dynamically, you must | ||
|  |  define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library. | ||
|  | <BR></pre> | ||
|  | 
 | ||
|  | <pre><b>LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); | ||
|  | </b><p>  A variant of LZ4_compress_fast_extState(). | ||
|  | 
 | ||
|  |   Using this variant avoids an expensive initialization step. | ||
|  |   It is only safe to call if the state buffer is known to be correctly initialized already | ||
|  |   (see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized"). | ||
|  |   From a high level, the difference is that | ||
|  |   this function initializes the provided state with a call to something like LZ4_resetStream_fast() | ||
|  |   while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream(). | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const LZ4_stream_t* dictionaryStream); | ||
|  | </b><p>  This is an experimental API that allows | ||
|  |   efficient use of a static dictionary many times. | ||
|  | 
 | ||
|  |   Rather than re-loading the dictionary buffer into a working context before | ||
|  |   each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a | ||
|  |   working LZ4_stream_t, this function introduces a no-copy setup mechanism, | ||
|  |   in which the working stream references the dictionary stream in-place. | ||
|  | 
 | ||
|  |   Several assumptions are made about the state of the dictionary stream. | ||
|  |   Currently, only streams which have been prepared by LZ4_loadDict() should | ||
|  |   be expected to work. | ||
|  | 
 | ||
|  |   Alternatively, the provided dictionaryStream may be NULL, | ||
|  |   in which case any existing dictionary stream is unset. | ||
|  | 
 | ||
|  |   If a dictionary is provided, it replaces any pre-existing stream history. | ||
|  |   The dictionary contents are the only history that can be referenced and | ||
|  |   logically immediately precede the data compressed in the first subsequent | ||
|  |   compression call. | ||
|  | 
 | ||
|  |   The dictionary will only remain attached to the working stream through the | ||
|  |   first compression call, at the end of which it is cleared. The dictionary | ||
|  |   stream (and source buffer) must remain in-place / accessible / unchanged | ||
|  |   through the completion of the first compression call on the stream. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b></b><p> | ||
|  |  It's possible to have input and output sharing the same buffer, | ||
|  |  for highly contrained memory environments. | ||
|  |  In both cases, it requires input to lay at the end of the buffer, | ||
|  |  and decompression to start at beginning of the buffer. | ||
|  |  Buffer size must feature some margin, hence be larger than final size. | ||
|  | 
 | ||
|  |  |<------------------------buffer--------------------------------->| | ||
|  |                              |<-----------compressed data--------->| | ||
|  |  |<-----------decompressed size------------------>| | ||
|  |                                                   |<----margin---->| | ||
|  | 
 | ||
|  |  This technique is more useful for decompression, | ||
|  |  since decompressed size is typically larger, | ||
|  |  and margin is short. | ||
|  | 
 | ||
|  |  In-place decompression will work inside any buffer | ||
|  |  which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize). | ||
|  |  This presumes that decompressedSize > compressedSize. | ||
|  |  Otherwise, it means compression actually expanded data, | ||
|  |  and it would be more efficient to store such data with a flag indicating it's not compressed. | ||
|  |  This can happen when data is not compressible (already compressed, or encrypted). | ||
|  | 
 | ||
|  |  For in-place compression, margin is larger, as it must be able to cope with both | ||
|  |  history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX, | ||
|  |  and data expansion, which can happen when input is not compressible. | ||
|  |  As a consequence, buffer size requirements are much higher, | ||
|  |  and memory savings offered by in-place compression are more limited. | ||
|  | 
 | ||
|  |  There are ways to limit this cost for compression : | ||
|  |  - Reduce history size, by modifying LZ4_DISTANCE_MAX. | ||
|  |    Note that it is a compile-time constant, so all compressions will apply this limit. | ||
|  |    Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX, | ||
|  |    so it's a reasonable trick when inputs are known to be small. | ||
|  |  - Require the compressor to deliver a "maximum compressed size". | ||
|  |    This is the `dstCapacity` parameter in `LZ4_compress*()`. | ||
|  |    When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail, | ||
|  |    in which case, the return code will be 0 (zero). | ||
|  |    The caller must be ready for these cases to happen, | ||
|  |    and typically design a backup scheme to send data uncompressed. | ||
