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			597 lines
		
	
	
	
		
			33 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <html>
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| <head>
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| <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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| <title>1.9.3 Manual</title>
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| </head>
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| <body>
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| <h1>1.9.3 Manual</h1>
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| <hr>
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| <a name="Contents"></a><h2>Contents</h2>
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| <ol>
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| <li><a href="#Chapter1">Introduction</a></li>
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| <li><a href="#Chapter2">Version</a></li>
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| <li><a href="#Chapter3">Tuning parameter</a></li>
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| <li><a href="#Chapter4">Simple Functions</a></li>
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| <li><a href="#Chapter5">Advanced Functions</a></li>
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| <li><a href="#Chapter6">Streaming Compression Functions</a></li>
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| <li><a href="#Chapter7">Streaming Decompression Functions</a></li>
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| <li><a href="#Chapter8">Experimental section</a></li>
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| <li><a href="#Chapter9">Private Definitions</a></li>
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| <li><a href="#Chapter10">Obsolete Functions</a></li>
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| </ol>
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| <hr>
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| <a name="Chapter1"></a><h2>Introduction</h2><pre>
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|   LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core,
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|   scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
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|   multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
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| 
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|   The LZ4 compression library provides in-memory compression and decompression functions.
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|   It gives full buffer control to user.
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|   Compression can be done in:
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|     - a single step (described as Simple Functions)
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|     - a single step, reusing a context (described in Advanced Functions)
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|     - unbounded multiple steps (described as Streaming compression)
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| 
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|   lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md).
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|   Decompressing such a compressed block requires additional metadata.
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|   Exact metadata depends on exact decompression function.
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|   For the typical case of LZ4_decompress_safe(),
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|   metadata includes block's compressed size, and maximum bound of decompressed size.
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|   Each application is free to encode and pass such metadata in whichever way it wants.
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| 
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|   lz4.h only handle blocks, it can not generate Frames.
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| 
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|   Blocks are different from Frames (doc/lz4_Frame_format.md).
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|   Frames bundle both blocks and metadata in a specified manner.
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|   Embedding metadata is required for compressed data to be self-contained and portable.
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|   Frame format is delivered through a companion API, declared in lz4frame.h.
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|   The `lz4` CLI can only manage frames.
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| <BR></pre>
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| 
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| <a name="Chapter2"></a><h2>Version</h2><pre></pre>
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| 
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| <pre><b>int LZ4_versionNumber (void);  </b>/**< library version number; useful to check dll version */<b>
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| </b></pre><BR>
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| <pre><b>const char* LZ4_versionString (void);   </b>/**< library version string; useful to check dll version */<b>
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| </b></pre><BR>
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| <a name="Chapter3"></a><h2>Tuning parameter</h2><pre></pre>
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| 
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| <pre><b>#ifndef LZ4_MEMORY_USAGE
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| # define LZ4_MEMORY_USAGE 14
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| #endif
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| </b><p> Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
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|  Increasing memory usage improves compression ratio.
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|  Reduced memory usage may improve speed, thanks to better cache locality.
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|  Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
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|  
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| </p></pre><BR>
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| 
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| <a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre>
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| 
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| <pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
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| </b><p>  Compresses 'srcSize' bytes from buffer 'src'
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|   into already allocated 'dst' buffer of size 'dstCapacity'.
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|   Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
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|   It also runs faster, so it's a recommended setting.
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|   If the function cannot compress 'src' into a more limited 'dst' budget,
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|   compression stops *immediately*, and the function result is zero.
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|   In which case, 'dst' content is undefined (invalid).
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|       srcSize : max supported value is LZ4_MAX_INPUT_SIZE.
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|       dstCapacity : size of buffer 'dst' (which must be already allocated)
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|      @return  : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
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|                 or 0 if compression fails
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|  Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer).
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
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| </b><p>  compressedSize : is the exact complete size of the compressed block.
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|   dstCapacity : is the size of destination buffer (which must be already allocated), presumed an upper bound of decompressed size.
