|
f248981676
|
Add block cache
|
2024-11-21 00:16:00 +01:00 |
|
|
ac5bddd9f4
|
Continue checkpoint rendering
|
2024-10-07 22:07:58 +02:00 |
|
|
2c5162b635
|
Start checkpoint rendering
|
2024-10-07 15:52:39 +02:00 |
|
|
34293981b0
|
Try to handle car turtle
|
2024-09-28 01:47:05 +02:00 |
|
|
53096517c9
|
Fix segfault
|
2024-09-27 00:55:30 +02:00 |
|
|
e9f919052c
|
Add logs and checks
|
2024-09-27 00:08:52 +02:00 |
|
|
fa66324833
|
Continue block collisions
|
2024-09-26 14:56:39 +02:00 |
|
|
011cd891c1
|
Continue block collisions
|
2024-09-24 14:48:45 +02:00 |
|
|
f1bbb1e1b6
|
Add block types
|
2024-09-23 23:31:30 +02:00 |
|
|
c0aa81e79e
|
Average rotations
|
2024-09-22 20:19:43 +02:00 |
|
|
b181256e58
|
Adjust some stuff
|
2024-09-20 15:22:18 +02:00 |
|
|
4b9b6ad8ae
|
Fix some more stuff
|
2024-09-11 02:12:04 +02:00 |
|
|
ffbe827f22
|
Fix some camera bugs
|
2024-09-11 00:26:42 +02:00 |
|
|
b6d28c2886
|
Do some tuning
|
2024-09-10 21:49:23 +02:00 |
|
|
4754b33dfe
|
Smooth out camera real good
|
2024-09-10 20:11:31 +02:00 |
|
|
0cedae66a9
|
Start turning
|
2024-09-10 17:29:22 +02:00 |
|
|
74ea3dcd41
|
Fix some stuff
|
2024-09-10 15:30:07 +02:00 |
|
|
03b703d454
|
Add animation smoothing
|
2024-09-09 19:16:51 +02:00 |
|
|
e3d0b3219f
|
Add follow camera
|
2024-09-06 00:58:32 +02:00 |
|
|
46c8a4eade
|
Continue physics
|
2024-09-05 22:51:11 +02:00 |
|
|
1c6666b377
|
Start debug draw
|
2024-09-04 23:26:05 +02:00 |
|
|
56904cabab
|
Add animation quality
|
2024-09-01 16:10:15 +02:00 |
|
|
920ddc4981
|
Animate car
|
2024-09-01 14:06:24 +02:00 |
|
|
4e645b4c0f
|
Add car model
|
2024-08-30 01:04:07 +02:00 |
|
|
31d820b4b9
|
Adjust block LODs a bit
|
2024-08-29 15:38:44 +02:00 |
|
|
fde803bb18
|
Start floor particles
|
2024-08-29 00:10:16 +02:00 |
|
|
71b1230880
|
Change some names
|
2024-08-14 15:19:54 +02:00 |
|
|
0078bbf1cd
|
Continue LOD
|
2024-08-13 20:49:52 +02:00 |
|
|
5d9592bcd6
|
Start LOD
|
2024-08-13 00:53:04 +02:00 |
|
|
672c17eec1
|
Start map chunks
|
2024-08-06 01:34:38 +02:00 |
|
|
5508d80944
|
Optimize even more
|
2024-08-02 01:01:02 +02:00 |
|
|
880ae3c805
|
Optimize a bit
|
2024-08-02 00:05:03 +02:00 |
|
|
2241b4d635
|
Improve renderer, handle textures
|
2024-08-01 21:41:21 +02:00 |
|
|
2b4516f408
|
Improve renderer a bit
|
2024-07-31 16:07:25 +02:00 |
|
|
2caa4299e2
|
Finish sky drawing
|
2024-07-30 21:47:50 +02:00 |
|
|
681bcf2712
|
Start drawing sky
|
2024-07-30 02:47:42 +02:00 |
|
|
d02b8b4ec3
|
Start texturing
|
2024-07-29 17:42:40 +02:00 |
|
|
34cfa9adac
|
Continue pruning tris
|
2024-07-28 02:00:36 +02:00 |
|
|
2d99091cf1
|
Start pruning tris
|
2024-07-24 23:16:13 +02:00 |
|
|
5567863745
|
Continue blocks shapes
|
2024-07-24 20:28:57 +02:00 |
|
|
c4d56de0d4
|
Continue block shapes
|
2024-07-23 19:57:29 +02:00 |
|
|
9e3bf000cf
|
Start block shapes
|
2024-07-22 01:16:16 +02:00 |
|
|
84163d0d3c
|
Roll sky by camera
|
2023-09-17 15:42:46 +02:00 |
|
|
e21d5b7825
|
Start main loop
|
2023-09-17 13:21:19 +02:00 |
|
|
ee15824329
|
Move camera
|
2023-09-16 22:52:03 +02:00 |
|
|
edcde03fa3
|
Start 3D rendering
|
2023-09-16 20:35:01 +02:00 |
|
|
6e068eff2b
|
Draw sky strip
|
2023-09-13 20:51:07 +02:00 |
|