|  |  The combination of both techniques can significantly reduce | ||
|  |  the amount of margin required for in-place compression. | ||
|  | 
 | ||
|  |  In-place compression can work in any buffer | ||
|  |  which size is >= (maxCompressedSize) | ||
|  |  with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success. | ||
|  |  LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX, | ||
|  |  so it's possible to reduce memory requirements by playing with them. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize)   ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize))  </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b> | ||
|  | </b></pre><BR> | ||
|  | <pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize)   ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN)  </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b> | ||
|  | </b></pre><BR> | ||
|  | <a name="Chapter9"></a><h2>Private Definitions</h2><pre> | ||
|  |  Do not use these definitions directly. | ||
|  |  They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`. | ||
|  |  Accessing members will expose user code to API and/or ABI break in future versions of the library. | ||
|  | <BR></pre> | ||
|  | 
 | ||
|  | <pre><b>typedef struct { | ||
|  |     const LZ4_byte* externalDict; | ||
|  |     size_t extDictSize; | ||
|  |     const LZ4_byte* prefixEnd; | ||
|  |     size_t prefixSize; | ||
|  | } LZ4_streamDecode_t_internal; | ||
|  | </b></pre><BR> | ||
|  | <pre><b>#define LZ4_STREAMSIZE       16416  </b>/* static size, for inter-version compatibility */<b> | ||
|  | #define LZ4_STREAMSIZE_VOIDP (LZ4_STREAMSIZE / sizeof(void*)) | ||
|  | union LZ4_stream_u { | ||
|  |     void* table[LZ4_STREAMSIZE_VOIDP]; | ||
|  |     LZ4_stream_t_internal internal_donotuse; | ||
|  | }; </b>/* previously typedef'd to LZ4_stream_t */<b> | ||
|  | </b><p>  Do not use below internal definitions directly ! | ||
|  |   Declare or allocate an LZ4_stream_t instead. | ||
|  |   LZ4_stream_t can also be created using LZ4_createStream(), which is recommended. | ||
|  |   The structure definition can be convenient for static allocation | ||
|  |   (on stack, or as part of larger structure). | ||
|  |   Init this structure with LZ4_initStream() before first use. | ||
|  |   note : only use this definition in association with static linking ! | ||
|  |   this definition is not API/ABI safe, and may change in future versions. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>LZ4_stream_t* LZ4_initStream (void* buffer, size_t size); | ||
|  | </b><p>  An LZ4_stream_t structure must be initialized at least once. | ||
|  |   This is automatically done when invoking LZ4_createStream(), | ||
|  |   but it's not when the structure is simply declared on stack (for example). | ||
|  | 
 | ||
|  |   Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t. | ||
|  |   It can also initialize any arbitrary buffer of sufficient size, | ||
|  |   and will @return a pointer of proper type upon initialization. | ||
|  | 
 | ||
|  |   Note : initialization fails if size and alignment conditions are not respected. | ||
|  |          In which case, the function will @return NULL. | ||
|  |   Note2: An LZ4_stream_t structure guarantees correct alignment and size. | ||
|  |   Note3: Before v1.9.0, use LZ4_resetStream() instead | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>#define LZ4_STREAMDECODESIZE_U64 (4 + ((sizeof(void*)==16) ? 2 : 0) </b>/*AS-400*/ )<b> | ||
|  | #define LZ4_STREAMDECODESIZE     (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long)) | ||
|  | union LZ4_streamDecode_u { | ||
|  |     unsigned long long table[LZ4_STREAMDECODESIZE_U64]; | ||
|  |     LZ4_streamDecode_t_internal internal_donotuse; | ||
|  | } ;   </b>/* previously typedef'd to LZ4_streamDecode_t */<b> | ||
|  | </b><p>  information structure to track an LZ4 stream during decompression. | ||
|  |   init this structure  using LZ4_setStreamDecode() before first use. | ||
|  |   note : only use in association with static linking ! | ||
|  |          this definition is not API/ABI safe, | ||
|  |          and may change in a future version ! | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <a name="Chapter10"></a><h2>Obsolete Functions</h2><pre></pre> | ||
|  | 
 | ||
|  | <pre><b>#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS | ||
|  | #  define LZ4_DEPRECATED(message)   </b>/* disable deprecation warnings */<b> | ||
|  | #else | ||
|  | #  if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b> | ||
|  | #    define LZ4_DEPRECATED(message) [[deprecated(message)]] | ||
|  | #  elif defined(_MSC_VER) | ||
|  | #    define LZ4_DEPRECATED(message) __declspec(deprecated(message)) | ||
|  | #  elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 45)) | ||
|  | #    define LZ4_DEPRECATED(message) __attribute__((deprecated(message))) | ||