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|  @return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
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|            If destination buffer is not large enough, decoding will stop and output an error code (negative value).
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|            If the source stream is detected malformed, the function will stop decoding and return a negative result.
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|  Note 1 : This function is protected against malicious data packets :
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|           it will never writes outside 'dst' buffer, nor read outside 'source' buffer,
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|           even if the compressed block is maliciously modified to order the decoder to do these actions.
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|           In such case, the decoder stops immediately, and considers the compressed block malformed.
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|  Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them.
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|           The implementation is free to send / store / derive this information in whichever way is most beneficial.
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|           If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead.
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|  
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| </p></pre><BR>
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| 
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| <a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre>
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| 
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| <pre><b>int LZ4_compressBound(int inputSize);
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| </b><p>    Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
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|     This function is primarily useful for memory allocation purposes (destination buffer size).
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|     Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
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|     Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize)
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|         inputSize  : max supported value is LZ4_MAX_INPUT_SIZE
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|         return : maximum output size in a "worst case" scenario
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|               or 0, if input size is incorrect (too large or negative)
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
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| </b><p>    Same as LZ4_compress_default(), but allows selection of "acceleration" factor.
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|     The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
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|     It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
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|     An acceleration value of "1" is the same as regular LZ4_compress_default()
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|     Values <= 0 will be replaced by LZ4_ACCELERATION_DEFAULT (currently == 1, see lz4.c).
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|     Values > LZ4_ACCELERATION_MAX will be replaced by LZ4_ACCELERATION_MAX (currently == 65537, see lz4.c).
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_sizeofState(void);
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| int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
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| </b><p>  Same as LZ4_compress_fast(), using an externally allocated memory space for its state.
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|   Use LZ4_sizeofState() to know how much memory must be allocated,
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|   and allocate it on 8-bytes boundaries (using `malloc()` typically).
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|   Then, provide this buffer as `void* state` to compression function.
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize);
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| </b><p>  Reverse the logic : compresses as much data as possible from 'src' buffer
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|   into already allocated buffer 'dst', of size >= 'targetDestSize'.
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|   This function either compresses the entire 'src' content into 'dst' if it's large enough,
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|   or fill 'dst' buffer completely with as much data as possible from 'src'.
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|   note: acceleration parameter is fixed to "default".
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| 
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|  *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
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|                New value is necessarily <= input value.
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|  @return : Nb bytes written into 'dst' (necessarily <= targetDestSize)
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|            or 0 if compression fails.
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| 
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|  Note : from v1.8.2 to v1.9.1, this function had a bug (fixed un v1.9.2+):
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|         the produced compressed content could, in specific circumstances,
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|         require to be decompressed into a destination buffer larger
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|         by at least 1 byte than the content to decompress.
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|         If an application uses `LZ4_compress_destSize()`,
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|         it's highly recommended to update liblz4 to v1.9.2 or better.
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|         If this can't be done or ensured,
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|         the receiving decompression function should provide
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|         a dstCapacity which is > decompressedSize, by at least 1 byte.
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|         See https://github.com/lz4/lz4/issues/859 for details
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity);
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| </b><p>  Decompress an LZ4 compressed block, of size 'srcSize' at position 'src',
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|   into destination buffer 'dst' of size 'dstCapacity'.
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|   Up to 'targetOutputSize' bytes will be decoded.
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|   The function stops decoding on reaching this objective.
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|   This can be useful to boost performance
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|   whenever only the beginning of a block is required.
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| 
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|  @return : the number of bytes decoded in `dst` (necessarily <= targetOutputSize)
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|            If source stream is detected malformed, function returns a negative result.
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| 
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|   Note 1 : @return can be < targetOutputSize, if compressed block contains less data.
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| 
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|   Note 2 : targetOutputSize must be <= dstCapacity
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| 
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|   Note 3 : this function effectively stops decoding on reaching targetOutputSize,
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|            so dstCapacity is kind of redundant.
