Tom MTT
8c30d271df
Previously, the pastes were written to disk until feuille encountered a NULL byte. This is now fixed. + version bump.
246 lines
7.7 KiB
C
246 lines
7.7 KiB
C
/*
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* server.c
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* Server handling.
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*
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* Copyright (c) 2022
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* Tom MTT. <tom@heimdall.pm>
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*
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* This file is licensed under the 3-Clause BSD License.
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* You should have received a copy of the 3-Clause BSD License
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* along with this program. If not, see
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* <https://basedwa.re/tmtt/feuille/src/branch/main/LICENSE>.
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*/
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#include "server.h"
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#include <arpa/inet.h> /* for inet_pton */
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#include <errno.h> /* for errno, EAGAIN, EFBIG, ENOENT */
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#include <netinet/in.h> /* for htons, sockaddr_in, sockaddr_in6, IPPROTO_IPV6 */
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#include <stdio.h> /* for NULL */
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#include <stdlib.h> /* for free, malloc, realloc */
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#include <string.h> /* for strcmp, strlen */
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#include <strings.h> /* for bzero */
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#include <syslog.h> /* for syslog, LOG_WARNING */
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#include <sys/socket.h> /* for setsockopt, bind, socket, SOL_SOCKET, AF_INET */
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#include <sys/time.h> /* for timeval */
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#include <unistd.h> /* for close */
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#include "feuille.h" /* for Settings, settings */
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#include "util.h" /* for verbose */
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/**
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* Initialize the server socket.
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* -> the actual socket.
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*/
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int initialize_server()
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{
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int server;
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/* initialize socket IPv4 and IPv6 addresses */
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verbose(3, "initializing address structs...");
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struct sockaddr_in server_address_v4;
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bzero(&server_address_v4, sizeof(server_address_v4));
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int ipv6_only = 1;
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struct sockaddr_in6 server_address_v6;
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bzero(&server_address_v6, sizeof(server_address_v6));
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if (strcmp(settings.address, "*") == 0) {
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settings.address = "::";
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ipv6_only = 0;
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}
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/* dirty hack to detect and convert IPv4 / IPv6 addresses */
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verbose(3, "detecting address family...");
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if (inet_pton(AF_INET, settings.address, &server_address_v4.sin_addr) == 1) {
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verbose(3, "IPv4 address detected.");
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/* set socket family and port */
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server_address_v4.sin_family = AF_INET;
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server_address_v4.sin_port = htons(settings.port);
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/* create socket */
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verbose(3, "creating server socket...");
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if ((server = socket(AF_INET, SOCK_STREAM, 0)) < 0)
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return -1;
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/* set socket options */
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verbose(3, "setting socket options...");
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/* reuse address when restarting feuille */
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verbose(3, " SO_REUSEADDR...");
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if (setsockopt(server, SOL_SOCKET, SO_REUSEADDR, &(int){ 1 }, sizeof(int)) < 0)
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return -1;
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/* bind address and port */
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verbose(3, "binding address on the socket...");
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if (bind(server, (struct sockaddr *)&server_address_v4, sizeof(server_address_v4)) < 0)
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return -1;
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} else if (inet_pton(AF_INET6, settings.address, &server_address_v6.sin6_addr) == 1) {
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verbose(3, "IPv6 address detected.");
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/* set socket family and port */
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server_address_v6.sin6_family = AF_INET6;
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server_address_v6.sin6_port = htons(settings.port);
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/* create socket */
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verbose(3, "creating server socket...");
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if ((server = socket(AF_INET6, SOCK_STREAM, 0)) < 0)
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return -1;
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/* set socket options */
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verbose(3, "setting socket options...");
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/* reuse address when restarting feuille */
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verbose(3, " SO_REUSEADDR...");
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if (setsockopt(server, SOL_SOCKET, SO_REUSEADDR, &(int){ 1 }, sizeof(int)) < 0)
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return -1;
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#ifndef __OpenBSD__
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/* Enable dual-stack mode on supported platforms */
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verbose(3, " IPV6_V6ONLY...");
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if (setsockopt(server, IPPROTO_IPV6, IPV6_V6ONLY, &ipv6_only, sizeof(ipv6_only)) < 0)
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return -1;
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#else
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if (ipv6_only == 0) {
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puts("");
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syslog(LOG_WARNING, "dual-stack mode is disabled on OpenBSD.");
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syslog(LOG_WARNING, "feuille will only listen on the `::' IPv6 address.");
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puts("");
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}
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#endif
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/* bind address and port */
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verbose(3, "binding address on the socket...");
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if (bind(server, (struct sockaddr *)&server_address_v6, sizeof(server_address_v6)) < 0)
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return -1;
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} else
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return -1;
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/* start listening to incoming connections */
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verbose(3, "starting to listen on the socket...");
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if (listen(server, 1) < 0)
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return -1;
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return server;
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}
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/**
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* Accept incoming connections.
