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feuille/server.c

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/*
* server.c
* Server handling.
*
* Copyright (c) 2022
* Tom MTT. <tom@heimdall.pm>
*
* This file is licensed under the 3-Clause BSD License.
* You should have received a copy of the 3-Clause BSD License
* along with this program. If not, see
* <https://basedwa.re/tmtt/feuille/src/branch/main/LICENSE>.
*/
#include "server.h"
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#include <arpa/inet.h> /* for inet_pton */
#include <errno.h> /* for errno, EAGAIN, EFBIG, ENOENT */
#include <netinet/in.h> /* for htons, sockaddr_in, sockaddr_in6, IPPROTO_IPV6 */
#include <stdio.h> /* for NULL */
#include <stdlib.h> /* for free, malloc, realloc */
#include <string.h> /* for strcmp, strlen */
#include <strings.h> /* for bzero */
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#include <syslog.h> /* for syslog, LOG_WARNING */
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#include <sys/socket.h> /* for setsockopt, bind, socket, SOL_SOCKET, AF_INET */
#include <sys/time.h> /* for timeval */
#include <unistd.h> /* for close */
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#include "feuille.h" /* for Settings, settings */
#include "util.h" /* for verbose */
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/**
* Initialize the server socket.
* -> the actual socket.
*/
int initialize_server()
{
int server;
/* initialize socket IPv4 and IPv6 addresses */
verbose(3, "initializing address structs...");
struct sockaddr_in server_address_v4;
bzero(&server_address_v4, sizeof(server_address_v4));
int ipv6_only = 1;
struct sockaddr_in6 server_address_v6;
bzero(&server_address_v6, sizeof(server_address_v6));
if (strcmp(settings.address, "*") == 0) {
settings.address = "::";
ipv6_only = 0;
}
/* dirty hack to detect and convert IPv4 / IPv6 addresses */
verbose(3, "detecting address family...");
if (inet_pton(AF_INET, settings.address, &server_address_v4.sin_addr) == 1) {
verbose(3, "IPv4 address detected.");
/* set socket family and port */
server_address_v4.sin_family = AF_INET;
server_address_v4.sin_port = htons(settings.port);
/* create socket */
verbose(3, "creating server socket...");
if ((server = socket(AF_INET, SOCK_STREAM, 0)) < 0)
return -1;
/* set socket options */
verbose(3, "setting socket options...");
/* reuse address when restarting feuille */
verbose(3, " SO_REUSEADDR...");
if (setsockopt(server, SOL_SOCKET, SO_REUSEADDR, &(int){ 1 }, sizeof(int)) < 0)
return -1;
/* bind address and port */
verbose(3, "binding address on the socket...");
if (bind(server, (struct sockaddr *)&server_address_v4, sizeof(server_address_v4)) < 0)
return -1;
} else if (inet_pton(AF_INET6, settings.address, &server_address_v6.sin6_addr) == 1) {
verbose(3, "IPv6 address detected.");
/* set socket family and port */
server_address_v6.sin6_family = AF_INET6;
server_address_v6.sin6_port = htons(settings.port);
/* create socket */
verbose(3, "creating server socket...");
if ((server = socket(AF_INET6, SOCK_STREAM, 0)) < 0)
return -1;
/* set socket options */
verbose(3, "setting socket options...");
/* reuse address when restarting feuille */
verbose(3, " SO_REUSEADDR...");
if (setsockopt(server, SOL_SOCKET, SO_REUSEADDR, &(int){ 1 }, sizeof(int)) < 0)
return -1;
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#ifndef __OpenBSD__
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/* Enable dual-stack mode on supported platforms */
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verbose(3, " IPV6_V6ONLY...");
if (setsockopt(server, IPPROTO_IPV6, IPV6_V6ONLY, &ipv6_only, sizeof(ipv6_only)) < 0)
return -1;
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#else
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if (ipv6_only == 0) {
puts("");
syslog(LOG_WARNING, "dual-stack mode is disabled on OpenBSD.");
syslog(LOG_WARNING, "feuille will only listen on the `::' IPv6 address.");
puts("");
}
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#endif
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/* bind address and port */
verbose(3, "binding address on the socket...");
if (bind(server, (struct sockaddr *)&server_address_v6, sizeof(server_address_v6)) < 0)
return -1;
} else
return -1;
/* start listening to incoming connections */
verbose(3, "starting to listen on the socket...");
if (listen(server, 1) < 0)
return -1;
return server;
}
/**
* Accept incoming connections.
* socket: the server socket.
* -> the socket associated with the connection.
*/
int accept_connection(int socket)
{
/* accept the connection */
/* TODO: maybe retrieve IP address for logging? *maybe* */
int connection = accept(socket, (struct sockaddr *)NULL, NULL);
/* set the timeout for the connection */
struct timeval timeout = { settings.timeout, 0 };
if (setsockopt(connection, SOL_SOCKET, SO_RCVTIMEO, &timeout, sizeof(timeout)) < 0)
return -1;
if (setsockopt(connection, SOL_SOCKET, SO_SNDTIMEO, &timeout, sizeof(timeout)) < 0)
return -1;
return connection;
}
/**
* Close a connection.
* connection: the socket associated with the connection.
*/
void close_connection(int connection)
{
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/* prevent reading from / writing to the socket */
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shutdown(connection, SHUT_RDWR);
/* close the socket */
close(connection);
}
/**
* Read the incoming data from a connection.
* connection: the socket associated with the connection.
* -> the string containing all data sent, or NULL if an error occured. Needs to be freed.
*/
unsigned long read_paste(int connection, char **output)
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{
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unsigned long buffer_size = settings.buffer_size;
unsigned long total_size = 0;
/* allocate buffer to store the data */
char *buffer;
if ((buffer = malloc((buffer_size + 1) * sizeof(char))) == NULL)
return 0;
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/* read all data until EOF is received, or max file size is reached, or the socket timeouts... */
/* each time, the data is appended to the buffer, once it's been reallocated a larger size */
errno = 0;
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long size;
while ((size = recv(connection, buffer + total_size, buffer_size - total_size, 0)) > 0) {
total_size += size;
/* have we reached max file size? */
if (total_size >= settings.max_size) {
/* yup, free the buffer and return an error */
free(buffer);
errno = EFBIG;
return 0;
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}
/* have we reached the end of the buffer? */
if (total_size == buffer_size) {
/* yup, increase the buffer size */
buffer_size += settings.buffer_size;
/* reallocate the buffer with a larger size */
void *tmp;
if ((tmp = realloc(buffer, (buffer_size + 1) * sizeof(char))) == NULL) {
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free(buffer);
return 0;
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}
buffer = tmp;
}
}
/* is the buffer empty? */
if (total_size == 0) {
/* yup, free the buffer and return an error */
if (errno != EAGAIN)
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errno = ENOENT;
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free(buffer);
return 0;
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}
/* end the buffer with a newline */
buffer[total_size] = '\n';
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*output = buffer;
return total_size + 1; /* newline */
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}
/**
* Send a response to the client.
* connection: the socket associated with the connection.
* data: the string to be sent.
* -> -1 on error, number of bytes sent on success.
*/
int send_response(int connection, char *data) {
return send(connection, data, strlen(data), 0);
}