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|            This is because in older versions of this function,
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|            decoding operation would still write complete sequences.
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|            Therefore, there was no guarantee that it would stop writing at exactly targetOutputSize,
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|            it could write more bytes, though only up to dstCapacity.
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|            Some "margin" used to be required for this operation to work properly.
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|            Thankfully, this is no longer necessary.
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|            The function nonetheless keeps the same signature, in an effort to preserve API compatibility.
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| 
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|   Note 4 : If srcSize is the exact size of the block,
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|            then targetOutputSize can be any value,
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|            including larger than the block's decompressed size.
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|            The function will, at most, generate block's decompressed size.
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| 
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|   Note 5 : If srcSize is _larger_ than block's compressed size,
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|            then targetOutputSize **MUST** be <= block's decompressed size.
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|            Otherwise, *silent corruption will occur*.
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|  
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| </p></pre><BR>
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| 
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| <a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre>
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| 
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| <pre><b>void LZ4_resetStream_fast (LZ4_stream_t* streamPtr);
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| </b><p>  Use this to prepare an LZ4_stream_t for a new chain of dependent blocks
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|   (e.g., LZ4_compress_fast_continue()).
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| 
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|   An LZ4_stream_t must be initialized once before usage.
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|   This is automatically done when created by LZ4_createStream().
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|   However, should the LZ4_stream_t be simply declared on stack (for example),
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|   it's necessary to initialize it first, using LZ4_initStream().
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| 
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|   After init, start any new stream with LZ4_resetStream_fast().
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|   A same LZ4_stream_t can be re-used multiple times consecutively
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|   and compress multiple streams,
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|   provided that it starts each new stream with LZ4_resetStream_fast().
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| 
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|   LZ4_resetStream_fast() is much faster than LZ4_initStream(),
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|   but is not compatible with memory regions containing garbage data.
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| 
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|   Note: it's only useful to call LZ4_resetStream_fast()
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|         in the context of streaming compression.
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|         The *extState* functions perform their own resets.
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|         Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive.
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
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| </b><p>  Use this function to reference a static dictionary into LZ4_stream_t.
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|   The dictionary must remain available during compression.
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|   LZ4_loadDict() triggers a reset, so any previous data will be forgotten.
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|   The same dictionary will have to be loaded on decompression side for successful decoding.
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|   Dictionary are useful for better compression of small data (KB range).
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|   While LZ4 accept any input as dictionary,
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|   results are generally better when using Zstandard's Dictionary Builder.
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|   Loading a size of 0 is allowed, and is the same as reset.
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|  @return : loaded dictionary size, in bytes (necessarily <= 64 KB)
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
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| </b><p>  Compress 'src' content using data from previously compressed blocks, for better compression ratio.
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|  'dst' buffer must be already allocated.
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|   If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
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| 
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|  @return : size of compressed block
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|            or 0 if there is an error (typically, cannot fit into 'dst').
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| 
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|   Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block.
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|            Each block has precise boundaries.
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|            Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata.
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|            It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together.
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| 
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|   Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory !
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| 
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|   Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB.
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|            Make sure that buffers are separated, by at least one byte.
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|            This construction ensures that each block only depends on previous block.
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| 
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|   Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
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| 
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|   Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed.
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize);
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| </b><p>  If last 64KB data cannot be guaranteed to remain available at its current memory location,
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|   save it into a safer place (char* safeBuffer).
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|   This is schematically equivalent to a memcpy() followed by LZ4_loadDict(),
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|   but is much faster, because LZ4_saveDict() doesn't need to rebuild tables.
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|  @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error.
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|  
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| </p></pre><BR>
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| 
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| <a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre>  Bufferless synchronous API
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| <BR></pre>
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| 
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| <pre><b>LZ4_streamDecode_t* LZ4_createStreamDecode(void);
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| int                 LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
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| </b><p>  creation / destruction of streaming decompression tracking context.
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|   A tracking context can be re-used multiple times.