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* socket: the server socket.
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* -> the socket associated with the connection.
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*/
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int accept_connection(int socket)
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{
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/* accept the connection */
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/* TODO: maybe retrieve IP address for logging? *maybe* */
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int connection = accept(socket, (struct sockaddr *)NULL, NULL);
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/* set the timeout for the connection */
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struct timeval timeout = { settings.timeout, 0 };
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if (setsockopt(connection, SOL_SOCKET, SO_RCVTIMEO, &timeout, sizeof(timeout)) < 0)
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return -1;
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if (setsockopt(connection, SOL_SOCKET, SO_SNDTIMEO, &timeout, sizeof(timeout)) < 0)
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return -1;
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return connection;
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}
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/**
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* Close a connection.
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* connection: the socket associated with the connection.
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*/
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void close_connection(int connection)
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{
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/* prevent reading from / writing to the socket */
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shutdown(connection, SHUT_RDWR);
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/* close the socket */
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close(connection);
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}
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/**
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* Read the incoming data from a connection.
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* connection: the socket associated with the connection.
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* -> the string containing all data sent, or NULL if an error occured. Needs to be freed.
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*/
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unsigned long read_paste(int connection, char **output)
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{
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unsigned long buffer_size = settings.buffer_size;
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unsigned long total_size = 0;
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/* allocate buffer to store the data */
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char *buffer;
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if ((buffer = malloc((buffer_size + 1) * sizeof(char))) == NULL)
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return 0;
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/* read all data until EOF is received, or max file size is reached, or the socket timeouts... */
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/* each time, the data is appended to the buffer, once it's been reallocated a larger size */
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errno = 0;
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long size;
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while ((size = recv(connection, buffer + total_size, buffer_size - total_size, 0)) > 0) {
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total_size += size;
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/* have we reached max file size? */
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if (total_size >= settings.max_size) {
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/* yup, free the buffer and return an error */
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free(buffer);
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errno = EFBIG;
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return 0;
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}
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/* have we reached the end of the buffer? */
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if (total_size == buffer_size) {
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/* yup, increase the buffer size */
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buffer_size += settings.buffer_size;
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/* reallocate the buffer with a larger size */
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void *tmp;
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if ((tmp = realloc(buffer, (buffer_size + 1) * sizeof(char))) == NULL) {
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free(buffer);
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return 0;
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}
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buffer = tmp;
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}
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}
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/* is the buffer empty? */
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if (total_size == 0) {
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/* yup, free the buffer and return an error */
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if (errno != EAGAIN)
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errno = ENOENT;
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free(buffer);
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return 0;
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}
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/* end the buffer with a newline */
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buffer[total_size] = '\n';
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*output = buffer;
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return total_size + 1; /* newline */
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}
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/**
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* Send a response to the client.
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* connection: the socket associated with the connection.
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* data: the string to be sent.
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* -> -1 on error, number of bytes sent on success.
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*/
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int send_response(int connection, char *data) {
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return send(connection, data, strlen(data), 0);
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}
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