110 lines
3.6 KiB
Markdown
110 lines
3.6 KiB
Markdown
# Brainfuck
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Brainfuck is an extremely simple, untyped [esoteric programming language](esoland.md); simple by its specification (consisting only of 8 commands) but intentionally very hard to program in. It works similarly to a pure [Turing machine](turing_machine.md). In a way it is kind of [beautiful](beauty.md) by its [simplicity](minimalism.md). It is very easy to write your own brainfuck [interpreter](interpreter.md).
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There exist [self-hosted](self_hosting.md) brainfuck interpreters which is pretty fucked up.
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The language is based on a 1964 language P´´ which was published in a mathematical paper; it is very similar to brainfuck except for having no [I/O](io.md).
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Brainfuck has seen tremendous success in the [esolang](esolang.md) community as the **lowest common denominator language**: just as mathematicians use [Turing machines](turing_machine.md) in proofs, esolang programmers use brainfuck in similar ways -- many esolangs just compile to brainfuck or use brainfuck in proofs of [Turing completeness](turing_complete.md) etc. This is thanks to brainfuck being an actual, implemented and working language reflecting real computers, not just a highly abstract mathematical model with many different variants. For example if one wants to encode a program as an integer number, we can simply take the binary representation of the program's brainfuck implementation.
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In [LRS](lrs.md) programs brainfuck may be seriously used as a super simple [scripting language](script.md).
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## Specification
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The "vanilla" brainfuck operates as follows:
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We have a linear memory of **cells** and a **data pointer** which initially points to the 0th cell. The size and count of the cells is implementation-defined, but usually a cell is 8 bits wide and there is at least 30000 cells.
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A program consists of these possible commands:
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- `+`: increment the data cell under data pointer
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- `-`: decrement the data cell under data pointer
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- `>`: move the data pointer to the right
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- `<`: move the data pointer to the left
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- `[`: jump after corresponding `]` if value under data pointer is zero
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- `]`: jump after corresponding `[` if value under data pointer is not zero
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- `.`: output value under data pointer as an ASCII character
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- `,`: read value and store it to the cell under data pointer
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## Implementation
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This is a very simple [C](c.md) implementation of brainfuck:
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```
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#include <stdio.h>
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#define CELLS 30000
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const char program[] = ",[.-]"; // your program here
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int main(void)
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{
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char tape[CELLS];
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unsigned int cell = 0;
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const char *i = program;
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int bDir, bCount;
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while (*i != 0)
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{
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switch (*i)
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{
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case '>': cell++; break;
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case '<': cell--; break;
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case '+': tape[cell]++; break;
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case '-': tape[cell]--; break;
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case '.': putchar(tape[cell]); fflush(stdout); break;
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case ',': scanf("%c",tape + cell); break;
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case '[':
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case ']':
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if ((tape[cell] == 0) == (*i == ']'))
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break;
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bDir = (*i == '[') ? 1 : -1;
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bCount = 0;
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while (1)
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{
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if (*i == '[')
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bCount += bDir;
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else if (*i == ']')
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bCount -= bDir;
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if (bCount == 0)
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break;
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i += bDir;
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}
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break;
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default: break;
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}
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i++;
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}
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}
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```
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## Programs
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Here are some simple programs in brainfuck.
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Print `HI`:
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```
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++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ . + .
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```
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Read two 0-9 numbers (as ASCII digits) and add them:
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```
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,>,[<+>-]<------------------------------------------------.
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```
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TODO: more
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## Variants
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TODO |