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
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| </b><p>  An LZ4_streamDecode_t context can be allocated once and re-used multiple times.
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|   Use this function to start decompression of a new stream of blocks.
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|   A dictionary can optionally be set. Use NULL or size 0 for a reset order.
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|   Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
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|  @return : 1 if OK, 0 if error
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_decoderRingBufferSize(int maxBlockSize);
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| #define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize))  </b>/* for static allocation; maxBlockSize presumed valid */<b>
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| </b><p>  Note : in a ring buffer scenario (optional),
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|   blocks are presumed decompressed next to each other
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|   up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize),
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|   at which stage it resumes from beginning of ring buffer.
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|   When setting such a ring buffer for streaming decompression,
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|   provides the minimum size of this ring buffer
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|   to be compatible with any source respecting maxBlockSize condition.
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|  @return : minimum ring buffer size,
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|            or 0 if there is an error (invalid maxBlockSize).
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|  
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity);
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| </b><p>  These decoding functions allow decompression of consecutive blocks in "streaming" mode.
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|   A block is an unsplittable entity, it must be presented entirely to a decompression function.
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|   Decompression functions only accepts one block at a time.
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|   The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded.
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|   If less than 64KB of data has been decoded, all the data must be present.
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| 
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|   Special : if decompression side sets a ring buffer, it must respect one of the following conditions :
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|   - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize).
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|     maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes.
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|     In which case, encoding and decoding buffers do not need to be synchronized.
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|     Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize.
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|   - Synchronized mode :
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|     Decompression buffer size is _exactly_ the same as compression buffer size,
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|     and follows exactly same update rule (block boundaries at same positions),
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|     and decoding function is provided with exact decompressed size of each block (exception for last block of the stream),
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|     _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB).
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|   - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes.
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|     In which case, encoding and decoding buffers do not need to be synchronized,
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|     and encoding ring buffer can have any size, including small ones ( < 64 KB).
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| 
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|   Whenever these conditions are not possible,
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|   save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression,
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|   then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block.
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| </p></pre><BR>
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| 
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| <pre><b>int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize);
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| </b><p>  These decoding functions work the same as
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|   a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue()
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|   They are stand-alone, and don't need an LZ4_streamDecode_t structure.
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|   Dictionary is presumed stable : it must remain accessible and unmodified during decompression.
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|   Performance tip : Decompression speed can be substantially increased
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|                     when dst == dictStart + dictSize.
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|  
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| </p></pre><BR>
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| 
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| <a name="Chapter8"></a><h2>Experimental section</h2><pre>
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|  Symbols declared in this section must be considered unstable. Their
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|  signatures or semantics may change, or they may be removed altogether in the
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|  future. They are therefore only safe to depend on when the caller is
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|  statically linked against the library.
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| 
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|  To protect against unsafe usage, not only are the declarations guarded,
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|  the definitions are hidden by default
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|  when building LZ4 as a shared/dynamic library.
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| 
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|  In order to access these declarations,
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|  define LZ4_STATIC_LINKING_ONLY in your application
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|  before including LZ4's headers.
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| 
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|  In order to make their implementations accessible dynamically, you must
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|  define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library.
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| <BR></pre>
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| 
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| <pre><b>LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
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| </b><p>  A variant of LZ4_compress_fast_extState().
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| 
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|   Using this variant avoids an expensive initialization step.
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|   It is only safe to call if the state buffer is known to be correctly initialized already
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|   (see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized").
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|   From a high level, the difference is that
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|   this function initializes the provided state with a call to something like LZ4_resetStream_fast()
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|   while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream().
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|  
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| </p></pre><BR>
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| 
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| <pre><b>LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const LZ4_stream_t* dictionaryStream);
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| </b><p>  This is an experimental API that allows
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|   efficient use of a static dictionary many times.
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| 
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|   Rather than re-loading the dictionary buffer into a working context before
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|   each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a
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|   working LZ4_stream_t, this function introduces a no-copy setup mechanism,
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|   in which the working stream references the dictionary stream in-place.