|  | #  elif defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 31) | ||
|  | #    define LZ4_DEPRECATED(message) __attribute__((deprecated)) | ||
|  | #  else | ||
|  | #    pragma message("WARNING: LZ4_DEPRECATED needs custom implementation for this compiler") | ||
|  | #    define LZ4_DEPRECATED(message)   </b>/* disabled */<b> | ||
|  | #  endif | ||
|  | #endif </b>/* LZ4_DISABLE_DEPRECATE_WARNINGS */<b> | ||
|  | </b><p> | ||
|  |   Deprecated functions make the compiler generate a warning when invoked. | ||
|  |   This is meant to invite users to update their source code. | ||
|  |   Should deprecation warnings be a problem, it is generally possible to disable them, | ||
|  |   typically with -Wno-deprecated-declarations for gcc | ||
|  |   or _CRT_SECURE_NO_WARNINGS in Visual. | ||
|  | 
 | ||
|  |   Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS | ||
|  |   before including the header file. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>LZ4_DEPRECATED("use LZ4_compress_default() instead")       LZ4LIB_API int LZ4_compress               (const char* src, char* dest, int srcSize); | ||
|  | LZ4_DEPRECATED("use LZ4_compress_default() instead")       LZ4LIB_API int LZ4_compress_limitedOutput (const char* src, char* dest, int srcSize, int maxOutputSize); | ||
|  | LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState               (void* state, const char* source, char* dest, int inputSize); | ||
|  | LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize); | ||
|  | LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue                (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize); | ||
|  | LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue  (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize); | ||
|  | </b><p></p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize); | ||
|  | LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize); | ||
|  | </b><p></p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize); | ||
|  | LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize); | ||
|  | </b><p></p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe() instead") | ||
|  | int LZ4_decompress_fast (const char* src, char* dst, int originalSize); | ||
|  | LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_continue() instead") | ||
|  | int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize); | ||
|  | LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_usingDict() instead") | ||
|  | int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize); | ||
|  | </b><p>  These functions used to be faster than LZ4_decompress_safe(), | ||
|  |   but this is no longer the case. They are now slower. | ||
|  |   This is because LZ4_decompress_fast() doesn't know the input size, | ||
|  |   and therefore must progress more cautiously into the input buffer to not read beyond the end of block. | ||
|  |   On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability. | ||
|  |   As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated. | ||
|  | 
 | ||
|  |   The last remaining LZ4_decompress_fast() specificity is that | ||
|  |   it can decompress a block without knowing its compressed size. | ||
|  |   Such functionality can be achieved in a more secure manner | ||
|  |   by employing LZ4_decompress_safe_partial(). | ||
|  | 
 | ||
|  |   Parameters: | ||
|  |   originalSize : is the uncompressed size to regenerate. | ||
|  |                  `dst` must be already allocated, its size must be >= 'originalSize' bytes. | ||
|  |  @return : number of bytes read from source buffer (== compressed size). | ||
|  |            The function expects to finish at block's end exactly. | ||
|  |            If the source stream is detected malformed, the function stops decoding and returns a negative result. | ||
|  |   note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer. | ||
|  |          However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds. | ||
|  |          Also, since match offsets are not validated, match reads from 'src' may underflow too. | ||
|  |          These issues never happen if input (compressed) data is correct. | ||
|  |          But they may happen if input data is invalid (error or intentional tampering). | ||
|  |          As a consequence, use these functions in trusted environments with trusted data **only**. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
|  | <pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr); | ||
|  | </b><p>  An LZ4_stream_t structure must be initialized at least once. | ||
|  |   This is done with LZ4_initStream(), or LZ4_resetStream(). | ||
|  |   Consider switching to LZ4_initStream(), | ||
|  |   invoking LZ4_resetStream() will trigger deprecation warnings in the future. | ||
|  |   | ||
|  | </p></pre><BR> | ||
|  | 
 | ||
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