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0cedae66a9
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Start turning
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2024-09-10 17:29:22 +02:00 |
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74ea3dcd41
|
Fix some stuff
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2024-09-10 15:30:07 +02:00 |
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08fb45b652
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Continue smoothing
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2024-09-09 21:25:22 +02:00 |
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03b703d454
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Add animation smoothing
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2024-09-09 19:16:51 +02:00 |
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e3d0b3219f
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Add follow camera
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2024-09-06 00:58:32 +02:00 |
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46c8a4eade
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Continue physics
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2024-09-05 22:51:11 +02:00 |
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1c6666b377
|
Start debug draw
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2024-09-04 23:26:05 +02:00 |
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56904cabab
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Add animation quality
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2024-09-01 16:10:15 +02:00 |
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920ddc4981
|
Animate car
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2024-09-01 14:06:24 +02:00 |
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4e645b4c0f
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Add car model
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2024-08-30 01:04:07 +02:00 |
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a3bc8aa655
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Start model util
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2024-08-29 23:59:54 +02:00 |
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31d820b4b9
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Adjust block LODs a bit
|
2024-08-29 15:38:44 +02:00 |
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fde803bb18
|
Start floor particles
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2024-08-29 00:10:16 +02:00 |
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71b1230880
|
Change some names
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2024-08-14 15:19:54 +02:00 |
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0078bbf1cd
|
Continue LOD
|
2024-08-13 20:49:52 +02:00 |
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|
5d9592bcd6
|
Start LOD
|
2024-08-13 00:53:04 +02:00 |
|
|
672c17eec1
|
Start map chunks
|
2024-08-06 01:34:38 +02:00 |
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22a10b6451
|
Update car model
|
2024-08-02 01:38:49 +02:00 |
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5508d80944
|
Optimize even more
|
2024-08-02 01:01:02 +02:00 |
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|
880ae3c805
|
Optimize a bit
|
2024-08-02 00:05:03 +02:00 |
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2241b4d635
|
Improve renderer, handle textures
|
2024-08-01 21:41:21 +02:00 |
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2b4516f408
|
Improve renderer a bit
|
2024-07-31 16:07:25 +02:00 |
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|
6f020c852f
|
Merge branch 'master' of https://codeberg.org/drummyfish/Licar
|
2024-07-30 21:47:56 +02:00 |
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2caa4299e2
|
Finish sky drawing
|
2024-07-30 21:47:50 +02:00 |
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|
2cb57a39eb
|
Add logo
|
2024-07-30 03:11:06 +02:00 |
|
|
681bcf2712
|
Start drawing sky
|
2024-07-30 02:47:42 +02:00 |
|
|
d02b8b4ec3
|
Start texturing
|
2024-07-29 17:42:40 +02:00 |
|
|
67567e210a
|
Make image converting program
|
2024-07-28 22:08:42 +02:00 |
|
|
34cfa9adac
|
Continue pruning tris
|
2024-07-28 02:00:36 +02:00 |
|
|
2d99091cf1
|
Start pruning tris
|
2024-07-24 23:16:13 +02:00 |
|
|
5567863745
|
Continue blocks shapes
|
2024-07-24 20:28:57 +02:00 |
|
|
c4d56de0d4
|
Continue block shapes
|
2024-07-23 19:57:29 +02:00 |
|
|
9e3bf000cf
|
Start block shapes
|
2024-07-22 01:16:16 +02:00 |
|
|
84163d0d3c
|
Roll sky by camera
|
2023-09-17 15:42:46 +02:00 |
|
|
e21d5b7825
|
Start main loop
|
2023-09-17 13:21:19 +02:00 |
|
|
ee15824329
|
Move camera
|
2023-09-16 22:52:03 +02:00 |
|
|
edcde03fa3
|
Start 3D rendering
|
2023-09-16 20:35:01 +02:00 |
|
|
6e068eff2b
|
Draw sky strip
|
2023-09-13 20:51:07 +02:00 |
|
|
d7194d9183
|
Draw sky
|
2023-09-12 17:39:55 +02:00 |
|
|
13a4c0d807
|
Start assets
|
2023-09-12 16:42:58 +02:00 |
|
|
7bb028fad4
|
Start assets
|
2023-09-11 20:56:04 +02:00 |
|
|
afecda260e
|
Continue SDL frontend
|
2023-09-10 14:43:20 +02:00 |
|
|
7503a5dc2b
|
Add small textures
|
2023-09-09 19:54:28 +02:00 |
|
|
566456e9f9
|
Add assets
|
2023-09-01 19:09:14 +02:00 |
|
|
b6bd43d31d
|
Update TODO
|
2023-08-29 16:24:18 +02:00 |
|
|
ae8331eb11
|
Update todo
|
2023-08-27 14:34:23 +02:00 |
|
|
ea7aa5a409
|
Merge branch 'master' of https://codeberg.org/drummyfish/Licar
|
2023-08-26 09:04:46 +02:00 |
|
|
08ac61347b
|
Update
|
2023-08-26 09:04:43 +02:00 |
|
|
b83cd324e0
|
Update TODO.txt
|
2023-08-23 20:02:05 +00:00 |
|
|
b542fa8cc1
|
Start sdl
|
2023-08-08 20:39:29 +02:00 |
|