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| 
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|   Several assumptions are made about the state of the dictionary stream.
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|   Currently, only streams which have been prepared by LZ4_loadDict() should
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|   be expected to work.
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| 
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|   Alternatively, the provided dictionaryStream may be NULL,
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|   in which case any existing dictionary stream is unset.
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| 
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|   If a dictionary is provided, it replaces any pre-existing stream history.
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|   The dictionary contents are the only history that can be referenced and
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|   logically immediately precede the data compressed in the first subsequent
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|   compression call.
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| 
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|   The dictionary will only remain attached to the working stream through the
 | |
|   first compression call, at the end of which it is cleared. The dictionary
 | |
|   stream (and source buffer) must remain in-place / accessible / unchanged
 | |
|   through the completion of the first compression call on the stream.
 | |
|  
 | |
| </p></pre><BR>
 | |
| 
 | |
| <pre><b></b><p>
 | |
|  It's possible to have input and output sharing the same buffer,
 | |
|  for highly contrained memory environments.
 | |
|  In both cases, it requires input to lay at the end of the buffer,
 | |
|  and decompression to start at beginning of the buffer.
 | |
|  Buffer size must feature some margin, hence be larger than final size.
 | |
| 
 | |
|  |<------------------------buffer--------------------------------->|
 | |
|                              |<-----------compressed data--------->|
 | |
|  |<-----------decompressed size------------------>|
 | |
|                                                   |<----margin---->|
 | |
| 
 | |
|  This technique is more useful for decompression,
 | |
|  since decompressed size is typically larger,
 | |
|  and margin is short.
 | |
| 
 | |
|  In-place decompression will work inside any buffer
 | |
|  which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
 | |
|  This presumes that decompressedSize > compressedSize.
 | |
|  Otherwise, it means compression actually expanded data,
 | |
|  and it would be more efficient to store such data with a flag indicating it's not compressed.
 | |
|  This can happen when data is not compressible (already compressed, or encrypted).
 | |
| 
 | |
|  For in-place compression, margin is larger, as it must be able to cope with both
 | |
|  history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
 | |
|  and data expansion, which can happen when input is not compressible.
 | |
|  As a consequence, buffer size requirements are much higher,
 | |
|  and memory savings offered by in-place compression are more limited.
 | |
| 
 | |
|  There are ways to limit this cost for compression :
 | |
|  - Reduce history size, by modifying LZ4_DISTANCE_MAX.
 | |
|    Note that it is a compile-time constant, so all compressions will apply this limit.
 | |
|    Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
 | |
|    so it's a reasonable trick when inputs are known to be small.
 | |
|  - Require the compressor to deliver a "maximum compressed size".
 | |
|    This is the `dstCapacity` parameter in `LZ4_compress*()`.
 | |
|    When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
 | |
|    in which case, the return code will be 0 (zero).
 | |
|    The caller must be ready for these cases to happen,
 | |
|    and typically design a backup scheme to send data uncompressed.
 | |
|  The combination of both techniques can significantly reduce
 | |
|  the amount of margin required for in-place compression.
 | |
| 
 | |
|  In-place compression can work in any buffer
 | |
|  which size is >= (maxCompressedSize)
 | |
|  with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
 | |
|  LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
 | |
|  so it's possible to reduce memory requirements by playing with them.
 | |
|  
 | |
| </p></pre><BR>
 | |
| 
 | |
| <pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize)   ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize))  </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b>
 | |
| </b></pre><BR>
 | |
| <pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize)   ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN)  </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b>
 | |
| </b></pre><BR>
 | |
| <a name="Chapter9"></a><h2>Private Definitions</h2><pre>
 | |
|  Do not use these definitions directly.
 | |
|  They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
 | |
|  Accessing members will expose user code to API and/or ABI break in future versions of the library.
 | |
| <BR></pre>
 | |
| 
 | |
| <pre><b>typedef struct {
 | |
|     const LZ4_byte* externalDict;
 | |
|     size_t extDictSize;
 | |
|     const LZ4_byte* prefixEnd;
 | |
|     size_t prefixSize;
 | |
| } LZ4_streamDecode_t_internal;
 | |
| </b></pre><BR>
 | |
| <pre><b>#define LZ4_STREAMSIZE       16416  </b>/* static size, for inter-version compatibility */<b>
 | |
| #define LZ4_STREAMSIZE_VOIDP (LZ4_STREAMSIZE / sizeof(void*))
 | |
| union LZ4_stream_u {
 | |
|     void* table[LZ4_STREAMSIZE_VOIDP];
 | |
|     LZ4_stream_t_internal internal_donotuse;
 | |
| }; </b>/* previously typedef'd to LZ4_stream_t */<b>
 | |
| </b><p>  Do not use below internal definitions directly !
 | |
|   Declare or allocate an LZ4_stream_t instead.
 | |
|   LZ4_stream_t can also be created using LZ4_createStream(), which is recommended.
 | |
|   The structure definition can be convenient for static allocation
 | |
|   (on stack, or as part of larger structure).
 | |
|   Init this structure with LZ4_initStream() before first use.
 | |
|   note : only use this definition in association with static linking !
 | |
|   this definition is not API/ABI safe, and may change in future versions.
 | |
|  
 | |
| </p></pre><BR>
 | |
| 
 | |
| <pre><b>LZ4_stream_t* LZ4_initStream (void* buffer, size_t size);
 | |
| </b><p>  An LZ4_stream_t structure must be initialized at least once.
 | |
|   This is automatically done when invoking LZ4_createStream(),
 | |
|   but it's not when the structure is simply declared on stack (for example).
 | |
| 
 | |
|   Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t.
 | |
|   It can also initialize any arbitrary buffer of sufficient size,
 | |
|   and will @return a pointer of proper type upon initialization.
 | |
| 
 | |
|   Note : initialization fails if size and alignment conditions are not respected.
 | |
|          In which case, the function will @return NULL.
 | |
|   Note2: An LZ4_stream_t structure guarantees correct alignment and size.
 | |
|   Note3: Before v1.9.0, use LZ4_resetStream() instead
 | |
|  
 | |
| </p></pre><BR>
 | |
| 
 | |
| <pre><b>#define LZ4_STREAMDECODESIZE_U64 (4 + ((sizeof(void*)==16) ? 2 : 0) </b>/*AS-400*/ )<b>
 | |
| #define LZ4_STREAMDECODESIZE     (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long))
 | |
| union LZ4_streamDecode_u {
 | |
|     unsigned long long table[LZ4_STREAMDECODESIZE_U64];
 | |
|     LZ4_streamDecode_t_internal internal_donotuse;
 | |
| } ;   </b>/* previously typedef'd to LZ4_streamDecode_t */<b>
 | |
| </b><p>  information structure to track an LZ4 stream during decompression.
 | |
|   init this structure  using LZ4_setStreamDecode() before first use.
 | |
|   note : only use in association with static linking !
 | |
|          this definition is not API/ABI safe,
 | |
|          and may change in a future version !
 | |
|  
 | |
| </p></pre><BR>
 | |
| 
 | |
| <a name="Chapter10"></a><h2>Obsolete Functions</h2><pre></pre>
 | |
| 
 | |
| <pre><b>#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS
 | |
| #  define LZ4_DEPRECATED(message)   </b>/* disable deprecation warnings */<b>
 | |
| #else
 | |
| #  if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b>
 | |
| #    define LZ4_DEPRECATED(message) [[deprecated(message)]]
 | |
| #  elif defined(_MSC_VER)
 | |
| #    define LZ4_DEPRECATED(message) __declspec(deprecated(message))
 | |
| #  elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 45))
 | |
| #    define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
 | |
| #  elif defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 31)
 | |
| #    define LZ4_DEPRECATED(message) __attribute__((deprecated))
 | |
| #  else
 | |
| #    pragma message("WARNING: LZ4_DEPRECATED needs custom implementation for this compiler")
 | |
| #    define LZ4_DEPRECATED(message)   </b>/* disabled */<b>
 | |
| #  endif
 | |
| #endif </b>/* LZ4_DISABLE_DEPRECATE_WARNINGS */<b>
 | |
| </b><p>
 | |
|   Deprecated functions make the compiler generate a warning when invoked.
 | |
|   This is meant to invite users to update their source code.
 | |
|   Should deprecation warnings be a problem, it is generally possible to disable them,
 | |
|   typically with -Wno-deprecated-declarations for gcc
 | |
|   or _CRT_SECURE_NO_WARNINGS in Visual.
 | |
| 
 | |
|   Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS
 | |
|   before including the header file.
 | |
|  
 | |
| </p></pre><BR>
 | |
| 
 | |
| <pre><b>LZ4_DEPRECATED("use LZ4_compress_default() instead")       LZ4LIB_API int LZ4_compress               (const char* src, char* dest, int srcSize);
 | |
| LZ4_DEPRECATED("use LZ4_compress_default() instead")       LZ4LIB_API int LZ4_compress_limitedOutput (const char* src, char* dest, int srcSize, int maxOutputSize);
 | |
| LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState               (void* state, const char* source, char* dest, int inputSize);
 | |
| LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
 | |
| LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue                (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
 | |
| LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue  (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
 | |
| </b><p></p></pre><BR>
 | |
| 
 | |
| <pre><b>LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize);
 | |
| LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize);
 | |
| </b><p></p></pre><BR>
 | |
| 
 | |
| <pre><b>LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
 | |
| LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
 | |
| </b><p></p></pre><BR>
 | |
| 
 | |
| <pre><b>LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe() instead")
 | |
| int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
 | |
| LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_continue() instead")
 | |
| int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize);
 | |
| LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_usingDict() instead")
 | |
| int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize);
 | |
| </b><p>  These functions used to be faster than LZ4_decompress_safe(),
 | |
|   but this is no longer the case. They are now slower.
 | |
|   This is because LZ4_decompress_fast() doesn't know the input size,
 | |
|   and therefore must progress more cautiously into the input buffer to not read beyond the end of block.
 | |
|   On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability.
 | |
|   As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated.
 | |
| 
 | |
|   The last remaining LZ4_decompress_fast() specificity is that
 | |
|   it can decompress a block without knowing its compressed size.
 | |
|   Such functionality can be achieved in a more secure manner
 | |
|   by employing LZ4_decompress_safe_partial().
 | |
| 
 | |
|   Parameters:
 | |
|   originalSize : is the uncompressed size to regenerate.
 | |
|                  `dst` must be already allocated, its size must be >= 'originalSize' bytes.
 | |
|  @return : number of bytes read from source buffer (== compressed size).
 | |
|            The function expects to finish at block's end exactly.
 | |
|            If the source stream is detected malformed, the function stops decoding and returns a negative result.
 | |
|   note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer.
 | |
|          However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds.
 | |
|          Also, since match offsets are not validated, match reads from 'src' may underflow too.
 | |
|          These issues never happen if input (compressed) data is correct.
 | |
|          But they may happen if input data is invalid (error or intentional tampering).
 | |
|          As a consequence, use these functions in trusted environments with trusted data **only**.
 | |
|  
 | |
| </p></pre><BR>
 | |
| 
 | |
| <pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr);
 | |
| </b><p>  An LZ4_stream_t structure must be initialized at least once.
 | |
|   This is done with LZ4_initStream(), or LZ4_resetStream().
 | |
|   Consider switching to LZ4_initStream(),
 | |
|   invoking LZ4_resetStream() will trigger deprecation warnings in the future.
 | |
|  
 | |
| </p></pre><BR>
 | |
| 
 | |
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 | |
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